Player Matchup

Skadi
Skadi
CoolMathsGames
Skadi
Level 178
God Stats
5W - 3L
1,505 SR
Queue Stats
194W - 224L
1,472 Elo+
Party 1
Sylvanus
Sylvanus
Flamurinsky
Sylvanus
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
206W - 198L
1,313 Elo+
Solo
Surtr
Surtr
StarkkyyBoyy
Surtr
Level 159
God Stats
21W - 16L
1,845 SR
Queue Stats
337W - 339L
1,475 Elo+
Party 1
He Bo
He Bo
haydenv2
He Bo
Level 140
God Stats
3W - 2L
1,500 SR
Queue Stats
348W - 340L
1,472 Elo+
Party 1
Freya
Freya
oo GODRIK oo
Freya
Level 147
God Stats
13W - 12L
1,505 SR
Queue Stats
224W - 248L
1,423 Elo+
Party 1
Team Averages
Level 145
1,571 SR
1,431 Elo+

VS

Team Averages
Level 151
1,500 SR
1,605 Elo+
Surtr
Surtr
 
Surtr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Rama
Rama
 
Rama
Level 219
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
 
King Arthur
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
psychodxlics
Cernunnos
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 17L
1,713 Elo+
Party 2
Chang'e
Chang'e
sxzaro
Chang'e
Level 193
God Stats
6W - 1L
1,500 SR
Queue Stats
273W - 147L
1,813 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
5,466
547
3,143
5,203
1,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
Flamurinsky
Sylvanus
8
0 / 2 / 2
4,550
455
3,734
12,142
6,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 4 / 0
5,099
510
3,158
11,315
4,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

He Bo
haydenv2
He Bo
9
0 / 4 / 1
5,023
502
2,419
6,901
1,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 5 / 0
4,876
488
3,387
7,826
2,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
3 / 0 / 2
6,995
700
8,836
7,579
3,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
 
Rama
11
1 / 0 / 2
6,357
636
6,056
5,770
2,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
 
King Arthur
11
6 / 1 / 2
6,301
630
7,989
8,606
3,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
psychodxlics
Cernunnos
12
7 / 1 / 4
7,315
732
7,105
6,792
2,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
sxzaro
Chang'e
11
1 / 0 / 5
6,196
620
2,452
5,389
1,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
2
Kills
18
18
Deaths
2
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
3
0
2
4
W
Rama
 
Rama
1
0
2
2
W
King Arthur
 
King Arthur
6
1
2
7
L
1
3
0
0.33
L
Sylvanus
Flamurinsky
Sylvanus
0
2
2
0.5
L
0
4
0
0
L
He Bo
haydenv2
He Bo
0
4
1
0.13
L
1
5
0
0.2
W
Cernunnos
psychodxlics
Cernunnos
7
1
4
9
W
Chang'e
sxzaro
Chang'e
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,841
Damage
32,438
43,387
Taken
34,136
17,165
Mitigated
14,112
10,197
Healing
14,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
8,836
3,548
0
3,744
7,579
3,989
0
720
6,859
1,044
62,073
W
Rama
 
Rama
6,056
4,454
0
3,235
5,770
2,058
290
2,489
3,281
0
53,608
W
King Arthur
 
King Arthur
7,989
1,085
0
2,972
8,606
3,816
165
3,423
5,183
0
37,976
L
3,143
723
0
432
5,203
1,408
0
958
4,245
0
37,857
L
Sylvanus
Flamurinsky
Sylvanus
3,734
1,407
357
2,664
12,142
6,711
0
1,158
10,984
15,774
5,563
L
3,158
1,020
0
3,342
11,315
4,960
0
258
11,057
97
38,516
L
He Bo
haydenv2
He Bo
2,419
273
0
1,724
6,901
1,696
0
421
6,480
32,946
0
L
3,387
1,527
0
1,678
7,826
2,390
0
0
7,826
27,008
0
W
Cernunnos
psychodxlics
Cernunnos
7,105
3,021
0
513
6,792
2,524
1,457
1,925
4,867
0
48,156
W
Chang'e
sxzaro
Chang'e
2,452
158
1,352
2,853
5,389
1,725
0
761
4,628
41,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,014
Gold Earned
33,164
288
Minions Killed
430
0
Camps Cleared
0
945,520
Distance Traveled
986,369
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,995
700
121
12
0
208,442
0
W
Rama
6,357
636
94
9
0
174,548
0
W
King Arthur
6,301
630
61
6
0
208,170
0
L
Skadi
5,466
547
62
6
0
191,397
0
L
Sylvanus
4,550
455
30
3
0
194,269
0
L
Surtr
5,099
510
79
8
0
189,109
3
L
He Bo
5,023
502
64
6
0
212,384
0
L
Freya
4,876
488
53
5
0
158,361
0
W
Cernunnos
7,315
732
74
7
0
196,385
0
W
Chang'e
6,196
620
80
8
0
198,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role