Player Matchup

Nu Wa
Nu Wa
DC king 317
Nu Wa
Level 140
God Stats
23W - 19L
1,315 SR
Queue Stats
487W - 507L
1,259 Elo+
Party 1
Hou Yi
Hou Yi
oLADYPAULo
Hou Yi
Level 39
God Stats
8W - 13L
1,123 SR
Queue Stats
493W - 495L
1,570 Elo+
Solo
Atlas
Atlas
truthnottold
Atlas
Level 105
God Stats
17W - 18L
1,500 SR
Queue Stats
605W - 620L
1,173 Elo+
Party 1
Team Averages
Level 95
1,312 SR
1,334 Elo+

VS

Team Averages
Level 112
1,572 SR
1,403 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Ratzort
Ah Muzen Cab
Level 86
God Stats
0W - 1L
1,715 SR
Queue Stats
87W - 99L
1,274 Elo+
Solo
Aphrodite
Aphrodite
WarHawk1950
Aphrodite
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 6
8,624
784
13,850
6,538
2,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
oLADYPAULo
Hou Yi
14
5 / 0 / 7
8,615
783
9,083
8,791
4,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 0 / 9
8,025
730
8,913
11,107
10,575
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
0 / 5 / 1
6,640
604
7,467
16,394
12,106
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
Ratzort
Ah Muzen Cab
11
1 / 2 / 0
6,658
605
9,193
9,459
3,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
WarHawk1950
Aphrodite
11
0 / 5 / 1
6,703
609
4,190
10,851
4,753
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
12
Kills
1
1
Deaths
12
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
5
1
0.1
W
4
1
6
7
L
Ah Muzen Cab
Ratzort
Ah Muzen Cab
1
2
0
0.5
L
Aphrodite
WarHawk1950
Aphrodite
0
5
1
0.1
W
Hou Yi
oLADYPAULo
Hou Yi
5
0
7
8.5
W
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,846
Damage
20,850
26,436
Taken
36,704
17,613
Mitigated
20,291
9,913
Healing
10,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
7,467
535
188
914
16,394
12,106
0
9,409
6,985
28,981
0
W
13,850
4,992
879
2,070
6,538
2,600
435
3,708
2,830
39,115
0
L
Ah Muzen Cab
Ratzort
Ah Muzen Cab
9,193
1,583
0
1,199
9,459
3,432
0
7,053
2,406
0
33,986
L
Aphrodite
WarHawk1950
Aphrodite
4,190
418
4,306
3,726
10,851
4,753
0
6,373
4,478
20,727
0
W
Hou Yi
oLADYPAULo
Hou Yi
9,083
2,993
466
3,404
8,791
4,438
735
2,926
5,865
0
33,311
W
8,913
2,711
0
3,094
11,107
10,575
0
5,077
6,030
22,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,264
Gold Earned
20,001
155
Minions Killed
124
0
Camps Cleared
0
567,395
Distance Traveled
577,957
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,640
604
32
3
0
194,963
0
W
Nu Wa
8,624
784
57
5
0
192,645
0
L
Ah Muzen Cab
6,658
605
46
4
0
192,015
0
L
Aphrodite
6,703
609
46
4
0
190,979
0
W
Hou Yi
8,615
783
67
6
0
187,459
0
W
Atlas
8,025
730
31
3
0
187,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role