Player Matchup

Cerberus
Cerberus
BestSploot
Cerberus
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 92L
1,465 Elo+
Party 2
Surtr
Surtr
Binkiiii
Surtr
Level 61
God Stats
23W - 14L
1,729 SR
Queue Stats
82W - 88L
1,627 Elo+
Party 1
Rama
Rama
EnragedSquirrel
Rama
Level 127
God Stats
12W - 8L
1,500 SR
Queue Stats
155W - 149L
1,487 Elo+
Party 2
Scylla
Scylla
LucidElevation
Scylla
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 38L
1,615 Elo+
Party 1
Thor
Thor
wakuflaku
Thor
Level 85
God Stats
27W - 11L
1,787 SR
Queue Stats
186W - 160L
1,595 Elo+
Party 2
Team Averages
Level 78
1,603 SR
1,558 Elo+

VS

Team Averages
Level 56
1,485 SR
1,610 Elo+
Hou Yi
Hou Yi
Kyoeki
Hou Yi
Level 87
God Stats
1W - 1L
1,267 SR
Queue Stats
8W - 6L
1,500 Elo+
Solo
Hercules
Hercules
MUG1WARA420
Hercules
Level 47
God Stats
0W - 1L
1,350 SR
Queue Stats
23W - 15L
1,692 Elo+
Solo
Atlas
Atlas
Scrapios
Atlas
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,523 Elo+
Party 3
Anubis
Anubis
Speedyduk
Anubis
Level 46
God Stats
3W - 1L
1,500 SR
Queue Stats
58W - 53L
1,728 Elo+
Party 3
Da Ji
Da Ji
TheCoolGuy9833
Da Ji
Level 88
God Stats
5W - 3L
1,808 SR
Queue Stats
93W - 63L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BestSploot
Cerberus
9
1 / 0 / 2
5,877
588
1,438
6,874
3,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Surtr
Binkiiii
Surtr
11
0 / 1 / 1
6,294
629
4,916
6,477
3,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 0 / 1
5,513
551
4,280
5,749
1,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
0 / 1 / 2
5,871
587
3,756
3,619
796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
11
4 / 1 / 1
6,390
639
3,322
6,567
2,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Kyoeki
Hou Yi
8
0 / 0 / 0
4,532
453
2,933
6,578
2,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
MUG1WARA420
Hercules
10
1 / 2 / 0
5,556
556
2,214
7,921
6,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
Scrapios
Atlas
7
0 / 1 / 0
4,698
470
1,145
5,596
3,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
Speedyduk
Anubis
6
0 / 0 / 0
3,897
390
916
1,479
404
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
2 / 3 / 0
5,488
549
3,612
8,476
3,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
5
Kills
3
3
Deaths
6
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BestSploot
Cerberus
1
0
2
2
W
Surtr
Binkiiii
Surtr
0
1
1
0.5
W
0
0
1
0.5
L
Hou Yi
Kyoeki
Hou Yi
0
0
0
0
W
0
1
2
1
L
Hercules
MUG1WARA420
Hercules
1
2
0
0.5
L
Atlas
Scrapios
Atlas
0
1
0
0
L
Anubis
Speedyduk
Anubis
0
0
0
0
L
2
3
0
0.67
W
Thor
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,712
Damage
10,820
29,286
Taken
30,050
12,508
Mitigated
14,995
14,327
Healing
10,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BestSploot
Cerberus
1,438
76
0
2,754
6,874
3,892
0
1,317
5,557
18,244
0
W
Surtr
Binkiiii
Surtr
4,916
1,895
0
2,872
6,477
3,592
0
0
6,090
508
48,224
W
4,280
3,798
0
4,148
5,749
1,939
622
393
5,356
0
40,168
L
Hou Yi
Kyoeki
Hou Yi
2,933
2,039
0
3,596
6,578
2,069
0
514
6,064
0
28,457
W
3,756
904
0
524
3,619
796
20
35
3,584
43,357
1,010
L
Hercules
MUG1WARA420
Hercules
2,214
1,378
0
1,851
7,921
6,094
0
211
7,710
0
37,527
L
Atlas
Scrapios
Atlas
1,145
450
52
928
5,596
3,245
0
1,013
4,583
7,824
0
L
Anubis
Speedyduk
Anubis
916
197
0
1,167
1,479
404
0
589
890
17,691
0
L
3,612
732
0
2,717
8,476
3,183
0
2,827
5,649
0
34,297
W
Thor
3,322
619
0
4,029
6,567
2,289
0
316
6,251
0
45,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,945
Gold Earned
24,171
347
Minions Killed
222
0
Camps Cleared
0
976,493
Distance Traveled
758,198
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,877
588
40
4
0
206,471
0
W
Surtr
6,294
629
93
9
0
191,678
0
W
Rama
5,513
551
71
7
0
162,122
0
L
Hou Yi
4,532
453
39
4
0
159,140
1
W
Scylla
5,871
587
71
7
0
192,813
0
L
Hercules
5,556
556
77
8
0
164,552
0
L
Atlas
4,698
470
10
1
0
160,726
0
L
Anubis
3,897
390
33
3
0
78,367
0
L
Da Ji
5,488
549
63
6
0
195,413
2
W
Thor
6,390
639
72
7
0
223,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role