Player Matchup

Surtr
Surtr
BananaBus2105
Surtr
Level 81
God Stats
4W - 3L
1,500 SR
Queue Stats
232W - 231L
1,525 Elo+
Party 1
Loki
Loki
Bradyskillz
Loki
Level 44
God Stats
2W - 1L
1,732 SR
Queue Stats
88W - 96L
1,420 Elo+
Party 1
Neith
Neith
R3D--SPL4SH
Neith
Level 43
God Stats
1W - 2L
1,710 SR
Queue Stats
3W - 5L
1,186 Elo+
Solo
Fafnir
Fafnir
Sir-RiotKash-_-
Fafnir
Level 67
God Stats
5W - 2L
1,500 SR
Queue Stats
16W - 29L
1,525 Elo+
Party 1
Anubis
Anubis
Sir_LAGS_A_LOT_3
Anubis
Level 57
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 67L
1,484 Elo+
Party 1
Team Averages
Level 58
1,588 SR
1,428 Elo+

VS

Team Averages
Level 55
1,459 SR
1,457 Elo+
Ishtar
Ishtar
Ed_Edd_n_Eddy_23
Ishtar
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 32L
1,500 Elo+
Party 2
King Arthur
King Arthur
FTGWildcard
King Arthur
Level 65
God Stats
5W - 3L
1,500 SR
Queue Stats
109W - 83L
1,391 Elo+
Party 3
Chiron
Chiron
SRTMirage
Chiron
Level 10
God Stats
4W - 4L
1,295 SR
Queue Stats
76W - 66L
1,391 Elo+
Party 3
Thor
Thor
Shwifty23_1
Thor
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 38L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
tuco22g
Cthulhu
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 45L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 0 / 4
8,333
595
14,470
11,211
10,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 2 / 3
6,781
484
4,480
10,943
3,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

11
1 / 1 / 3
6,319
451
5,016
6,236
2,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
0 / 0 / 7
6,436
460
4,089
11,106
11,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
2 / 3 / 1
7,749
554
7,239
12,239
5,240
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
5,966
426
5,444
14,009
5,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
FTGWildcard
King Arthur
12
1 / 5 / 0
6,973
498
3,155
9,407
8,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
SRTMirage
Chiron
13
3 / 2 / 0
6,905
493
10,002
9,956
3,313
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 2 / 0
6,008
429
4,925
12,666
4,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
tuco22g
Cthulhu
9
0 / 2 / 0
6,289
449
6,778
12,749
13,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
15
Kills
5
6
Deaths
15
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
9
0
4
11
W
3
2
3
2.25
L
0
4
0
0
L
King Arthur
FTGWildcard
King Arthur
1
5
0
0.2
W
1
1
3
2.5
L
Chiron
SRTMirage
Chiron
3
2
0
1.5
L
1
2
0
0.5
W
0
0
7
3.5
W
2
3
1
0.83
L
Cthulhu
tuco22g
Cthulhu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,294
Damage
30,304
51,735
Taken
58,787
33,803
Mitigated
34,542
17,490
Healing
18,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,470
3,872
0
3,911
11,211
10,983
0
1,226
9,502
7,333
47,749
W
4,480
1,370
0
1,657
10,943
3,654
7
1,037
9,874
0
48,771
L
5,444
4,156
0
6,387
14,009
5,069
102
3,155
10,854
0
42,008
L
King Arthur
FTGWildcard
King Arthur
3,155
455
0
1,432
9,407
8,354
180
1,796
7,611
0
48,391
W
5,016
1,423
0
970
6,236
2,728
0
1,651
4,585
0
40,434
L
Chiron
SRTMirage
Chiron
10,002
4,999
210
2,931
9,956
3,313
0
4,795
5,161
0
48,882
L
4,925
534
0
4,382
12,666
4,450
0
2,893
9,773
0
37,520
W
4,089
1,802
0
3,608
11,106
11,198
39
2,864
8,242
14,971
0
W
7,239
946
0
7,344
12,239
5,240
702
0
12,239
55,335
0
L
Cthulhu
tuco22g
Cthulhu
6,778
1,048
0
3,376
12,749
13,356
0
1,914
10,835
32,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,618
Gold Earned
32,141
316
Minions Killed
329
0
Camps Cleared
0
1,360,953
Distance Traveled
1,231,347
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,333
595
76
5
0
275,245
0
W
Loki
6,781
484
67
5
0
296,166
0
L
Ishtar
5,966
426
61
4
0
204,030
0
L
King Arthur
6,973
498
89
6
0
234,213
0
W
Neith
6,319
451
53
4
0
277,268
0
L
Chiron
6,905
493
60
4
0
234,767
2
L
Thor
6,008
429
59
4
0
290,122
0
W
Fafnir
6,436
460
22
2
0
288,288
0
W
Anubis
7,749
554
98
7
0
223,986
0
L
Cthulhu
6,289
449
60
4
0
268,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role