Player Matchup

Ymir
Ymir
Dontizzle-_-
Ymir
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 83L
1,552 Elo+
Party 1
He Bo
He Bo
IsaacDropEmOff
He Bo
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 61L
1,909 Elo+
Party 1
Atlas
Atlas
NekoVxieTTV
Atlas
Level 27
God Stats
7W - 8L
1,821 SR
Queue Stats
10W - 12L
1,758 Elo+
Party 1
Izanami
Izanami
NutFanatic
Izanami
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
202W - 205L
1,369 Elo+
Solo
Thor
Thor
xVelocity12x
Thor
Level 41
God Stats
4W - 5L
1,260 SR
Queue Stats
110W - 120L
1,529 Elo+
Solo
Team Averages
Level 64
1,516 SR
1,623 Elo+

VS

Team Averages
Level 75
1,490 SR
1,614 Elo+
Mulan
Mulan
BoomerQuagsire
Mulan
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 28L
1,846 Elo+
Party 3
Bacchus
Bacchus
Dragonfire197444
Bacchus
Level 91
God Stats
4W - 7L
1,692 SR
Queue Stats
93W - 104L
1,737 Elo+
Party 3
Merlin
Merlin
GlacierAce
Merlin
Level 152
God Stats
1W - 1L
1,277 SR
Queue Stats
39W - 32L
1,550 Elo+
Party 3
Surtr
Surtr
JET23576
Surtr
Level 87
God Stats
22W - 19L
1,543 SR
Queue Stats
171W - 176L
1,553 Elo+
Party 2
Neith
Neith
Springtrap369YT
Neith
Level 28
God Stats
20W - 24L
1,436 SR
Queue Stats
172W - 172L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 2
7,619
544
10,319
14,306
8,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

9
1 / 4 / 1
5,560
397
2,269
7,303
1,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 4 / 6
6,005
429
6,029
11,598
5,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Izanami
NutFanatic
Izanami
12
3 / 3 / 2
7,378
527
7,842
10,639
4,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 4 / 0
5,075
363
2,893
8,526
2,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 1
8,998
643
10,514
14,045
9,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 1 / 6
7,613
544
5,775
13,991
13,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Merlin
GlacierAce
Merlin
14
3 / 1 / 3
8,771
627
6,081
5,014
1,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Surtr
JET23576
Surtr
13
5 / 3 / 4
8,531
609
8,256
10,915
5,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
4 / 4 / 2
7,892
564
6,698
10,791
3,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
33
10
Kills
17
17
Deaths
10
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
1
1
5.5
L
5
2
2
3
W
0
1
6
3
W
Merlin
GlacierAce
Merlin
3
1
3
4.5
L
1
4
1
0.38
W
Surtr
JET23576
Surtr
5
3
4
2.33
L
1
4
6
1
L
Izanami
NutFanatic
Izanami
3
3
2
1.33
W
4
4
2
1.25
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,352
Damage
37,324
52,372
Taken
54,756
23,243
Mitigated
33,823
13,246
Healing
21,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,514
1,833
0
6,518
14,045
9,725
575
4,368
9,621
0
72,709
L
10,319
2,236
0
5,540
14,306
8,110
0
2,719
11,587
48,243
0
W
5,775
839
354
3,371
13,991
13,661
128
4,203
9,609
23,499
0
W
Merlin
GlacierAce
Merlin
6,081
828
0
1,601
5,014
1,984
1,265
2,451
2,477
69,356
3,494
L
2,269
99
0
730
7,303
1,995
0
3,467
3,836
23,524
0
W
Surtr
JET23576
Surtr
8,256
4,074
0
5,601
10,915
5,073
1,684
4,707
5,994
1,007
49,288
L
6,029
1,834
457
873
11,598
5,954
0
3,856
7,742
23,470
0
L
Izanami
NutFanatic
Izanami
7,842
6,268
0
3,966
10,639
4,277
0
1,967
8,672
0
58,565
W
6,698
3,239
0
4,305
10,791
3,380
2,237
2,121
8,438
0
41,891
L
2,893
141
0
1,680
8,526
2,907
0
32
8,494
0
22,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,637
Gold Earned
41,805
302
Minions Killed
437
0
Camps Cleared
0
1,188,449
Distance Traveled
1,358,032
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,998
643
121
9
0
259,318
0
L
Ymir
7,619
544
92
7
0
280,157
0
W
Bacchus
7,613
544
16
1
0
271,409
2
W
Merlin
8,771
627
140
10
0
260,077
1
L
He Bo
5,560
397
36
3
0
211,779
2
W
Surtr
8,531
609
81
6
0
326,517
0
L
Atlas
6,005
429
26
2
0
257,601
2
L
Izanami
7,378
527
111
8
0
270,902
0
W
Neith
7,892
564
79
6
0
240,711
0
L
Thor
5,075
363
37
3
0
168,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role