Player Matchup

Thanatos
Thanatos
Bansh33Vibes
Thanatos
Level 122
God Stats
6W - 2L
1,655 SR
Queue Stats
123W - 109L
1,587 Elo+
Party 1
Bacchus
Bacchus
Bermilion
Bacchus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,243 Elo+
Party 2
Baron Samedi
Baron Samedi
Driamon
Baron Samedi
Level 105
God Stats
15W - 5L
1,565 SR
Queue Stats
124W - 114L
1,586 Elo+
Party 2
Chaac
Chaac
doctorspud
Chaac
Level 120
God Stats
5W - 1L
1,500 SR
Queue Stats
146W - 125L
1,587 Elo+
Party 1
Cernunnos
Cernunnos
xMxIxLxFxYx
Cernunnos
Level 29
God Stats
5W - 2L
1,494 SR
Queue Stats
41W - 53L
1,332 Elo+
Party 1
Team Averages
Level 77
1,543 SR
1,467 Elo+

VS

Team Averages
Level 53
1,362 SR
1,384 Elo+
Cernunnos
Cernunnos
Bardolfnasty
Cernunnos
Level 89
God Stats
1W - 7L
1,174 SR
Queue Stats
74W - 78L
1,184 Elo+
Party 3
Fenrir
Fenrir
Drfelterup
Fenrir
Level 105
God Stats
5W - 6L
1,500 SR
Queue Stats
96W - 88L
1,184 Elo+
Party 3
Baron Samedi
Baron Samedi
LocalMomHunter
Baron Samedi
Level 14
God Stats
4W - 4L
1,137 SR
Queue Stats
50W - 53L
1,184 Elo+
Party 3
Aphrodite
Aphrodite
LuciJuice
Aphrodite
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 74L
1,868 Elo+
Solo
Ra
Ra
Ryley12
Ra
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bansh33Vibes
Thanatos
17
8 / 4 / 4
10,668
561
13,110
17,443
7,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
Bermilion
Bacchus
13
3 / 2 / 8
9,199
484
4,377
9,791
11,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
Driamon
Baron Samedi
16
9 / 1 / 8
10,468
551
17,294
11,192
6,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
15
2 / 3 / 4
9,924
522
13,787
25,877
20,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cernunnos
xMxIxLxFxYx
Cernunnos
15
0 / 0 / 8
9,365
493
6,580
9,078
3,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Bardolfnasty
Cernunnos
15
3 / 2 / 4
9,362
493
9,991
13,046
4,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
Drfelterup
Fenrir
14
2 / 4 / 2
8,875
467
7,740
16,470
7,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
LocalMomHunter
Baron Samedi
12
3 / 6 / 4
7,862
414
6,986
12,434
10,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Aphrodite
LuciJuice
Aphrodite
16
2 / 2 / 1
10,324
543
15,576
20,381
19,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
0 / 8 / 4
6,922
364
3,485
11,037
3,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
25
22
Kills
10
10
Deaths
22
32
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Bansh33Vibes
Thanatos
8
4
4
2.5
L
Cernunnos
Bardolfnasty
Cernunnos
3
2
4
2.5
W
Bacchus
Bermilion
Bacchus
3
2
8
3.5
L
Fenrir
Drfelterup
Fenrir
2
4
2
0.75
W
Baron Samedi
Driamon
Baron Samedi
9
1
8
13
L
Baron Samedi
LocalMomHunter
Baron Samedi
3
6
4
0.83
L
Aphrodite
LuciJuice
Aphrodite
2
2
1
1.25
L
0
8
4
0.25
W
Chaac
2
3
4
1.33
W
Cernunnos
xMxIxLxFxYx
Cernunnos
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,148
Damage
43,778
73,381
Taken
73,368
49,995
Mitigated
44,975
39,133
Healing
24,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Bansh33Vibes
Thanatos
13,110
4,166
0
14,825
17,443
7,956
0
4,760
12,483
0
93,432
L
Cernunnos
Bardolfnasty
Cernunnos
9,991
5,040
0
5,091
13,046
4,327
0
4,403
8,643
0
65,110
W
Bacchus
Bermilion
Bacchus
4,377
522
0
1,772
9,791
11,137
0
3,833
5,722
17,044
0
L
Fenrir
Drfelterup
Fenrir
7,740
1,701
0
830
16,470
7,000
0
3,872
12,598
0
60,548
W
Baron Samedi
Driamon
Baron Samedi
17,294
258
1,767
4,964
11,192
6,728
425
2,544
8,565
86,629
201
L
Baron Samedi
LocalMomHunter
Baron Samedi
6,986
950
799
2,114
12,434
10,563
0
6,499
5,935
25,077
0
L
Aphrodite
LuciJuice
Aphrodite
15,576
4,058
0
14,817
20,381
19,513
516
770
19,611
89,459
0
L
3,485
893
286
556
11,037
3,572
0
6,051
4,986
26,848
0
W
Chaac
13,787
2,766
0
10,234
25,877
20,668
1,282
13,470
12,307
0
80,329
W
Cernunnos
xMxIxLxFxYx
Cernunnos
6,580
4,011
0
5,571
9,078
3,506
675
956
8,004
0
73,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,624
Gold Earned
43,345
483
Minions Killed
424
0
Camps Cleared
0
1,756,441
Distance Traveled
1,768,783
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,668
561
103
5
0
414,268
0
L
Cernunnos
9,362
493
107
6
0
366,598
10
W
Bacchus
9,199
484
10
1
0
312,047
2
L
Fenrir
8,875
467
80
4
0
434,196
1
W
Baron Samedi
10,468
551
128
7
0
339,917
0
L
Baron Samedi
7,862
414
25
1
0
326,252
5
L
Aphrodite
10,324
543
167
9
0
330,942
2
L
Ra
6,922
364
45
2
0
310,795
0
W
Chaac
9,924
522
132
7
0
340,267
1
W
Cernunnos
9,365
493
110
6
0
349,942
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role