Player Matchup

Arachne
Arachne
 
Arachne
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
FreeKermit
Surtr
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 16L
1,509 Elo+
Party 2
Gilgamesh
Gilgamesh
KikoStarfox14
Gilgamesh
Level 113
God Stats
8W - 8L
1,281 SR
Queue Stats
132W - 113L
1,421 Elo+
Party 2
Izanami
Izanami
Lichwood
Izanami
Level 74
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 49L
1,357 Elo+
Party 2
Tiamat
Tiamat
Superguard1
Tiamat
Level 23
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 9L
1,428 Elo+
Party 2
Team Averages
Level 69
1,456 SR
1,443 Elo+

VS

Team Averages
Level 96
1,609 SR
1,538 Elo+
Rama
Rama
 
Rama
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
CodedPandi1
Khepri
Level 63
God Stats
6W - 2L
1,596 SR
Queue Stats
42W - 38L
1,374 Elo+
Party 1
Mercury
Mercury
Hellmorph
Mercury
Level 106
God Stats
2W - 0L
1,697 SR
Queue Stats
23W - 17L
1,597 Elo+
Solo
Hercules
Hercules
TyrannicalClown
Hercules
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
77W - 58L
1,596 Elo+
Party 1
Tiamat
Tiamat
ZaneTheDude
Tiamat
Level 83
God Stats
5W - 3L
1,752 SR
Queue Stats
76W - 57L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
3 / 2 / 1
6,618
552
5,893
10,955
3,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Surtr
8
1 / 0 / 1
5,531
461
2,970
11,204
7,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Gilgamesh
KikoStarfox14
Gilgamesh
10
0 / 1 / 1
6,146
512
8,368
13,183
10,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Lichwood
Izanami
9
0 / 2 / 3
5,376
448
4,737
6,631
1,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
11
0 / 2 / 0
6,141
512
1,715
5,798
2,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
1 / 1 / 2
6,034
503
8,710
6,271
2,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
10
0 / 1 / 1
5,810
484
2,103
5,580
4,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
Hellmorph
Mercury
12
2 / 1 / 4
6,837
570
7,496
9,551
3,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
12
1 / 1 / 0
6,758
563
9,599
12,890
9,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tiamat
13
3 / 0 / 0
7,329
611
4,236
4,603
3,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
14
4
Kills
7
7
Deaths
4
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
2
1
1.75
W
Rama
 
Rama
1
1
2
2
W
Khepri
0
1
1
0.5
L
Surtr
1
0
1
1.5
W
Mercury
Hellmorph
Mercury
2
1
4
4
L
Gilgamesh
KikoStarfox14
Gilgamesh
0
1
1
0.5
L
Izanami
Lichwood
Izanami
0
2
3
0.75
L
Tiamat
0
2
0
0
W
Hercules
1
1
0
1
W
Tiamat
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,683
Damage
32,144
47,771
Taken
38,895
25,824
Mitigated
23,074
13,052
Healing
12,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
5,893
4,213
0
2,795
10,955
3,807
0
2,231
8,724
0
45,279
W
Rama
 
Rama
8,710
7,085
0
4,239
6,271
2,526
90
30
6,241
0
56,975
W
Khepri
2,103
253
0
1,975
5,580
4,319
0
21
5,559
11,231
0
L
Surtr
2,970
996
0
2,614
11,204
7,267
0
1,650
9,554
139
13,670
W
Mercury
Hellmorph
Mercury
7,496
4,388
0
460
9,551
3,468
0
435
9,116
0
63,062
L
Gilgamesh
KikoStarfox14
Gilgamesh
8,368
2,951
0
3,284
13,183
10,013
0
64
12,350
0
49,160
L
Izanami
Lichwood
Izanami
4,737
3,478
0
2,038
6,631
1,916
0
282
6,349
0
38,260
L
Tiamat
1,715
159
0
2,321
5,798
2,821
0
1,968
3,830
40,758
0
W
Hercules
9,599
5,791
0
4,076
12,890
9,536
0
0
12,242
0
51,201
W
Tiamat
4,236
650
0
1,908
4,603
3,225
0
1,280
3,323
54,497
754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,812
Gold Earned
32,768
337
Minions Killed
431
0
Camps Cleared
0
1,212,367
Distance Traveled
1,252,044
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,618
552
71
6
0
278,756
0
W
Rama
6,034
503
108
9
0
211,458
2
W
Khepri
5,810
484
14
1
0
246,355
1
L
Surtr
5,531
461
16
1
0
251,196
0
W
Mercury
6,837
570
95
8
0
304,927
0
L
Gilgamesh
6,146
512
75
6
0
247,730
1
L
Izanami
5,376
448
77
6
0
233,265
0
L
Tiamat
6,141
512
98
8
0
201,420
0
W
Hercules
6,758
563
98
8
0
231,287
0
W
Tiamat
7,329
611
116
10
0
258,017
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role