Player Matchup

King Arthur
King Arthur
Silver V
GZ1312
King Arthur
Silver V
Level 116
God Stats
12W - 14L
1,717 SR
Queue Stats
130W - 144L
1,095 MMR
Solo
Agni
Agni
Silver I
ImDeki
Agni
Silver I
Level 144
God Stats
6W - 10L
1,500 SR
Queue Stats
553W - 578L
1,197 MMR
Party 1
Bacchus
Bacchus
Silver II
Jungle__Diff
Bacchus
Silver II
Level 77
God Stats
16W - 9L
1,803 SR
Queue Stats
326W - 357L
1,151 MMR
Party 1
Fenrir
Fenrir
Silver III
Liamm Moore
Fenrir
Silver III
Level 158
God Stats
16W - 16L
1,490 SR
Queue Stats
194W - 211L
1,212 MMR
Solo
Hachiman
Hachiman
Silver I
Messeery
Hachiman
Silver I
Level 123
God Stats
5W - 10L
1,432 SR
Queue Stats
65W - 70L
1,152 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 124
1,588 SR
1,161 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 139
1,420 SR
1,161 MMR
Rama
Rama
Bronze I
Beanie_Gaming94
Rama
Bronze I
Level 123
God Stats
4W - 5L
1,500 SR
Queue Stats
366W - 389L
987 MMR
Solo
Janus
Janus
Bronze III
Naz_308
Janus
Bronze III
Level 180
God Stats
3W - 5L
1,119 SR
Queue Stats
98W - 91L
1,222 MMR
Solo
Cabrakan
Cabrakan
Silver III
Sneakyturtle213
Cabrakan
Silver III
Level 132
God Stats
8W - 5L
1,495 SR
Queue Stats
123W - 146L
1,152 MMR
Solo
Ares
Ares
Silver III
demys94
Ares
Silver III
Level 128
God Stats
60W - 66L
1,486 SR
Queue Stats
261W - 300L
1,144 MMR
Solo
Ravana
Ravana
Bronze III
jlh02
Ravana
Bronze III
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 61L
1,299 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GZ1312
King Arthur
19
3 / 2 / 4
11,563
578
13,268
19,914
22,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Agni
ImDeki
Agni
18
5 / 1 / 6
11,273
564
14,069
8,306
3,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Jungle__Diff
Bacchus
15
1 / 0 / 12
9,860
493
7,912
16,422
18,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
17
7 / 2 / 6
11,266
563
10,715
18,775
9,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hachiman
Messeery
Hachiman
17
3 / 2 / 4
10,888
544
12,803
14,962
5,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Ne ZhaCernunnosDa JiThor

VS

Bans
AtlasArachneGuan YuThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 2
8,421
421
3,895
16,089
7,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
Naz_308
Janus
15
0 / 1 / 2
9,253
463
8,313
7,650
3,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
16
2 / 5 / 0
9,837
492
9,895
21,184
17,024
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ares
demys94
Ares
13
1 / 6 / 1
8,516
426
5,500
21,235
18,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
jlh02
Ravana
16
4 / 4 / 1
10,259
513
11,933
14,963
8,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
19
Kills
7
7
Deaths
19
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
King Arthur
GZ1312
King Arthur
3
2
4
2.5
W
Agni
ImDeki
Agni
5
1
6
8
W
Bacchus
Jungle__Diff
Bacchus
1
0
12
7
W
Fenrir
7
2
6
5
W
Hachiman
Messeery
Hachiman
3
2
4
2.5
L
Janus
Naz_308
Janus
0
1
2
1
L
Cabrakan
2
5
0
0.4
L
Ares
demys94
Ares
1
6
1
0.25
L
Ravana
jlh02
Ravana
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,767
Damage
39,536
78,379
Taken
81,121
59,992
Mitigated
55,363
26,518
Healing
22,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,895
3,282
0
7,167
16,089
7,742
0
1,882
14,207
0
55,029
W
King Arthur
GZ1312
King Arthur
13,268
1,379
0
3,706
19,914
22,801
0
8,085
11,760
0
96,822
W
Agni
ImDeki
Agni
14,069
788
533
4,121
8,306
3,422
1,703
3,832
4,306
102,064
1,905
W
Bacchus
Jungle__Diff
Bacchus
7,912
1,086
777
6,348
16,422
18,920
0
5,326
10,853
38,711
0
W
Fenrir
10,715
2,855
0
3,027
18,775
9,061
0
5,393
13,320
0
83,846
W
Hachiman
Messeery
Hachiman
12,803
8,515
0
8,006
14,962
5,788
1,897
528
14,432
0
84,184
L
Janus
Naz_308
Janus
8,313
231
0
1,697
7,650
3,139
0
2,513
5,137
86,004
0
L
Cabrakan
9,895
1,004
0
9,192
21,184
17,024
284
2,640
18,544
84,454
0
L
Ares
demys94
Ares
5,500
312
145
2,465
21,235
18,902
0
11,174
10,061
24,361
0
L
Ravana
jlh02
Ravana
11,933
4,436
0
2,234
14,963
8,556
0
3,446
11,517
0
88,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,850
Gold Earned
46,286
575
Minions Killed
540
0
Camps Cleared
0
2,096,361
Distance Traveled
1,990,356
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,421
421
90
5
0
361,712
3
W
King Arthur
11,563
578
144
7
0
426,906
0
W
Agni
11,273
564
169
8
0
416,323
0
W
Bacchus
9,860
493
32
2
0
429,961
0
W
Fenrir
11,266
563
121
6
0
472,349
1
W
Hachiman
10,888
544
109
5
0
350,822
0
L
Janus
9,253
463
163
8
0
409,133
8
L
Cabrakan
9,837
492
156
8
0
331,831
0
L
Ares
8,516
426
17
1
0
414,014
3
L
Ravana
10,259
513
114
6
0
473,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role