Player Matchup

Poseidon
Poseidon
Silver III
 
Poseidon
Silver III
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Silver II
DergeileHalm
Zhong Kui
Silver II
Level 103
God Stats
6W - 6L
1,556 SR
Queue Stats
31W - 34L
1,455 MMR
Party 1
Hercules
Hercules
Silver II
DergeilsteBaum
Hercules
Silver II
Level 127
God Stats
4W - 3L
1,500 SR
Queue Stats
99W - 99L
1,455 MMR
Party 1
Ravana
Ravana
Silver I
EternallyNasty
Ravana
Silver I
Level 159
God Stats
7W - 7L
1,799 SR
Queue Stats
707W - 737L
1,473 MMR
Solo
Olorun
Olorun
Gold IV
h3LL6ixth
Olorun
Gold IV
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 37L
1,473 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 140
1,571 SR
1,471 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 138
1,486 SR
1,471 MMR
Janus
Janus
Bronze III
 
Janus
Bronze III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold V
 
Anhur
Gold V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
He Bo
He Bo
Silver I
ITSIOIO
He Bo
Silver I
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 69L
1,462 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
WzyLao_
Kumbhakarna
Bronze III
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,446 MMR
Solo
Tyr
Tyr
Gold V
carlongas
Tyr
Gold V
Level 158
God Stats
41W - 33L
1,428 SR
Queue Stats
142W - 112L
1,448 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
10
0 / 2 / 0
5,528
553
2,588
4,804
1,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
DergeileHalm
Zhong Kui
9
0 / 1 / 0
5,251
525
3,961
6,193
5,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
6
0 / 4 / 0
4,388
439
3,895
8,746
6,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

9
2 / 0 / 0
5,263
526
2,763
3,615
1,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
h3LL6ixth
Olorun
4
0 / 1 / 0
3,911
391
1,676
2,312
669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
ArachneNe ZhaAthenaAgni

VS

Bans
ThanatosMulanAo KuangThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
2 / 0 / 1
6,470
647
3,399
3,345
1,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
 
Anhur
9
0 / 1 / 2
4,868
487
3,758
5,901
1,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
ITSIOIO
He Bo
11
4 / 0 / 1
6,150
615
6,012
4,849
1,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
WzyLao_
Kumbhakarna
7
0 / 1 / 4
4,955
496
1,873
6,594
4,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 0 / 0
6,388
639
3,792
6,883
3,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
2
Kills
8
8
Deaths
2
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
2
0
0
W
Janus
 
Janus
2
0
1
2.5
W
Anhur
 
Anhur
0
1
2
1
L
Zhong Kui
DergeileHalm
Zhong Kui
0
1
0
0
L
Hercules
0
4
0
0
L
2
0
0
2
W
He Bo
ITSIOIO
He Bo
4
0
1
4.5
W
Kumbhakarna
WzyLao_
Kumbhakarna
0
1
4
2
W
2
0
0
2
L
Olorun
h3LL6ixth
Olorun
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,883
Damage
18,834
25,670
Taken
27,572
16,534
Mitigated
11,694
7,749
Healing
11,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
2,588
433
0
1,069
4,804
1,691
0
3,617
954
40,890
0
W
Janus
 
Janus
3,399
480
0
750
3,345
1,178
0
671
2,532
55,305
0
W
Anhur
 
Anhur
3,758
2,214
0
2,549
5,901
1,709
84
2,503
2,969
0
30,770
L
Zhong Kui
DergeileHalm
Zhong Kui
3,961
1,148
0
2,069
6,193
5,959
0
1,579
4,614
38,596
0
L
Hercules
3,895
1,523
0
3,249
8,746
6,645
0
3,374
5,283
0
12,494
L
2,763
676
0
165
3,615
1,570
146
1,822
1,729
0
28,336
W
He Bo
ITSIOIO
He Bo
6,012
655
0
2,237
4,849
1,609
0
1,389
3,362
43,577
0
W
Kumbhakarna
WzyLao_
Kumbhakarna
1,873
685
0
2,230
6,594
4,145
0
1,411
4,949
7,051
0
W
3,792
483
0
3,326
6,883
3,053
0
1,348
5,535
0
50,379
L
Olorun
h3LL6ixth
Olorun
1,676
574
0
1,197
2,312
669
0
506
1,806
9,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,341
Gold Earned
28,831
237
Minions Killed
325
0
Camps Cleared
0
899,917
Distance Traveled
1,064,309
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,528
553
87
9
0
216,485
2
W
Janus
6,470
647
111
11
0
209,628
0
W
Anhur
4,868
487
47
5
0
185,508
0
L
Zhong Kui
5,251
525
57
6
0
181,465
0
L
Hercules
4,388
439
19
2
0
195,254
0
L
Ravana
5,263
526
58
6
0
249,150
0
W
He Bo
6,150
615
68
7
0
234,360
1
W
Kumbhakarna
4,955
496
6
1
0
217,409
0
W
Tyr
6,388
639
93
9
0
217,404
0
L
Olorun
3,911
391
16
2
0
57,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role