Player Matchup

Baron Samedi
Baron Samedi
ChristianThE3rD
Baron Samedi
Level 66
God Stats
4W - 3L
1,500 SR
Queue Stats
132W - 107L
1,587 Elo+
Solo
He Bo
He Bo
TheUnrealJuan
He Bo
Level 66
God Stats
1W - 1L
1,733 SR
Queue Stats
40W - 34L
1,492 Elo+
Solo
Hou Yi
Hou Yi
francoucss
Hou Yi
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 47L
1,499 Elo+
Party 2
Ares
Ares
narutochama
Ares
Level 137
God Stats
7W - 4L
1,500 SR
Queue Stats
536W - 519L
1,287 Elo+
Party 2
Surtr
Surtr
pattroni28
Surtr
Level 135
God Stats
3W - 3L
1,490 SR
Queue Stats
67W - 80L
1,350 Elo+
Party 2
Team Averages
Level 110
1,545 SR
1,443 Elo+

VS

Team Averages
Level 104
1,444 SR
1,420 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
MrMemes23
Atlas
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,425 Elo+
Party 1
Tiamat
Tiamat
Pikolaj7422
Tiamat
Level 100
God Stats
12W - 4L
1,500 SR
Queue Stats
36W - 24L
1,331 Elo+
Solo
Danzaburou
Danzaburou
VenialGrunt7802
Danzaburou
Level 101
God Stats
5W - 2L
1,256 SR
Queue Stats
72W - 66L
1,419 Elo+
Party 1
Surtr
Surtr
brickyknome
Surtr
Level 110
God Stats
4W - 5L
1,465 SR
Queue Stats
38W - 47L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ChristianThE3rD
Baron Samedi
9
0 / 2 / 0
5,188
519
1,434
5,270
2,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 4 / 0
4,941
494
2,793
6,533
1,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hou Yi
francoucss
Hou Yi
6
0 / 1 / 0
4,087
409
2,948
6,439
2,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 0 / 0
4,894
489
3,681
9,349
5,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Surtr
9
3 / 3 / 0
5,558
556
3,229
10,557
4,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
5 / 2 / 2
7,173
717
5,360
6,036
3,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
MrMemes23
Atlas
8
1 / 1 / 0
5,179
518
4,514
8,527
4,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tiamat
9
0 / 0 / 1
5,426
543
1,916
1,331
709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Danzaburou
VenialGrunt7802
Danzaburou
8
0 / 0 / 1
4,977
498
5,148
4,709
1,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
3 / 0 / 3
6,018
602
4,469
7,697
3,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
3
Kills
9
10
Deaths
3
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
5
2
2
3
L
Baron Samedi
ChristianThE3rD
Baron Samedi
0
2
0
0
W
Atlas
MrMemes23
Atlas
1
1
0
1
W
Tiamat
0
0
1
0.5
L
0
4
0
0
W
Danzaburou
VenialGrunt7802
Danzaburou
0
0
1
0.5
W
3
0
3
4.5
L
Hou Yi
francoucss
Hou Yi
0
1
0
0
L
0
0
0
0
L
Surtr
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,085
Damage
21,407
38,148
Taken
28,300
17,239
Mitigated
13,701
11,652
Healing
10,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
5,360
1,443
0
1,817
6,036
3,485
494
2,414
3,622
44,226
0
L
Baron Samedi
ChristianThE3rD
Baron Samedi
1,434
143
0
1,484
5,270
2,196
0
1,865
3,360
32,549
0
W
Atlas
MrMemes23
Atlas
4,514
2,167
219
2,946
8,527
4,743
341
1,958
6,569
19,552
0
W
Tiamat
1,916
60
0
822
1,331
709
329
351
980
27,925
0
L
2,793
162
0
2,190
6,533
1,977
0
3,534
2,565
32,418
0
W
Danzaburou
VenialGrunt7802
Danzaburou
5,148
2,008
0
2,599
4,709
1,414
672
1,464
3,245
0
29,203
W
4,469
1,843
0
2,253
7,697
3,350
11
1,865
5,832
335
33,469
L
Hou Yi
francoucss
Hou Yi
2,948
1,588
0
2,737
6,439
2,349
0
2,550
3,889
0
20,279
L
3,681
238
0
3,075
9,349
5,740
0
1,925
7,424
21,009
0
L
Surtr
3,229
1,440
0
2,166
10,557
4,977
26
1,439
9,000
356
34,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,668
Gold Earned
28,773
229
Minions Killed
251
0
Camps Cleared
0
913,884
Distance Traveled
891,191
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,173
717
85
9
0
175,436
0
L
Baron Samedi
5,188
519
69
7
0
192,770
4
W
Atlas
5,179
518
15
2
0
186,188
0
W
Tiamat
5,426
543
55
6
0
132,851
0
L
He Bo
4,941
494
57
6
0
168,011
0
W
Danzaburou
4,977
498
46
5
0
187,304
0
W
Surtr
6,018
602
50
5
0
209,412
0
L
Hou Yi
4,087
409
33
3
0
154,546
0
L
Ares
4,894
489
18
2
0
177,547
0
L
Surtr
5,558
556
52
5
0
221,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role