Player Matchup

Arachne
Arachne
BROKENHOOD
Arachne
Level 124
God Stats
2W - 3L
1,584 SR
Queue Stats
142W - 132L
1,748 Elo+
Solo
Set
Set
ChocolateMtnMan
Set
Level 26
God Stats
6W - 10L
1,500 SR
Queue Stats
260W - 238L
1,540 Elo+
Party 3
Kukulkan
Kukulkan
JIDiaz10
Kukulkan
Level 109
God Stats
27W - 23L
1,817 SR
Queue Stats
60W - 66L
1,483 Elo+
Party 2
Bacchus
Bacchus
SirFoust
Bacchus
Level 148
God Stats
3W - 1L
1,500 SR
Queue Stats
577W - 563L
1,380 Elo+
Party 3
Danzaburou
Danzaburou
jimmybeckmann593
Danzaburou
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
44W - 41L
1,645 Elo+
Party 2
Team Averages
Level 82
1,580 SR
1,559 Elo+

VS

Team Averages
Level 118
1,645 SR
1,612 Elo+
Anubis
Anubis
 
Anubis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
 
Cernunnos
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
IshmaineY
Ares
Level 85
God Stats
6W - 3L
1,736 SR
Queue Stats
139W - 139L
1,663 Elo+
Solo
Maui
Maui
WholesumB0t
Maui
Level 142
God Stats
2W - 3L
1,712 SR
Queue Stats
45W - 48L
1,839 Elo+
Party 1
Fenrir
Fenrir
Wholesumvan
Fenrir
Level 109
God Stats
7W - 2L
1,777 SR
Queue Stats
11W - 6L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BROKENHOOD
Arachne
14
2 / 2 / 1
8,275
487
8,453
19,973
7,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 4 / 1
9,169
539
10,199
16,949
7,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
JIDiaz10
Kukulkan
12
0 / 8 / 2
7,287
429
6,058
13,222
4,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
SirFoust
Bacchus
14
3 / 4 / 3
8,709
512
6,796
18,584
22,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
jimmybeckmann593
Danzaburou
14
0 / 1 / 2
8,208
483
4,309
13,651
6,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
8 / 0 / 2
11,309
665
18,888
9,547
6,254
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
 
Cernunnos
15
1 / 2 / 2
9,032
531
12,008
12,635
5,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ares
14
4 / 2 / 6
9,091
535
6,141
12,611
15,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
1 / 0 / 5
9,729
572
10,571
12,728
11,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Fenrir
14
5 / 3 / 5
9,261
545
9,112
16,784
8,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
6
Kills
19
19
Deaths
7
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
8
0
2
9
W
Cernunnos
 
Cernunnos
1
2
2
1
L
Arachne
BROKENHOOD
Arachne
2
2
1
1.25
L
1
4
1
0.38
W
Ares
4
2
6
3.5
L
Kukulkan
JIDiaz10
Kukulkan
0
8
2
0.13
L
Bacchus
SirFoust
Bacchus
3
4
3
1.13
W
1
0
5
3.5
W
Fenrir
5
3
5
2.5
L
Danzaburou
jimmybeckmann593
Danzaburou
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,815
Damage
56,720
82,379
Taken
64,305
47,844
Mitigated
47,180
21,173
Healing
28,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
18,888
587
0
6,592
9,547
6,254
377
4,397
5,150
125,422
0
W
Cernunnos
 
Cernunnos
12,008
5,975
140
6,969
12,635
5,650
700
1,664
10,971
0
82,574
L
Arachne
BROKENHOOD
Arachne
8,453
6,579
0
3,877
19,973
7,704
0
5,217
14,715
0
59,358
L
10,199
4,100
0
4,566
16,949
7,486
0
8,231
7,735
0
86,532
W
Ares
6,141
204
0
2,382
12,611
15,357
0
3,288
9,323
24,917
0
L
Kukulkan
JIDiaz10
Kukulkan
6,058
333
0
1,555
13,222
4,039
0
9,551
3,671
61,353
0
L
Bacchus
SirFoust
Bacchus
6,796
974
684
4,163
18,584
22,026
0
9,226
9,028
23,355
0
W
10,571
2,297
0
4,162
12,728
11,819
0
1,109
11,619
75,340
388
W
Fenrir
9,112
3,501
0
8,668
16,784
8,100
0
2,396
14,388
0
61,448
L
Danzaburou
jimmybeckmann593
Danzaburou
4,309
1,329
0
6,328
13,651
6,589
0
1,633
12,018
0
64,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,648
Gold Earned
48,422
482
Minions Killed
583
0
Camps Cleared
0
1,659,203
Distance Traveled
1,722,740
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,309
665
187
11
0
324,499
6
W
Cernunnos
9,032
531
141
8
0
305,790
0
L
Arachne
8,275
487
82
5
0
409,473
3
L
Set
9,169
539
156
9
0
330,809
2
W
Ares
9,091
535
12
1
0
345,776
5
L
Kukulkan
7,287
429
109
6
0
291,594
0
L
Bacchus
8,709
512
24
1
0
315,912
5
W
Maui
9,729
572
150
9
0
350,891
1
W
Fenrir
9,261
545
93
5
0
395,784
7
L
Danzaburou
8,208
483
111
7
0
311,415
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role