Player Matchup

Baron Samedi
Baron Samedi
PHendi
Baron Samedi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 24L
1,632 Elo+
Solo
Ishtar
Ishtar
PopGotSmoked477
Ishtar
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,069 Elo+
Party 1
Loki
Loki
Riz Slays
Loki
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 49L
1,468 Elo+
Solo
Izanami
Izanami
kezju
Izanami
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,069 Elo+
Party 1
Charybdis
Charybdis
smiteisgarby
Charybdis
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 20L
1,630 Elo+
Solo
Team Averages
Level 19
1,500 SR
1,374 Elo+

VS

Team Averages
Level 22
1,500 SR
1,512 Elo+
Vamana
Vamana
DeePeeDuBz
Vamana
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,485 Elo+
Party 2
Raijin
Raijin
Huscarl-Redbard
Raijin
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 90L
1,325 Elo+
Solo
Cupid
Cupid
PulpyNut666
Cupid
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 97L
1,500 Elo+
Solo
Medusa
Medusa
mikeoxismaul
Medusa
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 21L
1,471 Elo+
Party 2
Hera
Hera
salasmark
Hera
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 38L
1,777 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
PHendi
Baron Samedi
17
3 / 3 / 18
10,061
774
13,457
10,892
5,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
6 / 1 / 11
10,591
815
7,744
11,309
5,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
16
3 / 5 / 15
9,759
751
8,545
13,247
5,655
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
kezju
Izanami
16
8 / 4 / 11
10,699
823
11,144
10,796
5,500
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charybdis
smiteisgarby
Charybdis
19
6 / 4 / 17
11,062
851
15,911
15,350
8,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
DeePeeDuBz
Vamana
16
3 / 3 / 10
9,822
756
8,791
13,066
12,726
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 7 / 9
8,607
662
7,876
13,470
6,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 4 / 10
9,528
733
9,171
12,726
6,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
18
11 / 5 / 6
11,308
870
17,842
13,669
7,238
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hera
13
1 / 7 / 8
8,272
636
9,077
10,725
4,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
60
26
Kills
17
17
Deaths
26
72
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Vamana
DeePeeDuBz
Vamana
3
3
10
2.67
L
0
7
9
0.64
W
Baron Samedi
PHendi
Baron Samedi
3
3
18
4
W
6
1
11
11.5
L
2
4
10
1.75
W
Loki
3
5
15
2.1
W
Izanami
kezju
Izanami
8
4
11
3.38
L
Medusa
11
5
6
2.8
L
Hera
1
7
8
0.71
W
Charybdis
smiteisgarby
Charybdis
6
4
17
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,801
Damage
52,757
61,594
Taken
63,656
30,142
Mitigated
37,876
26,040
Healing
13,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
DeePeeDuBz
Vamana
8,791
4,283
1,170
1,745
13,066
12,726
315
3,383
9,683
0
18,023
L
7,876
306
43
753
13,470
6,219
510
2,483
10,987
15,731
1,490
W
Baron Samedi
PHendi
Baron Samedi
13,457
1,265
3,236
3,447
10,892
5,661
809
3,773
7,119
25,980
1,347
W
7,744
1,959
1,105
3,040
11,309
5,241
1,851
4,166
7,143
0
19,186
L
9,171
2,921
3,859
3,202
12,726
6,850
996
2,386
10,340
0
25,764
W
Loki
8,545
1,217
3,051
3,260
13,247
5,655
1,808
2,849
10,398
0
17,936
W
Izanami
kezju
Izanami
11,144
6,191
1,765
2,030
10,796
5,500
909
1,719
9,077
0
22,043
L
Medusa
17,842
7,051
804
927
13,669
7,238
0
1,119
12,550
0
29,537
L
Hera
9,077
1,943
181
459
10,725
4,843
0
3,436
7,289
16,287
0
W
Charybdis
smiteisgarby
Charybdis
15,911
5,284
800
4,306
15,350
8,085
2,240
3,102
12,248
0
38,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,172
Gold Earned
47,537
146
Minions Killed
130
0
Camps Cleared
0
1,143,058
Distance Traveled
1,026,076
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,822
756
27
2
0
224,969
0
L
Raijin
8,607
662
20
2
0
170,246
0
W
Baron Samedi
10,061
774
25
2
0
207,020
0
W
Ishtar
10,591
815
33
3
0
257,734
0
L
Cupid
9,528
733
45
3
0
232,652
0
W
Loki
9,759
751
12
1
0
258,049
0
W
Izanami
10,699
823
27
2
0
208,426
0
L
Medusa
11,308
870
19
1
0
239,127
0
L
Hera
8,272
636
19
1
0
159,082
0
W
Charybdis
11,062
851
49
4
0
211,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role