Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Deezed Chimp
Fenrir
Level 28
God Stats
11W - 4L
1,642 SR
Queue Stats
11W - 4L
1,824 Elo+
Party 1
Kukulkan
Kukulkan
II Azores II
Kukulkan
Level 146
God Stats
4W - 0L
1,945 SR
Queue Stats
11W - 4L
1,824 Elo+
Party 1
Team Averages
Level 110
1,696 SR
1,716 Elo+

VS

Team Averages
Level 75
1,367 SR
1,347 Elo+
Maui
Maui
DeadliestBridge
Maui
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 23L
1,407 Elo+
Party 2
Charybdis
Charybdis
HFC290101
Charybdis
Level 128
God Stats
4W - 7L
1,101 SR
Queue Stats
107W - 114L
1,206 Elo+
Solo
Merlin
Merlin
c4sPeR009
Merlin
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
13
1 / 0 / 11
7,999
727
5,525
8,595
4,131
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
14
10 / 3 / 4
10,038
913
8,386
10,076
5,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
II Azores II
Kukulkan
15
3 / 0 / 7
9,044
822
12,453
3,108
1,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
7,181
653
3,405
13,739
12,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
HFC290101
Charybdis
10
0 / 6 / 2
6,582
598
3,242
9,318
3,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
c4sPeR009
Merlin
13
1 / 3 / 0
7,201
655
5,607
8,923
2,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
14
Kills
2
3
Deaths
14
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
1
0
11
6.5
L
1
5
1
0.3
W
Fenrir
10
3
4
4
L
Charybdis
HFC290101
Charybdis
0
6
2
0.17
W
Kukulkan
II Azores II
Kukulkan
3
0
7
6.5
L
Merlin
c4sPeR009
Merlin
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,364
Damage
12,254
21,779
Taken
31,980
10,954
Mitigated
18,924
6,017
Healing
3,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
5,525
2,993
0
3,412
8,595
4,131
384
4,283
4,312
0
21,234
L
3,405
721
0
1,033
13,739
12,981
0
6,246
7,493
9,180
0
W
Fenrir
8,386
1,839
0
2,447
10,076
5,391
404
3,962
6,114
0
19,455
L
Charybdis
HFC290101
Charybdis
3,242
1,518
0
1,124
9,318
3,193
0
4,140
5,178
0
16,201
W
Kukulkan
II Azores II
Kukulkan
12,453
1,671
0
158
3,108
1,432
458
1,354
1,754
56,145
1,707
L
Merlin
c4sPeR009
Merlin
5,607
515
98
1,705
8,923
2,750
0
1,662
7,261
30,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,081
Gold Earned
20,964
144
Minions Killed
96
0
Camps Cleared
0
663,918
Distance Traveled
491,183
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,999
727
23
2
0
242,917
2
L
Maui
7,181
653
7
1
0
176,258
0
W
Fenrir
10,038
913
15
1
0
218,321
0
L
Charybdis
6,582
598
32
3
0
125,696
0
W
Kukulkan
9,044
822
106
10
0
202,680
0
L
Merlin
7,201
655
57
5
0
189,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role