Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
ChrisHunchoTV
Thor
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Solo
Terra
Terra
IndefiniteAsp
Terra
Level 108
God Stats
1W - 3L
1,500 SR
Queue Stats
117W - 114L
1,117 Elo+
Solo
Scylla
Scylla
Kindom15
Scylla
Level 108
God Stats
4W - 0L
1,740 SR
Queue Stats
48W - 37L
1,733 Elo+
Party 2
Bakasura
Bakasura
LotusFlowerHM
Bakasura
Level 149
God Stats
15W - 16L
1,392 SR
Queue Stats
360W - 328L
1,314 Elo+
Solo
Team Averages
Level 123
1,526 SR
1,433 Elo+

VS

Team Averages
Level 99
1,557 SR
1,602 Elo+
Maui
Maui
DcF_mOnKeY
Maui
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 25L
1,726 Elo+
Party 1
Merlin
Merlin
MissJxFRAT
Merlin
Level 87
God Stats
52W - 46L
1,884 SR
Queue Stats
202W - 210L
1,599 Elo+
Solo
Anhur
Anhur
PuMa2211
Anhur
Level 85
God Stats
2W - 7L
1,271 SR
Queue Stats
377W - 356L
1,299 Elo+
Solo
Thanatos
Thanatos
Sage19175
Thanatos
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 97L
1,662 Elo+
Solo
Surtr
Surtr
TheyCallMeMurica
Surtr
Level 107
God Stats
7W - 6L
1,631 SR
Queue Stats
20W - 27L
1,726 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
9
1 / 1 / 3
5,250
525
5,014
4,916
1,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 2 / 3
4,818
482
674
6,812
1,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
3 / 1 / 1
5,248
525
2,474
7,455
3,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
Kindom15
Scylla
11
1 / 0 / 0
6,029
603
1,608
4,036
1,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
LotusFlowerHM
Bakasura
11
0 / 0 / 0
5,971
597
2,601
8,145
4,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,409
441
3,123
6,735
4,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Merlin
MissJxFRAT
Merlin
11
0 / 1 / 0
5,670
567
1,267
3,474
1,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Anhur
PuMa2211
Anhur
7
0 / 2 / 0
4,215
422
2,626
6,461
1,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
Sage19175
Thanatos
10
3 / 0 / 0
5,831
583
888
4,512
2,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

10
0 / 0 / 0
5,587
559
5,315
7,156
6,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
5
Kills
3
4
Deaths
5
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
1
1
3
2.5
W
0
2
3
0.75
L
0
2
0
0
W
3
1
1
3.5
W
Scylla
Kindom15
Scylla
1
0
0
1
W
Bakasura
LotusFlowerHM
Bakasura
0
0
0
0
L
Merlin
MissJxFRAT
Merlin
0
1
0
0
L
Anhur
PuMa2211
Anhur
0
2
0
0
L
Thanatos
Sage19175
Thanatos
3
0
0
3
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,371
Damage
13,219
31,364
Taken
28,338
12,979
Mitigated
16,331
15,168
Healing
10,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
5,014
3,043
0
2,928
4,916
1,557
0
1,342
3,574
0
36,449
W
674
171
0
2,497
6,812
1,886
0
116
6,658
0
20,570
L
3,123
939
0
444
6,735
4,766
0
1,419
4,900
15,068
0
W
2,474
546
332
3,422
7,455
3,976
0
1,781
5,674
16,034
0
W
Scylla
Kindom15
Scylla
1,608
0
0
512
4,036
1,291
0
1,151
2,885
46,536
0
W
Bakasura
LotusFlowerHM
Bakasura
2,601
1,724
0
5,477
8,145
4,269
0
131
7,470
0
38,910
L
Merlin
MissJxFRAT
Merlin
1,267
65
0
353
3,474
1,402
0
1,608
1,866
44,269
0
L
Anhur
PuMa2211
Anhur
2,626
1,885
0
1,743
6,461
1,921
0
580
5,822
0
20,398
L
Thanatos
Sage19175
Thanatos
888
233
0
5,682
4,512
2,134
0
0
4,512
0
39,722
L
5,315
1,937
0
2,453
7,156
6,108
0
0
6,819
625
48,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,316
Gold Earned
25,712
334
Minions Killed
289
0
Camps Cleared
0
1,014,851
Distance Traveled
840,031
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
5,250
525
59
6
0
174,592
0
W
Thor
4,818
482
44
4
0
220,703
0
L
Maui
4,409
441
26
3
0
165,829
0
W
Terra
5,248
525
26
3
0
197,763
0
W
Scylla
6,029
603
95
10
0
200,777
4
W
Bakasura
5,971
597
110
11
0
221,016
2
L
Merlin
5,670
567
81
8
0
184,620
4
L
Anhur
4,215
422
21
2
0
150,865
0
L
Thanatos
5,831
583
74
7
0
163,677
0
L
Surtr
5,587
559
87
9
0
175,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role