Player Matchup

Nu Wa
Nu Wa
Korean_Medic
Nu Wa
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,524 Elo+
Solo
Guan Yu
Guan Yu
Oxylife
Guan Yu
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 101L
1,374 Elo+
Party 1
Sol
Sol
Slayer6666705
Sol
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 81L
1,714 Elo+
Party 1
Team Averages
Level 97
1,500 SR
1,538 Elo+

VS

Team Averages
Level 94
1,567 SR
1,508 Elo+
Nu Wa
Nu Wa
DayGunz-
Nu Wa
Level 103
God Stats
5W - 7L
1,702 SR
Queue Stats
42W - 51L
1,708 Elo+
Solo
Sobek
Sobek
PimAjax2000NL
Sobek
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,360 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Rickstrike722
Ah Muzen Cab
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 37L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 2
9,006
751
8,622
4,443
1,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Oxylife
Guan Yu
13
2 / 0 / 4
9,102
759
4,582
15,636
16,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

14
1 / 1 / 5
8,659
722
16,316
12,987
5,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DayGunz-
Nu Wa
12
0 / 1 / 1
7,474
623
6,813
6,909
2,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 2 / 1
8,429
702
4,657
13,115
13,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
Rickstrike722
Ah Muzen Cab
13
1 / 3 / 0
7,977
665
12,692
12,088
4,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
6
Kills
1
1
Deaths
6
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
DayGunz-
Nu Wa
0
1
1
0.5
W
3
0
2
4
W
Guan Yu
Oxylife
Guan Yu
2
0
4
4
L
0
2
1
0.25
L
Ah Muzen Cab
Rickstrike722
Ah Muzen Cab
1
3
0
0.33
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,520
Damage
24,162
33,066
Taken
32,112
24,539
Mitigated
20,066
15,710
Healing
6,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
DayGunz-
Nu Wa
6,813
1,490
0
88
6,909
2,597
18
5,826
1,083
40,285
0
W
8,622
3,566
291
152
4,443
1,852
192
2,217
2,226
38,938
0
W
Guan Yu
Oxylife
Guan Yu
4,582
169
1,391
6,730
15,636
16,701
0
5,133
10,503
0
27,440
L
4,657
81
84
4,076
13,115
13,128
0
9,887
3,228
16,071
0
L
Ah Muzen Cab
Rickstrike722
Ah Muzen Cab
12,692
4,255
0
2,437
12,088
4,341
28
8,644
3,444
0
47,283
W
16,316
4,850
0
7,146
12,987
5,986
1,728
3,918
8,772
54,495
4,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,767
Gold Earned
23,880
216
Minions Killed
166
0
Camps Cleared
0
677,892
Distance Traveled
657,024
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,474
623
77
6
0
203,700
4
W
Nu Wa
9,006
751
69
6
0
226,773
0
W
Guan Yu
9,102
759
42
4
0
251,988
4
L
Sobek
8,429
702
23
2
0
226,448
0
L
Ah Muzen Cab
7,977
665
66
6
0
226,876
0
W
Sol
8,659
722
105
9
0
199,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role