Player Matchup

Izanami
Izanami
DruxyDeam
Izanami
Level 135
God Stats
24W - 30L
1,671 SR
Queue Stats
244W - 274L
1,528 Elo+
Party 2
Sylvanus
Sylvanus
ItsSHboy18
Sylvanus
Level 107
God Stats
3W - 1L
1,734 SR
Queue Stats
202W - 175L
1,583 Elo+
Solo
Thanatos
Thanatos
Kunekai
Thanatos
Level 136
God Stats
18W - 7L
1,764 SR
Queue Stats
278W - 285L
1,528 Elo+
Party 2
Surtr
Surtr
Mugimisu
Surtr
Level 68
God Stats
7W - 9L
1,500 SR
Queue Stats
90W - 94L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Yayoed
Zhong Kui
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,242 Elo+
Solo
Team Averages
Level 106
1,634 SR
1,476 Elo+

VS

Team Averages
Level 121
1,543 SR
1,463 Elo+
Zeus
Zeus
BigBrain3078
Zeus
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,239 Elo+
Solo
Surtr
Surtr
H4RR15
Surtr
Level 129
God Stats
9W - 11L
1,455 SR
Queue Stats
54W - 52L
1,529 Elo+
Party 1
Atlas
Atlas
RadiatedJackal9
Atlas
Level 137
God Stats
3W - 3L
1,715 SR
Queue Stats
48W - 64L
1,604 Elo+
Party 1
Fenrir
Fenrir
UndeadSuffering
Fenrir
Level 145
God Stats
1W - 1L
1,349 SR
Queue Stats
67W - 50L
1,516 Elo+
Solo
Izanami
Izanami
felgato1401
Izanami
Level 106
God Stats
3W - 1L
1,695 SR
Queue Stats
156W - 176L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DruxyDeam
Izanami
18
4 / 0 / 3
10,879
573
16,042
11,863
4,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sylvanus
ItsSHboy18
Sylvanus
14
2 / 1 / 10
8,599
453
9,458
15,652
15,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
Kunekai
Thanatos
16
7 / 2 / 5
10,038
528
10,105
16,936
7,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Surtr
Mugimisu
Surtr
13
4 / 5 / 4
8,685
457
17,148
21,692
20,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
Yayoed
Zhong Kui
18
6 / 2 / 5
11,091
584
18,401
16,474
13,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 3
9,701
511
18,245
13,379
3,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
H4RR15
Surtr
14
6 / 5 / 2
9,948
524
16,565
29,459
26,977
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
2 / 3 / 3
9,194
484
12,875
23,075
20,806
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
1 / 4 / 2
7,500
395
6,059
14,122
8,690
Izanami
felgato1401
Izanami
15
0 / 7 / 0
9,005
474
6,670
17,396
5,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
20
23
Kills
10
10
Deaths
24
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
W
Izanami
DruxyDeam
Izanami
4
0
3
5.5
L
Surtr
H4RR15
Surtr
6
5
2
1.4
W
Sylvanus
ItsSHboy18
Sylvanus
2
1
10
7
W
Thanatos
Kunekai
Thanatos
7
2
5
4.75
W
Surtr
Mugimisu
Surtr
4
5
4
1.2
L
2
3
3
1.17
L
1
4
2
0.5
W
Zhong Kui
Yayoed
Zhong Kui
6
2
5
4.25
L
Izanami
felgato1401
Izanami
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,154
Damage
60,414
82,617
Taken
97,431
62,145
Mitigated
66,115
42,796
Healing
27,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,245
2,397
0
250
13,379
3,812
0
6,966
6,413
93,118
2,271
W
Izanami
DruxyDeam
Izanami
16,042
10,475
0
8,151
11,863
4,792
1,039
1,379
10,484
0
112,535
L
Surtr
H4RR15
Surtr
16,565
7,926
0
14,308
29,459
26,977
172
5,841
23,618
1,024
79,007
W
Sylvanus
ItsSHboy18
Sylvanus
9,458
3,330
3,070
4,179
15,652
15,567
0
10,435
5,217
25,463
4,896
W
Thanatos
Kunekai
Thanatos
10,105
2,472
0
15,476
16,936
7,989
0
5,489
11,447
0
73,751
W
Surtr
Mugimisu
Surtr
17,148
6,269
0
3,369
21,692
20,562
0
3,894
17,798
994
62,055
L
12,875
5,499
2,567
3,450
23,075
20,806
0
9,682
13,393
46,361
0
L
6,059
2,154
0
2,690
14,122
8,690
0
3,147
10,975
0
44,908
W
Zhong Kui
Yayoed
Zhong Kui
18,401
1,960
0
8,551
16,474
13,235
2,973
10,163
6,311
99,103
2,336
L
Izanami
felgato1401
Izanami
6,670
5,095
0
4,674
17,396
5,830
0
1,599
15,797
0
79,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,292
Gold Earned
45,348
591
Minions Killed
541
0
Camps Cleared
0
1,742,516
Distance Traveled
1,767,022
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,701
511
151
8
0
357,424
0
W
Izanami
10,879
573
184
10
0
343,470
0
L
Surtr
9,948
524
121
6
0
347,127
0
W
Sylvanus
8,599
453
55
3
0
331,685
3
W
Thanatos
10,038
528
115
6
0
429,453
0
W
Surtr
8,685
457
73
4
0
324,574
0
L
Atlas
9,194
484
56
3
0
382,519
0
L
Fenrir
7,500
395
66
3
0
347,680
0
W
Zhong Kui
11,091
584
164
9
0
313,334
0
L
Izanami
9,005
474
147
8
0
332,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role