Player Matchup

Bacchus
Bacchus
Mendaian
Bacchus
Level 39
God Stats
21W - 11L
1,719 SR
Queue Stats
92W - 75L
1,317 Elo+
Party 1
Danzaburou
Danzaburou
TheGoldSoul
Danzaburou
Level 84
God Stats
10W - 8L
1,483 SR
Queue Stats
104W - 101L
1,362 Elo+
Party 1
Yu Huang
Yu Huang
Tigermark
Yu Huang
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
201W - 190L
1,324 Elo+
Party 1
Surtr
Surtr
Totastomper
Surtr
Level 95
God Stats
2W - 3L
1,500 SR
Queue Stats
31W - 28L
1,500 Elo+
Party 1
Chang'e
Chang'e
drako0069
Chang'e
Level 121
God Stats
713W - 780L
1,506 SR
Queue Stats
716W - 790L
1,499 Elo+
Solo
Team Averages
Level 86
1,542 SR
1,400 Elo+

VS

Team Averages
Level 67
1,503 SR
1,467 Elo+
Athena
Athena
AggravatedDamage
Athena
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 88L
1,268 Elo+
Solo
Thor
Thor
LOLXDNC
Thor
Level 48
God Stats
43W - 62L
1,516 SR
Queue Stats
183W - 209L
1,485 Elo+
Solo
Apollo
Apollo
Leonef
Apollo
Level 49
God Stats
2W - 2L
1,751 SR
Queue Stats
25W - 19L
1,582 Elo+
Solo
Anubis
Anubis
TheStankanatoR
Anubis
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
He Bo
He Bo
riiggz
He Bo
Level 89
God Stats
0W - 2L
1,246 SR
Queue Stats
71W - 78L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Mendaian
Bacchus
17
8 / 0 / 14
10,797
1,080
16,725
11,269
7,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
TheGoldSoul
Danzaburou
17
11 / 0 / 13
12,742
1,274
17,157
9,193
3,915
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yu Huang
Tigermark
Yu Huang
18
7 / 0 / 19
11,971
1,197
22,450
6,204
2,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

18
4 / 2 / 22
10,915
1,092
12,624
13,323
12,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
drako0069
Chang'e
17
2 / 3 / 12
10,091
1,009
5,280
11,786
4,800
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

289

VS

Team 2 Tickets

106

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 3
10,573
1,057
10,193
21,979
32,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thor
LOLXDNC
Thor
15
1 / 0 / 2
9,242
924
7,632
7,632
3,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Apollo
Leonef
Apollo
15
1 / 6 / 3
9,352
935
9,749
16,334
7,500
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 10 / 3
9,462
946
12,438
18,719
9,769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

He Bo
riiggz
He Bo
15
0 / 11 / 3
8,945
895
6,194
14,779
5,646
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
19
32
Kills
5
5
Deaths
32
80
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
L
Thor
LOLXDNC
Thor
1
0
2
2
L
Apollo
Leonef
Apollo
1
6
3
0.42
W
Bacchus
Mendaian
Bacchus
8
0
14
15
W
Danzaburou
TheGoldSoul
Danzaburou
11
0
13
17.5
L
1
10
3
0.25
W
Yu Huang
Tigermark
Yu Huang
7
0
19
16.5
W
4
2
22
7.5
W
Chang'e
drako0069
Chang'e
2
3
12
2.67
L
He Bo
riiggz
He Bo
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,236
Damage
46,206
51,775
Taken
79,443
31,058
Mitigated
59,106
19,420
Healing
4,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,193
2,149
0
1,341
21,979
32,196
0
10,373
10,833
22,141
0
L
Thor
LOLXDNC
Thor
7,632
453
0
0
7,632
3,995
0
5,325
2,307
0
21,550
L
Apollo
Leonef
Apollo
9,749
6,032
0
0
16,334
7,500
0
8,489
7,697
0
37,278
W
Bacchus
Mendaian
Bacchus
16,725
1,693
0
2,333
11,269
7,534
0
6,458
4,811
25,276
0
W
Danzaburou
TheGoldSoul
Danzaburou
17,157
8,712
0
5,817
9,193
3,915
0
3,911
5,282
0
31,639
L
12,438
252
0
2,735
18,719
9,769
0
9,662
8,791
39,120
0
W
Yu Huang
Tigermark
Yu Huang
22,450
1,963
458
1,875
6,204
2,507
0
3,352
2,852
49,966
2,545
W
12,624
3,216
0
4,656
13,323
12,302
0
8,458
4,865
352
25,876
W
Chang'e
drako0069
Chang'e
5,280
614
1,776
2,505
11,786
4,800
0
6,399
5,387
14,944
0
L
He Bo
riiggz
He Bo
6,194
252
0
55
14,779
5,646
0
9,665
5,017
16,032
339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,516
Gold Earned
47,574
184
Minions Killed
198
7
Camps Cleared
6
955,960
Distance Traveled
879,718
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
10,573
1,057
22
2
0
190,315
0
L
Thor
9,242
924
24
2
3
186,509
0
L
Apollo
9,352
935
50
5
2
196,777
0
W
Bacchus
10,797
1,080
14
1
2
209,440
0
W
Danzaburou
12,742
1,274
34
3
0
156,774
0
L
Anubis
9,462
946
74
7
1
154,126
0
W
Yu Huang
11,971
1,197
96
10
3
208,081
0
W
Surtr
10,915
1,092
28
3
1
202,792
0
W
Chang'e
10,091
1,009
12
1
1
178,873
0
L
He Bo
8,945
895
28
3
0
151,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role