Player Matchup

Pele
Pele
BRINFIRE
Pele
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Dryhaldar
Kumbhakarna
Level 64
God Stats
3W - 1L
1,453 SR
Queue Stats
48W - 40L
1,133 Elo+
Solo
Chiron
Chiron
VisualBag965704
Chiron
Level 91
God Stats
16W - 13L
1,500 SR
Queue Stats
579W - 603L
1,461 Elo+
Solo
Bastet
Bastet
olivefizzgig
Bastet
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
sourdkarma
Zhong Kui
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 18L
1,725 Elo+
Solo
Team Averages
Level 89
1,491 SR
1,464 Elo+

VS

Team Averages
Level 66
1,500 SR
1,413 Elo+
Atlas
Atlas
 
Atlas
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
 
Persephone
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Balang
Fafnir
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 30L
1,567 Elo+
Solo
Hou Yi
Hou Yi
DefensiveTerps
Hou Yi
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 88L
1,212 Elo+
Party 2
Ishtar
Ishtar
LaneWarrior
Ishtar
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 106L
1,289 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
17
10 / 5 / 8
10,282
1,028
19,770
17,585
9,868
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
Dryhaldar
Kumbhakarna
17
3 / 2 / 17
10,412
1,041
4,788
14,558
18,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
5 / 3 / 12
9,278
928
12,053
9,332
4,467
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bastet
14
5 / 6 / 9
8,723
872
9,764
13,931
6,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
sourdkarma
Zhong Kui
12
1 / 7 / 12
8,136
814
14,525
13,005
6,294
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
17
8 / 3 / 8
9,808
981
15,329
21,062
17,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Persephone
 
Persephone
14
2 / 3 / 8
8,072
807
6,750
7,858
2,934
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
Balang
Fafnir
13
2 / 6 / 12
7,826
783
5,251
12,736
12,476
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
5 / 6 / 10
8,639
864
12,080
14,064
5,324
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ishtar
15
6 / 6 / 10
9,299
930
13,443
11,283
4,553
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
71
24
Kills
23
23
Deaths
24
58
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
8
3
8
4
L
Persephone
 
Persephone
2
3
8
2
W
Pele
10
5
8
2.8
L
Fafnir
Balang
Fafnir
2
6
12
1.33
L
5
6
10
1.67
W
Kumbhakarna
Dryhaldar
Kumbhakarna
3
2
17
5.75
L
Ishtar
6
6
10
1.83
W
5
3
12
3.67
W
Bastet
5
6
9
1.58
W
Zhong Kui
sourdkarma
Zhong Kui
1
7
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,900
Damage
52,853
68,411
Taken
67,003
45,552
Mitigated
43,216
23,970
Healing
20,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
15,329
6,441
1,386
9,196
21,062
17,929
170
5,088
15,974
23,298
0
L
Persephone
 
Persephone
6,750
273
688
1,296
7,858
2,934
0
3,680
4,175
14,050
0
W
Pele
19,770
2,672
870
6,632
17,585
9,868
1,522
7,141
10,444
0
35,657
L
Fafnir
Balang
Fafnir
5,251
860
142
1,497
12,736
12,476
0
4,495
8,241
6,574
1,866
L
12,080
3,930
657
3,304
14,064
5,324
406
3,468
10,596
0
19,450
W
Kumbhakarna
Dryhaldar
Kumbhakarna
4,788
179
778
3,028
14,558
18,100
125
5,050
9,508
12,972
0
L
Ishtar
13,443
8,281
1,500
879
11,283
4,553
171
3,058
8,225
0
24,554
W
12,053
3,597
2,318
3,388
9,332
4,467
1,008
4,150
5,182
476
23,977
W
Bastet
9,764
2,699
752
3,698
13,931
6,823
1,473
4,661
9,270
0
12,749
W
Zhong Kui
sourdkarma
Zhong Kui
14,525
762
227
2,279
13,005
6,294
216
5,146
7,859
21,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,831
Gold Earned
43,644
102
Minions Killed
93
0
Camps Cleared
0
951,948
Distance Traveled
865,964
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,808
981
26
3
0
184,138
0
L
Persephone
8,072
807
20
2
0
164,166
0
W
Pele
10,282
1,028
33
3
0
186,942
0
L
Fafnir
7,826
783
3
0
0
162,579
0
L
Hou Yi
8,639
864
22
2
0
172,103
0
W
Kumbhakarna
10,412
1,041
15
2
0
229,003
0
L
Ishtar
9,299
930
22
2
0
182,978
0
W
Chiron
9,278
928
36
4
0
166,683
0
W
Bastet
8,723
872
6
1
0
197,499
0
W
Zhong Kui
8,136
814
12
1
0
171,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role