Player Matchup

Fenrir
Fenrir
Platinum I
BlakeestShadow
Fenrir
Platinum I
Level 196
God Stats
4W - 1L
1,890 SR
Queue Stats
139W - 108L
2,013 MMR
Party 1
Ymir
Ymir
Platinum IV
Jinxed Q
Ymir
Platinum IV
Level 276
God Stats
3W - 1L
1,500 SR
Queue Stats
646W - 606L
1,840 MMR
Solo
Arachne
Arachne
Platinum II
JustínBieber
Arachne
Platinum II
Level 127
God Stats
30W - 21L
1,558 SR
Queue Stats
624W - 597L
1,901 MMR
Solo
Sol
Sol
Platinum III
OhhViperzz
Sol
Platinum III
Level 159
God Stats
27W - 19L
1,556 SR
Queue Stats
223W - 175L
1,882 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold II
SlicesOfPi
Morgan Le Fay
Gold II
Level 178
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 66L
1,779 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 187
1,601 SR
1,883 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 147
1,567 SR
1,773 MMR
Geb
Geb
Platinum IV
 
Geb
Platinum IV
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Vulcan
Vulcan
Platinum V
AreYouQuirkless
Vulcan
Platinum V
Level 83
God Stats
2W - 2L
1,285 SR
Queue Stats
239W - 208L
1,906 MMR
Solo
Nu Wa
Nu Wa
Gold V
BlindHillbilly
Nu Wa
Gold V
Level 86
God Stats
9W - 4L
1,845 SR
Queue Stats
42W - 19L
1,769 MMR
Party 2
Ishtar
Ishtar
Platinum III
CaptainDrupy
Ishtar
Platinum III
Level 206
God Stats
5W - 6L
1,317 SR
Queue Stats
796W - 811L
1,859 MMR
Solo
Cliodhna
Cliodhna
Gold I
fasinehdadolphin
Cliodhna
Gold I
Level 171
God Stats
66W - 51L
1,887 SR
Queue Stats
1,218W - 1,221L
1,831 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 0
6,873
687
2,972
7,124
5,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
10
0 / 0 / 3
6,346
635
1,929
8,333
6,078
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
11
3 / 0 / 0
6,638
664
3,256
8,332
2,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
4 / 0 / 1
7,948
795
8,665
6,306
3,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
SlicesOfPi
Morgan Le Fay
11
0 / 0 / 1
6,480
648
2,078
5,366
2,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Magic Focus

Magic Focus

+20
Magical Power

Bans
KhepriMercuryLokiAo Kuang

VS

Bans
MauiThorAmaterasuHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
0 / 1 / 0
4,846
485
1,455
6,152
4,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 2 / 0
5,404
540
4,723
4,993
1,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 1 / 0
5,652
565
4,794
3,848
1,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ishtar
8
0 / 3 / 0
4,711
471
1,728
7,082
2,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 0 / 0
5,543
554
2,225
6,065
1,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
7
Kills
0
0
Deaths
7
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
1
0
0
L
0
2
0
0
W
0
0
0
0
L
0
1
0
0
L
Ishtar
0
3
0
0
W
Ymir
0
0
3
1.5
W
Arachne
3
0
0
3
W
4
0
1
4.5
W
Morgan Le Fay
SlicesOfPi
Morgan Le Fay
0
0
1
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,900
Damage
14,925
35,461
Taken
28,140
20,140
Mitigated
12,383
16,736
Healing
8,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
1,455
390
0
1,665
6,152
4,873
0
4,013
2,139
5,659
0
L
4,723
988
0
897
4,993
1,865
0
2,346
2,647
37,845
0
W
2,972
499
0
2,586
7,124
5,799
0
477
6,605
0
46,932
L
4,794
627
0
1,383
3,848
1,115
0
1,326
2,522
49,239
0
L
Ishtar
1,728
1,004
0
2,668
7,082
2,545
0
4,987
2,095
0
28,939
W
Ymir
1,929
90
2,291
2,863
8,333
6,078
0
3,591
4,632
14,713
0
W
Arachne
3,256
2,101
0
3,379
8,332
2,959
0
2,512
5,730
0
47,833
W
8,665
5,498
0
4,563
6,306
3,172
816
1,482
4,792
80,116
0
W
Morgan Le Fay
SlicesOfPi
Morgan Le Fay
2,078
65
0
1,054
5,366
2,132
0
2,899
2,381
60,210
0
L
2,225
49
0
1,624
6,065
1,985
0
0
6,065
0
38,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,285
Gold Earned
26,156
453
Minions Killed
299
0
Camps Cleared
0
1,132,564
Distance Traveled
1,023,275
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,846
485
9
1
0
222,973
1
L
Vulcan
5,404
540
67
7
0
234,800
0
W
Fenrir
6,873
687
97
10
0
207,457
0
L
Nu Wa
5,652
565
93
9
0
206,099
4
L
Ishtar
4,711
471
58
6
0
164,074
0
W
Ymir
6,346
635
18
2
0
223,209
4
W
Arachne
6,638
664
78
8
0
281,018
0
W
Sol
7,948
795
148
15
0
214,733
2
W
Morgan Le Fay
6,480
648
112
11
0
206,147
1
L
Cliodhna
5,543
554
72
7
0
195,329
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role