Player Matchup

Surtr
Surtr
AdvEnturEr LUNK
Surtr
Level 42
God Stats
17W - 17L
1,574 SR
Queue Stats
123W - 167L
1,421 Elo+
Party 1
Fenrir
Fenrir
Bats39
Fenrir
Level 118
God Stats
5W - 11L
1,555 SR
Queue Stats
152W - 196L
1,395 Elo+
Party 1
Zhong Kui
Zhong Kui
BigBrando615
Zhong Kui
Level 53
God Stats
1W - 3L
1,500 SR
Queue Stats
22W - 36L
1,279 Elo+
Party 1
Neith
Neith
SoupieCat
Neith
Level 53
God Stats
0W - 2L
1,519 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Athena
Athena
justcallmeNEON
Athena
Level 35
God Stats
0W - 2L
1,280 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Team Averages
Level 60
1,486 SR
1,419 Elo+

VS

Team Averages
Level 50
1,547 SR
1,598 Elo+
Ares
Ares
Himothy97
Ares
Level 47
God Stats
5W - 3L
1,500 SR
Queue Stats
135W - 150L
1,444 Elo+
Solo
Set
Set
LordChocoChip
Set
Level 41
God Stats
3W - 2L
1,605 SR
Queue Stats
164W - 162L
1,588 Elo+
Party 3
Poseidon
Poseidon
Nezuko-
Poseidon
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
82W - 81L
1,561 Elo+
Party 3
Surtr
Surtr
Noobplayer43964
Surtr
Level 43
God Stats
11W - 7L
1,629 SR
Queue Stats
130W - 90L
1,873 Elo+
Solo
Apollo
Apollo
ignCupid
Apollo
Level 37
God Stats
4W - 2L
1,500 SR
Queue Stats
59W - 72L
1,524 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 11 / 0
5,718
440
7,065
17,054
12,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fenrir
Bats39
Fenrir
12
3 / 3 / 2
7,239
557
7,493
10,760
4,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
BigBrando615
Zhong Kui
11
2 / 5 / 2
6,457
497
4,394
10,605
8,036
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
SoupieCat
Neith
10
1 / 2 / 1
5,609
431
3,678
4,946
2,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
0 / 1 / 2
6,076
467
1,970
5,447
4,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
1 / 1 / 4
7,091
545
2,646
7,417
5,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
4 / 3 / 4
7,566
582
6,164
12,810
5,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Poseidon
Nezuko-
Poseidon
13
4 / 2 / 5
8,127
625
8,586
8,067
2,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
9 / 0 / 5
9,571
736
13,666
15,185
11,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Apollo
ignCupid
Apollo
12
4 / 0 / 2
6,928
533
4,399
4,375
1,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
6
Kills
22
22
Deaths
6
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
11
0
0
L
Fenrir
Bats39
Fenrir
3
3
2
1.33
L
Zhong Kui
BigBrando615
Zhong Kui
2
5
2
0.6
W
Ares
1
1
4
3
W
4
3
4
2
W
Poseidon
Nezuko-
Poseidon
4
2
5
3.25
W
9
0
5
11.5
L
Neith
SoupieCat
Neith
1
2
1
0.75
W
Apollo
ignCupid
Apollo
4
0
2
5
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,600
Damage
35,461
48,812
Taken
47,854
31,991
Mitigated
26,542
13,872
Healing
15,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,065
3,703
0
3,848
17,054
12,492
0
1,132
15,802
1,507
38,131
L
Fenrir
Bats39
Fenrir
7,493
2,079
0
4,232
10,760
4,559
0
1,524
9,227
0
46,949
L
Zhong Kui
BigBrando615
Zhong Kui
4,394
665
0
3,388
10,605
8,036
0
5,972
4,507
38,642
0
W
Ares
2,646
54
0
2,108
7,417
5,479
250
639
6,778
24,490
0
W
6,164
2,733
0
3,003
12,810
5,680
0
3,481
9,329
0
47,847
W
Poseidon
Nezuko-
Poseidon
8,586
1,049
0
715
8,067
2,746
0
1,805
6,218
64,551
0
W
13,666
6,097
0
8,452
15,185
11,006
423
338
14,136
922
78,921
L
Neith
SoupieCat
Neith
3,678
2,325
0
1,038
4,946
2,439
0
1,201
3,745
0
36,439
W
Apollo
ignCupid
Apollo
4,399
1,912
0
1,447
4,375
1,631
838
706
3,669
0
40,884
L
1,970
460
0
1,366
5,447
4,465
0
1,649
3,783
15,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,099
Gold Earned
39,283
310
Minions Killed
427
0
Camps Cleared
0
1,240,413
Distance Traveled
1,296,787
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,718
440
81
6
0
214,656
0
L
Fenrir
7,239
557
78
6
0
285,797
0
L
Zhong Kui
6,457
497
59
5
0
219,049
0
W
Ares
7,091
545
34
3
0
236,575
0
W
Set
7,566
582
71
5
0
297,087
0
W
Poseidon
8,127
625
110
8
0
262,716
0
W
Surtr
9,571
736
140
11
0
240,869
0
L
Neith
5,609
431
70
5
0
222,766
0
W
Apollo
6,928
533
72
6
0
259,540
0
L
Athena
6,076
467
22
2
0
298,145
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role