Player Matchup

Maui
Maui
BehindTheBush
Maui
Level 23
God Stats
2W - 7L
1,269 SR
Queue Stats
9W - 17L
1,328 Elo+
Party 1
Kukulkan
Kukulkan
CutYourNosehair
Kukulkan
Level 66
God Stats
15W - 13L
1,272 SR
Queue Stats
480W - 447L
1,394 Elo+
Party 1
Da Ji
Da Ji
KanitoKen
Da Ji
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,114 Elo+
Party 1
Izanami
Izanami
SleepyScythe
Izanami
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,074 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SunrizeEUW
Cu Chulainn
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,467 Elo+
Party 1
Team Averages
Level 28
1,408 SR
1,275 Elo+

VS

Team Averages
Level 48
1,453 SR
1,429 Elo+
Pele
Pele
DiogoKingII
Pele
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 16L
1,573 Elo+
Party 2
Discordia
Discordia
Jxanaa
Discordia
Level 47
God Stats
3W - 3L
1,500 SR
Queue Stats
7W - 13L
1,500 Elo+
Party 2
Medusa
Medusa
Teren192019
Medusa
Level 47
God Stats
3W - 2L
1,500 SR
Queue Stats
32W - 22L
1,286 Elo+
Solo
Atlas
Atlas
jjb95
Atlas
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,598 Elo+
Solo
Shiva
Shiva
mortevermelha
Shiva
Level 48
God Stats
1W - 3L
1,265 SR
Queue Stats
1W - 5L
1,191 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
6,876
458
2,743
12,672
12,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Kukulkan
14
3 / 1 / 1
8,531
569
12,333
7,329
3,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
KanitoKen
Da Ji
11
1 / 6 / 0
6,492
433
2,530
13,881
5,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
SleepyScythe
Izanami
10
0 / 4 / 2
5,990
399
4,302
11,054
3,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
SunrizeEUW
Cu Chulainn
14
4 / 4 / 0
8,069
538
11,347
18,345
17,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 1 / 4
9,883
659
12,666
17,053
7,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Discordia
Jxanaa
Discordia
14
0 / 3 / 2
8,580
572
4,829
8,235
3,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
14
5 / 1 / 4
8,140
543
7,160
8,243
3,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
jjb95
Atlas
14
1 / 0 / 9
8,673
578
7,093
8,437
9,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 4 / 2
9,225
615
11,433
17,485
13,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
9
Kills
18
18
Deaths
9
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
Kukulkan
3
1
1
3.5
W
9
1
4
11
W
Discordia
Jxanaa
Discordia
0
3
2
0.33
L
Da Ji
KanitoKen
Da Ji
1
6
0
0.17
L
Izanami
SleepyScythe
Izanami
0
4
2
0.25
L
Cu Chulainn
SunrizeEUW
Cu Chulainn
4
4
0
1
W
Medusa
5
1
4
7
W
Atlas
jjb95
Atlas
1
0
9
5.5
W
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,255
Damage
43,181
63,281
Taken
59,453
41,357
Mitigated
37,977
12,319
Healing
17,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,743
958
0
1,564
12,672
12,373
0
3,019
9,653
25,780
0
L
Kukulkan
12,333
1,349
0
1,607
7,329
3,126
0
3,221
4,108
72,272
0
W
12,666
3,223
117
6,429
17,053
7,441
2,784
5,218
11,835
0
71,606
W
Discordia
Jxanaa
Discordia
4,829
197
0
552
8,235
3,559
1,244
5,774
2,461
64,109
2,008
L
Da Ji
KanitoKen
Da Ji
2,530
774
0
3,459
13,881
5,149
0
1,994
11,887
0
35,636
L
Izanami
SleepyScythe
Izanami
4,302
3,476
0
2,922
11,054
3,704
0
3,557
7,497
0
27,649
L
Cu Chulainn
SunrizeEUW
Cu Chulainn
11,347
2,717
0
2,767
18,345
17,005
0
0
18,345
4,664
55,527
W
Medusa
7,160
2,628
0
4,377
8,243
3,440
4,193
1,754
6,489
0
56,008
W
Atlas
jjb95
Atlas
7,093
2,726
423
1,876
8,437
9,711
710
2,573
5,864
25,039
0
W
11,433
2,774
0
4,131
17,485
13,826
138
951
16,534
0
69,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,958
Gold Earned
44,501
366
Minions Killed
432
0
Camps Cleared
0
1,560,661
Distance Traveled
1,548,902
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
6,876
458
31
2
0
289,831
3
L
Kukulkan
8,531
569
124
8
0
340,192
1
W
Pele
9,883
659
92
6
0
365,867
0
W
Discordia
8,580
572
108
7
0
296,218
0
L
Da Ji
6,492
433
59
4
0
320,283
0
L
Izanami
5,990
399
58
4
0
286,261
3
L
Cu Chulainn
8,069
538
94
6
0
324,094
0
W
Medusa
8,140
543
85
6
0
284,506
0
W
Atlas
8,673
578
24
2
0
316,581
3
W
Shiva
9,225
615
123
8
0
285,730
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role