Player Matchup

Thoth
Thoth
AlphaNeemo
Thoth
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 113L
1,483 Elo+
Solo
Ne Zha
Ne Zha
AnarchyPreacher
Ne Zha
Level 119
God Stats
0W - 1L
1,262 SR
Queue Stats
12W - 13L
1,542 Elo+
Solo
Tyr
Tyr
Geffmon
Tyr
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,287 Elo+
Party 1
Maui
Maui
SoftballHo
Maui
Level 119
God Stats
2W - 6L
1,500 SR
Queue Stats
12W - 12L
1,484 Elo+
Party 1
Xbalanque
Xbalanque
ottohead
Xbalanque
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 11L
1,484 Elo+
Party 1
Team Averages
Level 119
1,452 SR
1,456 Elo+

VS

Team Averages
Level 132
1,500 SR
1,433 Elo+
Skadi
Skadi
 
Skadi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
FreeBeard
Bakasura
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,290 Elo+
Party 2
Anubis
Anubis
ObeseGoldFish
Anubis
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,290 Elo+
Party 2
Maui
Maui
ryu24x4
Maui
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
11
0 / 4 / 0
5,858
488
3,128
7,286
1,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 1 / 0
6,363
530
4,181
7,901
2,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tyr
10
0 / 1 / 0
5,958
497
5,808
10,915
6,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

9
0 / 3 / 1
4,880
407
1,010
8,943
5,890
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Xbalanque
ottohead
Xbalanque
10
0 / 2 / 3
5,813
484
7,409
8,375
3,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
4 / 1 / 1
6,646
554
6,810
6,701
2,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
 
King Arthur
11
0 / 0 / 2
6,272
523
4,048
9,232
6,982
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
FreeBeard
Bakasura
11
1 / 2 / 1
6,335
528
4,088
12,257
5,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
5 / 0 / 0
7,891
658
7,966
6,234
2,964
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Maui
ryu24x4
Maui
10
0 / 0 / 5
6,501
542
3,002
6,225
5,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
2
Kills
10
11
Deaths
3
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
4
1
1
4.5
W
King Arthur
 
King Arthur
0
0
2
1
L
Thoth
0
4
0
0
L
2
1
0
2
W
Bakasura
FreeBeard
Bakasura
1
2
1
0.75
L
Tyr
0
1
0
0
W
5
0
0
5
L
0
3
1
0.17
L
Xbalanque
ottohead
Xbalanque
0
2
3
0.75
W
Maui
ryu24x4
Maui
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,536
Damage
25,914
43,420
Taken
40,649
19,946
Mitigated
23,324
9,583
Healing
14,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
6,810
2,690
0
730
6,701
2,555
488
576
6,125
0
49,430
W
King Arthur
 
King Arthur
4,048
479
0
3,663
9,232
6,982
0
311
8,921
0
37,674
L
Thoth
3,128
117
0
500
7,286
1,669
0
5,704
1,582
46,507
0
L
4,181
703
0
1,212
7,901
2,584
0
919
6,872
0
47,685
W
Bakasura
FreeBeard
Bakasura
4,088
3,283
0
2,147
12,257
5,121
38
313
11,944
0
35,615
L
Tyr
5,808
1,291
0
3,271
10,915
6,691
0
1,432
9,318
0
38,515
W
7,966
266
0
4,716
6,234
2,964
0
2,719
3,515
71,330
0
L
1,010
286
0
1,110
8,943
5,890
0
1,733
6,710
17,045
0
L
Xbalanque
ottohead
Xbalanque
7,409
2,599
0
3,490
8,375
3,112
0
1,180
7,165
0
44,653
W
Maui
ryu24x4
Maui
3,002
898
0
2,747
6,225
5,702
130
219
6,006
21,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,872
Gold Earned
33,645
316
Minions Killed
376
0
Camps Cleared
0
1,230,594
Distance Traveled
1,211,769
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,646
554
102
9
0
227,343
0
W
King Arthur
6,272
523
68
6
0
222,862
0
L
Thoth
5,858
488
76
6
0
227,458
0
L
Ne Zha
6,363
530
73
6
0
290,616
1
W
Bakasura
6,335
528
77
6
0
297,097
3
L
Tyr
5,958
497
68
6
0
270,578
0
W
Anubis
7,891
658
112
9
0
205,711
0
L
Maui
4,880
407
19
2
0
236,876
2
L
Xbalanque
5,813
484
80
7
0
205,066
0
W
Maui
6,501
542
17
1
0
258,756
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role