Player Matchup

Atlas
Atlas
BoneBringer
Atlas
Level 28
God Stats
1W - 8L
1,715 SR
Queue Stats
96W - 124L
1,477 Elo+
Party 2
Guan Yu
Guan Yu
Nikolaicho
Guan Yu
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 28L
1,477 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Pavkatawe
Tsukuyomi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 140L
1,477 Elo+
Party 2
Ra
Ra
icoto99
Ra
Level 25
God Stats
0W - 4L
1,500 SR
Queue Stats
17W - 42L
1,477 Elo+
Party 2
Neith
Neith
kriso2002
Neith
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 77L
1,722 Elo+
Party 2
Team Averages
Level 37
1,543 SR
1,526 Elo+

VS

Team Averages
Level 42
1,480 SR
1,513 Elo+
Izanami
Izanami
Bloodsmellin
Izanami
Level 39
God Stats
1W - 1L
1,138 SR
Queue Stats
9W - 9L
1,426 Elo+
Solo
Chaac
Chaac
CipaCyceWadowice
Chaac
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 8L
1,564 Elo+
Party 1
Ymir
Ymir
Guckdirdenan
Ymir
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 36L
1,327 Elo+
Solo
Ne Zha
Ne Zha
Khuann
Ne Zha
Level 84
God Stats
2W - 0L
1,763 SR
Queue Stats
16W - 15L
1,535 Elo+
Party 1
Kukulkan
Kukulkan
ethnn3
Kukulkan
Level 36
God Stats
7W - 6L
1,500 SR
Queue Stats
155W - 148L
1,711 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
3,896
390
3,620
5,626
2,497
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
Nikolaicho
Guan Yu
8
1 / 1 / 0
4,595
460
1,500
6,276
2,777
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tsukuyomi
Pavkatawe
Tsukuyomi
7
0 / 2 / 0
4,548
455
1,000
6,450
1,872
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

8
0 / 3 / 0
4,516
452
2,158
6,323
2,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
kriso2002
Neith
6
0 / 4 / 0
4,145
415
2,190
5,405
1,809
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bloodsmellin
Izanami
10
1 / 0 / 2
5,663
566
4,015
5,059
1,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 0 / 0
6,148
615
4,862
5,473
2,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
2 / 0 / 7
5,900
590
4,315
7,237
5,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ne Zha
Khuann
Ne Zha
10
4 / 1 / 2
5,798
580
3,726
7,322
2,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
ethnn3
Kukulkan
11
4 / 0 / 3
6,758
676
3,592
2,851
984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
26
1
Kills
12
12
Deaths
1
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
Bloodsmellin
Izanami
1
0
2
2
L
0
2
0
0
W
1
0
0
1
W
2
0
7
5.5
W
Ne Zha
Khuann
Ne Zha
4
1
2
5
L
Guan Yu
Nikolaicho
Guan Yu
1
1
0
1
L
Tsukuyomi
Pavkatawe
Tsukuyomi
0
2
0
0
W
Kukulkan
ethnn3
Kukulkan
4
0
3
5.5
L
0
3
0
0
L
Neith
kriso2002
Neith
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,468
Damage
20,510
30,080
Taken
27,942
11,175
Mitigated
13,168
4,496
Healing
8,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Bloodsmellin
Izanami
4,015
2,375
0
2,521
5,059
1,759
197
1,763
3,296
0
37,304
L
3,620
1,502
0
725
5,626
2,497
0
1,678
3,948
10,584
0
W
4,862
402
0
1,446
5,473
2,575
468
64
5,409
0
36,526
W
4,315
1,499
0
2,895
7,237
5,300
0
2,157
5,080
24,183
0
W
Ne Zha
Khuann
Ne Zha
3,726
1,301
0
1,313
7,322
2,550
0
771
6,551
0
36,448
L
Guan Yu
Nikolaicho
Guan Yu
1,500
278
0
848
6,276
2,777
0
489
5,787
0
13,094
L
Tsukuyomi
Pavkatawe
Tsukuyomi
1,000
435
0
1,088
6,450
1,872
0
647
5,803
0
19,939
W
Kukulkan
ethnn3
Kukulkan
3,592
591
0
622
2,851
984
1,287
1,023
1,828
53,494
0
L
2,158
202
90
1,068
6,323
2,220
0
4,035
2,287
22,116
0
L
Neith
kriso2002
Neith
2,190
940
0
677
5,405
1,809
259
1,057
4,348
0
19,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,700
Gold Earned
30,267
138
Minions Killed
319
0
Camps Cleared
0
869,246
Distance Traveled
966,056
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,663
566
75
8
0
191,518
0
L
Atlas
3,896
390
9
1
0
167,158
0
W
Chaac
6,148
615
71
7
0
178,984
0
W
Ymir
5,900
590
22
2
0
189,311
0
W
Ne Zha
5,798
580
62
6
0
219,010
0
L
Guan Yu
4,595
460
24
2
0
163,513
0
L
Tsukuyomi
4,548
455
35
4
0
191,855
0
W
Kukulkan
6,758
676
89
9
0
187,233
0
L
Ra
4,516
452
44
4
0
182,693
0
L
Neith
4,145
415
26
3
0
164,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role