Player Matchup

Bakasura
Bakasura
ChaircatMeow
Bakasura
Level 156
God Stats
16W - 11L
1,500 SR
Queue Stats
772W - 757L
1,500 Elo+
Solo
Surtr
Surtr
IbrahimRasulov
Surtr
Level 165
God Stats
15W - 11L
1,566 SR
Queue Stats
181W - 159L
1,494 Elo+
Solo
Artio
Artio
PinguinHelfer
Artio
Level 46
God Stats
2W - 2L
1,336 SR
Queue Stats
12W - 6L
1,432 Elo+
Party 3
Anubis
Anubis
hruuothwas
Anubis
Level 105
God Stats
9W - 20L
1,500 SR
Queue Stats
148W - 144L
1,559 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
iEvren
Ah Muzen Cab
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,329 Elo+
Party 3
Team Averages
Level 115
1,480 SR
1,463 Elo+

VS

Team Averages
Level 60
1,614 SR
1,534 Elo+
Ra
Ra
BubbelGaming
Ra
Level 26
God Stats
3W - 2L
1,726 SR
Queue Stats
20W - 29L
1,657 Elo+
Party 2
Fenrir
Fenrir
DJimlx
Fenrir
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,414 Elo+
Party 1
Janus
Janus
Yakshic
Janus
Level 13
God Stats
2W - 4L
1,622 SR
Queue Stats
5W - 16L
1,255 Elo+
Party 1
Anhur
Anhur
grm635
Anhur
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,799 Elo+
Solo
Surtr
Surtr
panda2612
Surtr
Level 97
God Stats
3W - 3L
1,721 SR
Queue Stats
35W - 45L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ChaircatMeow
Bakasura
14
4 / 1 / 2
8,512
567
8,101
12,145
5,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 5 / 6
7,791
519
9,248
19,963
14,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 0 / 6
7,761
517
6,767
12,582
12,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
hruuothwas
Anubis
15
4 / 2 / 5
9,241
616
9,748
9,704
4,420
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
iEvren
Ah Muzen Cab
13
5 / 3 / 4
8,001
533
16,219
9,602
3,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 3
6,658
444
5,878
14,481
6,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
DJimlx
Fenrir
12
3 / 4 / 2
7,560
504
6,474
15,297
5,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Janus
Yakshic
Janus
11
2 / 4 / 0
6,797
453
5,301
7,878
2,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anhur
grm635
Anhur
11
1 / 3 / 2
7,040
469
5,700
13,304
4,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
panda2612
Surtr
14
4 / 3 / 0
8,663
578
13,046
18,912
13,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
16
Kills
10
11
Deaths
18
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
W
Bakasura
ChaircatMeow
Bakasura
4
1
2
5
L
Fenrir
DJimlx
Fenrir
3
4
2
1
W
1
5
6
0.8
W
2
0
6
5
L
Janus
Yakshic
Janus
2
4
0
0.5
L
Anhur
grm635
Anhur
1
3
2
0.67
W
Anubis
hruuothwas
Anubis
4
2
5
3.25
W
Ah Muzen Cab
iEvren
Ah Muzen Cab
5
3
4
2.33
L
Surtr
panda2612
Surtr
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,083
Damage
36,399
63,996
Taken
69,872
39,940
Mitigated
31,454
27,257
Healing
23,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,878
857
1,883
6,133
14,481
6,241
78
2,675
11,596
32,141
123
W
Bakasura
ChaircatMeow
Bakasura
8,101
5,156
0
3,243
12,145
5,019
574
2,385
9,760
33
52,227
L
Fenrir
DJimlx
Fenrir
6,474
1,966
0
3,152
15,297
5,447
0
3,977
10,504
0
47,810
W
9,248
5,256
0
11,258
19,963
14,090
324
748
19,215
1,511
58,848
W
6,767
971
580
4,326
12,582
12,900
308
3,003
9,579
19,007
0
L
Janus
Yakshic
Janus
5,301
427
0
1,304
7,878
2,137
0
5,057
2,576
37,490
909
L
Anhur
grm635
Anhur
5,700
3,413
0
4,161
13,304
4,518
69
2,848
10,331
0
46,064
W
Anubis
hruuothwas
Anubis
9,748
310
0
5,999
9,704
4,420
1,246
2,628
7,076
80,640
0
W
Ah Muzen Cab
iEvren
Ah Muzen Cab
16,219
6,610
0
1,851
9,602
3,511
925
2,658
6,944
27
68,832
L
Surtr
panda2612
Surtr
13,046
6,499
0
6,950
18,912
13,111
12
2,512
15,675
2,456
72,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,306
Gold Earned
36,718
428
Minions Killed
434
0
Camps Cleared
0
1,489,826
Distance Traveled
1,365,912
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,658
444
45
3
0
246,249
2
W
Bakasura
8,512
567
88
6
0
329,673
2
L
Fenrir
7,560
504
75
5
0
301,009
1
W
Surtr
7,791
519
91
6
0
288,049
0
W
Artio
7,761
517
16
1
0
318,990
1
L
Janus
6,797
453
73
5
0
285,370
2
L
Anhur
7,040
469
96
6
0
266,958
0
W
Anubis
9,241
616
134
9
0
284,798
0
W
Ah Muzen Cab
8,001
533
99
7
0
268,316
0
L
Surtr
8,663
578
145
10
0
266,326
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role