Player Matchup

Cthulhu
Cthulhu
ChiefKelth
Cthulhu
Level 149
God Stats
3W - 2L
1,958 SR
Queue Stats
75W - 80L
1,462 Elo+
Party 2
Izanami
Izanami
GirthyChicken
Izanami
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,295 Elo+
Party 2
Discordia
Discordia
GodLordSharky
Discordia
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 36L
1,564 Elo+
Party 3
Arachne
Arachne
Ohweepingwillow
Arachne
Level 66
God Stats
3W - 2L
1,500 SR
Queue Stats
214W - 186L
1,473 Elo+
Solo
Medusa
Medusa
RadiatedBran
Medusa
Level 47
God Stats
0W - 5L
1,300 SR
Queue Stats
36W - 37L
1,554 Elo+
Party 3
Team Averages
Level 95
1,552 SR
1,470 Elo+

VS

Team Averages
Level 124
1,432 SR
1,548 Elo+
Kukulkan
Kukulkan
CarlosAHC
Kukulkan
Level 108
God Stats
3W - 2L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 4
Thor
Thor
JafetGT
Thor
Level 143
God Stats
1W - 3L
1,288 SR
Queue Stats
110W - 105L
1,424 Elo+
Party 4
Charybdis
Charybdis
KingSeymourBlur
Charybdis
Level 158
God Stats
3W - 6L
1,373 SR
Queue Stats
160W - 167L
1,468 Elo+
Solo
Maui
Maui
Manuelngg
Maui
Level 129
God Stats
9W - 10L
1,500 SR
Queue Stats
65W - 55L
1,675 Elo+
Party 1
Surtr
Surtr
Sirenou
Surtr
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 43L
1,675 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ChiefKelth
Cthulhu
8
0 / 1 / 0
5,143
514
3,378
8,274
5,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
8
0 / 2 / 0
4,787
479
2,217
8,275
2,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
GodLordSharky
Discordia
9
0 / 3 / 0
5,251
525
5,269
3,732
834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 4 / 0
5,136
514
1,354
9,809
3,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
7
0 / 4 / 0
4,378
438
2,931
9,189
2,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CarlosAHC
Kukulkan
10
4 / 1 / 3
5,667
567
5,777
4,339
1,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
JafetGT
Thor
10
3 / 0 / 4
5,717
572
5,264
6,618
2,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
KingSeymourBlur
Charybdis
11
3 / 0 / 1
6,338
634
6,069
7,766
2,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Maui
9
1 / 0 / 5
5,574
557
2,627
4,145
2,478
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Surtr
Sirenou
Surtr
11
3 / 0 / 0
6,199
620
3,245
7,619
4,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
27
1
Kills
14
14
Deaths
1
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
CarlosAHC
Kukulkan
4
1
3
5.5
L
Cthulhu
ChiefKelth
Cthulhu
0
1
0
0
L
Izanami
0
2
0
0
L
Discordia
GodLordSharky
Discordia
0
3
0
0
W
Thor
JafetGT
Thor
3
0
4
5
W
Charybdis
KingSeymourBlur
Charybdis
3
0
1
3.5
W
Maui
1
0
5
3.5
L
1
4
0
0.25
L
Medusa
0
4
0
0
W
Surtr
Sirenou
Surtr
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,149
Damage
22,982
39,279
Taken
30,487
15,023
Mitigated
13,484
8,801
Healing
17,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
CarlosAHC
Kukulkan
5,777
262
0
500
4,339
1,620
0
654
3,685
37,080
0
L
Cthulhu
ChiefKelth
Cthulhu
3,378
159
226
2,613
8,274
5,600
0
2,036
6,238
23,526
0
L
Izanami
2,217
1,296
0
2,475
8,275
2,600
0
3,632
4,643
0
32,286
L
Discordia
GodLordSharky
Discordia
5,269
266
0
249
3,732
834
117
64
3,325
40,805
0
W
Thor
JafetGT
Thor
5,264
1,490
0
3,943
6,618
2,442
0
450
6,168
0
37,172
W
Charybdis
KingSeymourBlur
Charybdis
6,069
3,806
0
5,331
7,766
2,658
1,574
993
6,773
0
53,856
W
Maui
2,627
376
2,340
1,891
4,145
2,478
0
1,281
2,864
13,862
0
L
1,354
885
0
1,867
9,809
3,164
0
1,910
7,860
0
32,118
L
Medusa
2,931
1,117
0
1,371
9,189
2,825
0
826
8,363
0
22,004
W
Surtr
Sirenou
Surtr
3,245
1,045
0
3,803
7,619
4,286
0
5,269
2,350
653
38,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,695
Gold Earned
29,495
264
Minions Killed
311
0
Camps Cleared
0
1,010,889
Distance Traveled
989,848
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
5,667
567
67
7
0
199,532
0
L
Cthulhu
5,143
514
18
2
0
193,799
2
L
Izanami
4,787
479
75
8
0
182,926
3
L
Discordia
5,251
525
80
8
0
191,759
0
W
Thor
5,717
572
64
6
0
227,434
0
W
Charybdis
6,338
634
87
9
0
157,414
0
W
Maui
5,574
557
24
2
0
220,370
5
L
Arachne
5,136
514
48
5
0
243,546
0
L
Medusa
4,378
438
43
4
0
198,859
0
W
Surtr
6,199
620
69
7
0
185,098
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role