Player Matchup

Izanami
Izanami
MoonMonkey420
Izanami
Level 22
God Stats
5W - 4L
1,511 SR
Queue Stats
13W - 8L
1,597 Elo+
Party 1
Ares
Ares
MrSt1cks
Ares
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,179 Elo+
Party 1
He Bo
He Bo
Shadessino
He Bo
Level 42
God Stats
2W - 5L
1,500 SR
Queue Stats
248W - 220L
1,603 Elo+
Solo
Discordia
Discordia
VanillaXChocola
Discordia
Level 89
God Stats
4W - 0L
1,715 SR
Queue Stats
36W - 33L
1,487 Elo+
Party 1
Surtr
Surtr
ZombeyDraggy
Surtr
Level 103
God Stats
6W - 6L
1,520 SR
Queue Stats
39W - 34L
1,487 Elo+
Party 1
Team Averages
Level 69
1,549 SR
1,471 Elo+

VS

Team Averages
Level 64
1,500 SR
1,463 Elo+
Amaterasu
Amaterasu
Ca3lW0lfsbane
Amaterasu
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,500 Elo+
Solo
Discordia
Discordia
Kxyle
Discordia
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,348 Elo+
Party 2
Arachne
Arachne
Naprosyn
Arachne
Level 123
God Stats
2W - 4L
1,500 SR
Queue Stats
28W - 34L
1,348 Elo+
Party 2
Bacchus
Bacchus
NumbahOne
Bacchus
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,475 Elo+
Party 3
Charybdis
Charybdis
Teuntjeeeh
Charybdis
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,642 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
12
1 / 2 / 2
7,010
501
4,137
6,520
2,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ares
10
0 / 3 / 3
6,459
461
3,138
14,707
9,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

He Bo
14
4 / 1 / 5
8,527
609
8,539
8,820
2,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Discordia
VanillaXChocola
Discordia
15
5 / 2 / 2
8,947
639
9,228
6,192
2,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
4 / 0 / 5
9,001
643
8,923
11,099
7,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Ca3lW0lfsbane
Amaterasu
8
0 / 2 / 0
5,657
404
2,121
7,584
4,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
Kxyle
Discordia
12
0 / 2 / 1
6,497
464
3,273
7,468
2,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
Naprosyn
Arachne
14
4 / 3 / 1
8,216
587
6,096
15,759
6,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
NumbahOne
Bacchus
12
2 / 3 / 6
7,860
561
6,799
10,428
11,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
Teuntjeeeh
Charybdis
12
2 / 4 / 2
7,228
516
11,818
12,726
5,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
18
14
Kills
8
8
Deaths
14
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Ca3lW0lfsbane
Amaterasu
0
2
0
0
L
Discordia
Kxyle
Discordia
0
2
1
0.25
W
Izanami
1
2
2
1
W
Ares
0
3
3
0.5
L
Arachne
Naprosyn
Arachne
4
3
1
1.5
L
Bacchus
NumbahOne
Bacchus
2
3
6
1.67
W
He Bo
4
1
5
6.5
L
Charybdis
Teuntjeeeh
Charybdis
2
4
2
0.75
W
Discordia
VanillaXChocola
Discordia
5
2
2
3
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,965
Damage
30,107
47,338
Taken
53,965
25,178
Mitigated
30,412
18,007
Healing
15,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Ca3lW0lfsbane
Amaterasu
2,121
385
0
1,554
7,584
4,349
0
2,202
5,382
0
22,878
L
Discordia
Kxyle
Discordia
3,273
528
0
294
7,468
2,744
0
4,412
3,056
45,719
0
W
Izanami
4,137
3,438
0
2,135
6,520
2,301
629
949
5,571
0
51,294
W
Ares
3,138
375
411
3,797
14,707
9,754
153
3,706
11,001
19,908
0
L
Arachne
Naprosyn
Arachne
6,096
4,015
0
5,149
15,759
6,532
0
5,137
10,622
0
69,257
L
Bacchus
NumbahOne
Bacchus
6,799
1,276
0
2,279
10,428
11,601
155
3,963
6,465
17,631
0
W
He Bo
8,539
1,061
0
4,444
8,820
2,809
380
1,572
7,248
59,029
0
L
Charybdis
Teuntjeeeh
Charybdis
11,818
7,958
0
6,175
12,726
5,186
919
5,484
7,242
0
71,545
W
Discordia
VanillaXChocola
Discordia
9,228
541
0
499
6,192
2,427
270
1,957
4,235
69,813
337
W
8,923
3,443
0
6,721
11,099
7,887
264
1,888
9,211
1,906
66,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,944
Gold Earned
35,458
432
Minions Killed
351
0
Camps Cleared
0
1,396,546
Distance Traveled
1,291,434
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,657
404
49
4
0
204,934
1
L
Discordia
6,497
464
79
6
0
258,206
0
W
Izanami
7,010
501
90
6
0
252,928
0
W
Ares
6,459
461
21
2
0
270,778
1
L
Arachne
8,216
587
96
7
0
310,272
0
L
Bacchus
7,860
561
22
2
0
267,204
0
W
He Bo
8,527
609
78
6
0
317,925
0
L
Charybdis
7,228
516
105
8
0
250,818
0
W
Discordia
8,947
639
117
8
0
259,425
0
W
Surtr
9,001
643
126
9
0
295,490
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role