Player Matchup

Yemoja
Yemoja
CriticalAcee
Yemoja
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
152W - 166L
1,386 Elo+
Party 2
Ishtar
Ishtar
FickleEye14881
Ishtar
Level 129
God Stats
2W - 1L
1,282 SR
Queue Stats
54W - 69L
1,125 Elo+
Party 2
Nu Wa
Nu Wa
Tr3vJ0hn
Nu Wa
Level 156
God Stats
8W - 0L
1,500 SR
Queue Stats
93W - 103L
1,300 Elo+
Party 2
Mulan
Mulan
kristian12005
Mulan
Level 83
God Stats
3W - 1L
1,301 SR
Queue Stats
9W - 8L
1,492 Elo+
Party 1
Lancelot
Lancelot
lorgatto
Lancelot
Level 83
God Stats
7W - 6L
1,490 SR
Queue Stats
13W - 12L
1,491 Elo+
Party 1
Team Averages
Level 122
1,415 SR
1,359 Elo+

VS

Team Averages
Level 83
1,524 SR
1,530 Elo+
Yu Huang
Yu Huang
Darbo Kid
Yu Huang
Level 76
God Stats
2W - 3L
1,277 SR
Queue Stats
50W - 59L
1,521 Elo+
Solo
Hou Yi
Hou Yi
Dominussx
Hou Yi
Level 109
God Stats
4W - 2L
1,844 SR
Queue Stats
7W - 5L
1,810 Elo+
Solo
Cthulhu
Cthulhu
TeH ChanKa
Cthulhu
Level 55
God Stats
1W - 6L
1,500 SR
Queue Stats
350W - 364L
1,465 Elo+
Solo
Da Ji
Da Ji
TheOnlyStamz
Da Ji
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 109L
1,456 Elo+
Party 3
Amaterasu
Amaterasu
tyx dgx
Amaterasu
Level 77
God Stats
2W - 3L
1,500 SR
Queue Stats
200W - 186L
1,398 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
0 / 1 / 5
7,448
497
3,758
9,488
6,882
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

13
2 / 3 / 2
7,974
532
9,929
13,515
5,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
Tr3vJ0hn
Nu Wa
14
1 / 0 / 5
8,850
590
7,930
5,946
1,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 2 / 3
8,664
578
9,916
15,172
13,119
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Lancelot
lorgatto
Lancelot
14
9 / 0 / 3
9,031
602
6,173
10,649
4,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Darbo Kid
Yu Huang
10
0 / 2 / 0
6,503
434
4,504
6,372
1,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
Dominussx
Hou Yi
11
0 / 3 / 3
6,065
404
8,390
11,606
3,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
TeH ChanKa
Cthulhu
11
1 / 4 / 3
6,639
443
5,375
15,142
11,005
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
4 / 3 / 1
7,933
529
6,115
10,877
5,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
tyx dgx
Amaterasu
13
1 / 3 / 1
7,282
485
7,619
13,030
9,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
15
Kills
6
6
Deaths
15
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Yemoja
0
1
5
2.5
L
Yu Huang
Darbo Kid
Yu Huang
0
2
0
0
L
Hou Yi
Dominussx
Hou Yi
0
3
3
0.5
W
2
3
2
1
L
Cthulhu
TeH ChanKa
Cthulhu
1
4
3
0.63
L
4
3
1
1.5
W
Nu Wa
Tr3vJ0hn
Nu Wa
1
0
5
3.5
W
3
2
3
2.25
W
Lancelot
lorgatto
Lancelot
9
0
3
10.5
L
Amaterasu
tyx dgx
Amaterasu
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,706
Damage
32,003
54,770
Taken
57,027
32,117
Mitigated
31,934
18,636
Healing
14,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
3,758
764
3,504
2,311
9,488
6,882
139
2,962
6,486
26,543
0
L
Yu Huang
Darbo Kid
Yu Huang
4,504
578
0
1,000
6,372
1,799
0
3,605
2,767
46,783
0
L
Hou Yi
Dominussx
Hou Yi
8,390
2,947
0
4,065
11,606
3,857
44
3,182
8,424
0
35,548
W
9,929
5,533
0
5,451
13,515
5,497
462
2,486
11,029
0
74,513
L
Cthulhu
TeH ChanKa
Cthulhu
5,375
883
423
2,893
15,142
11,005
0
2,762
12,380
38,743
0
L
6,115
1,755
0
1,486
10,877
5,445
0
902
9,975
0
49,088
W
Nu Wa
Tr3vJ0hn
Nu Wa
7,930
3,218
0
2,990
5,946
1,997
388
3,345
2,227
65,077
0
W
9,916
1,878
0
3,880
15,172
13,119
0
444
13,833
0
56,909
W
Lancelot
lorgatto
Lancelot
6,173
681
0
500
10,649
4,622
0
997
9,418
0
61,902
L
Amaterasu
tyx dgx
Amaterasu
7,619
1,830
0
4,393
13,030
9,828
0
1,237
11,793
1,233
41,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,967
Gold Earned
34,422
400
Minions Killed
351
0
Camps Cleared
0
1,421,999
Distance Traveled
1,375,015
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,448
497
27
2
0
266,035
0
L
Yu Huang
6,503
434
77
5
0
227,199
0
L
Hou Yi
6,065
404
46
3
0
267,940
2
W
Ishtar
7,974
532
105
7
0
230,297
0
L
Cthulhu
6,639
443
62
4
0
286,587
0
L
Da Ji
7,933
529
85
6
0
304,241
0
W
Nu Wa
8,850
590
107
7
0
274,575
4
W
Mulan
8,664
578
88
6
0
250,552
3
W
Lancelot
9,031
602
73
5
0
400,540
5
L
Amaterasu
7,282
485
81
5
0
289,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role