Player Matchup

Surtr
Surtr
Arielo zm
Surtr
Level 112
God Stats
3W - 2L
1,634 SR
Queue Stats
13W - 9L
1,362 Elo+
Solo
Ishtar
Ishtar
FireIordAzula
Ishtar
Level 82
God Stats
6W - 10L
1,609 SR
Queue Stats
234W - 220L
1,399 Elo+
Party 4
Yemoja
Yemoja
Sleepyin
Yemoja
Level 12
God Stats
3W - 7L
1,432 SR
Queue Stats
17W - 15L
1,428 Elo+
Party 4
Mercury
Mercury
braxton203
Mercury
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
242W - 236L
1,617 Elo+
Party 3
Merlin
Merlin
dasilva-_
Merlin
Level 141
God Stats
8W - 11L
1,500 SR
Queue Stats
262W - 263L
1,609 Elo+
Party 3
Team Averages
Level 98
1,535 SR
1,483 Elo+

VS

Team Averages
Level 112
1,581 SR
1,650 Elo+
Ganesha
Ganesha
BROWNDADDY123
Ganesha
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,653 Elo+
Party 2
Hel
Hel
ClassicDan98
Hel
Level 99
God Stats
5W - 3L
1,589 SR
Queue Stats
22W - 30L
1,895 Elo+
Solo
Fenrir
Fenrir
Im illegal FooL
Fenrir
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 50L
1,590 Elo+
Party 1
Surtr
Surtr
Mr SlickFawn
Surtr
Level 129
God Stats
20W - 23L
1,602 SR
Queue Stats
50W - 51L
1,659 Elo+
Party 1
Skadi
Skadi
bmnn
Skadi
Level 116
God Stats
1W - 1L
1,715 SR
Queue Stats
9W - 13L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Arielo zm
Surtr
14
4 / 1 / 0
8,859
591
12,260
14,297
14,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
3 / 2 / 2
6,903
460
8,203
14,741
5,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Yemoja
Sleepyin
Yemoja
11
0 / 1 / 7
7,521
501
6,871
12,280
7,507
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
braxton203
Mercury
16
7 / 0 / 1
9,262
617
6,243
10,705
4,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
dasilva-_
Merlin
15
4 / 0 / 3
8,980
599
6,356
7,447
2,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
11
0 / 1 / 2
7,336
489
4,443
9,014
8,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

13
0 / 4 / 0
7,633
509
5,203
8,916
3,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 7 / 1
6,632
442
5,107
12,664
5,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 2 / 0
7,714
514
8,262
17,196
11,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Skadi
bmnn
Skadi
11
1 / 4 / 1
6,512
434
12,691
10,661
4,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
18
Kills
4
4
Deaths
18
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Surtr
Arielo zm
Surtr
4
1
0
4
L
Ganesha
0
1
2
1
L
0
4
0
0
W
3
2
2
2
L
2
7
1
0.36
L
1
2
0
0.5
W
Yemoja
Sleepyin
Yemoja
0
1
7
3.5
L
Skadi
bmnn
Skadi
1
4
1
0.38
W
Mercury
braxton203
Mercury
7
0
1
7.5
W
Merlin
dasilva-_
Merlin
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,933
Damage
35,706
59,470
Taken
58,451
33,811
Mitigated
33,700
18,024
Healing
15,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
Arielo zm
Surtr
12,260
4,029
0
2,967
14,297
14,203
502
347
13,950
996
74,628
L
Ganesha
4,443
500
0
2,757
9,014
8,940
0
2,377
6,637
25,443
0
L
5,203
0
0
2,521
8,916
3,398
0
4,349
4,567
68,822
0
W
8,203
5,436
0
5,093
14,741
5,296
0
2,528
12,212
0
38,934
L
5,107
972
0
930
12,664
5,162
0
2,383
10,281
0
40,192
L
8,262
3,007
0
7,949
17,196
11,778
0
1,289
15,907
718
66,560
W
Yemoja
Sleepyin
Yemoja
6,871
1,581
2,761
4,756
12,280
7,507
345
1,390
10,890
34,614
0
L
Skadi
bmnn
Skadi
12,691
4,881
0
1,470
10,661
4,422
0
3,286
7,375
0
62,516
W
Mercury
braxton203
Mercury
6,243
3,825
0
750
10,705
4,109
0
2,886
7,799
0
82,038
W
Merlin
dasilva-_
Merlin
6,356
185
0
1,697
7,447
2,696
670
2,818
4,626
71,603
1,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,525
Gold Earned
35,827
495
Minions Killed
462
0
Camps Cleared
0
1,467,885
Distance Traveled
1,459,778
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,859
591
137
9
0
250,134
0
L
Ganesha
7,336
489
4
0
0
300,189
5
L
Hel
7,633
509
129
9
0
282,770
2
W
Ishtar
6,903
460
52
3
0
282,390
1
L
Fenrir
6,632
442
59
4
0
329,136
0
L
Surtr
7,714
514
139
9
0
267,288
2
W
Yemoja
7,521
501
45
3
0
264,812
3
L
Skadi
6,512
434
131
9
0
280,395
1
W
Mercury
9,262
617
123
8
0
398,049
5
W
Merlin
8,980
599
138
9
0
272,500
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role