Player Matchup

Achilles
Achilles
 
Achilles
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
Fangus20
Poseidon
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,507 Elo+
Party 3
Yemoja
Yemoja
Javirtix
Yemoja
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Serqet
Serqet
ROBÍNHOOD
Serqet
Level 158
God Stats
13W - 9L
1,583 SR
Queue Stats
93W - 139L
1,552 Elo+
Solo
Hou Yi
Hou Yi
RatchetPenguin
Hou Yi
Level 144
God Stats
11W - 10L
1,631 SR
Queue Stats
249W - 199L
1,491 Elo+
Party 2
Team Averages
Level 123
1,543 SR
1,510 Elo+

VS

Team Averages
Level 109
1,562 SR
1,478 Elo+
Achilles
Achilles
CP--bby
Achilles
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,500 Elo+
Party 4
Medusa
Medusa
Counteractz
Medusa
Level 37
God Stats
1W - 6L
1,500 SR
Queue Stats
63W - 49L
1,405 Elo+
Solo
Nu Wa
Nu Wa
Demauniks
Nu Wa
Level 121
God Stats
23W - 22L
1,593 SR
Queue Stats
367W - 355L
1,488 Elo+
Party 1
Zeus
Zeus
DisgracedElement
Zeus
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,500 Elo+
Party 4
Aphrodite
Aphrodite
IICelesteeII
Aphrodite
Level 116
God Stats
4W - 9L
1,719 SR
Queue Stats
62W - 55L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
1 / 0 / 0
7,175
652
5,036
7,138
4,324
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Poseidon
Fangus20
Poseidon
1
0 / 0 / 0
2,225
202
0
216
68
Yemoja
Javirtix
Yemoja
11
1 / 0 / 3
6,532
594
4,800
7,271
4,713
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Serqet
ROBÍNHOOD
Serqet
11
3 / 0 / 2
6,720
611
5,017
9,501
3,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 0 / 0
6,847
622
5,881
8,559
3,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CP--bby
Achilles
10
0 / 0 / 0
5,379
489
1,557
8,000
7,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Medusa
9
0 / 3 / 0
5,291
481
5,845
9,349
3,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Demauniks
Nu Wa
9
0 / 2 / 0
5,504
500
2,946
8,244
2,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 3 / 0
6,337
576
5,546
6,751
1,626
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Aphrodite
IICelesteeII
Aphrodite
9
0 / 0 / 0
5,491
499
1,979
5,758
3,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
0
8
Kills
0
0
Deaths
8
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
1
0
0
1
L
Achilles
CP--bby
Achilles
0
0
0
0
L
Medusa
0
3
0
0
L
Nu Wa
Demauniks
Nu Wa
0
2
0
0
L
0
3
0
0
W
Poseidon
Fangus20
Poseidon
0
0
0
0
L
Aphrodite
IICelesteeII
Aphrodite
0
0
0
0
W
Yemoja
Javirtix
Yemoja
1
0
3
2.5
W
Serqet
ROBÍNHOOD
Serqet
3
0
2
4
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,734
Damage
17,873
32,685
Taken
38,102
16,634
Mitigated
18,302
15,893
Healing
13,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
5,036
523
0
3,755
7,138
4,324
0
1,548
5,276
2,058
57,397
L
Achilles
CP--bby
Achilles
1,557
72
0
2,125
8,000
7,562
0
493
7,507
0
31,148
L
Medusa
5,845
3,025
0
3,313
9,349
3,026
0
738
8,359
0
40,072
L
Nu Wa
Demauniks
Nu Wa
2,946
589
0
902
8,244
2,440
0
1,529
6,715
37,848
0
L
5,546
822
0
3,182
6,751
1,626
252
1,174
5,422
56,254
0
W
Poseidon
Fangus20
Poseidon
0
0
0
0
216
68
0
216
0
0
0
L
Aphrodite
IICelesteeII
Aphrodite
1,979
302
1,415
2,968
5,758
3,648
50
1,947
3,811
16,015
0
W
Yemoja
Javirtix
Yemoja
4,800
936
2,500
1,756
7,271
4,713
0
3,365
3,906
24,185
0
W
Serqet
ROBÍNHOOD
Serqet
5,017
623
0
2,835
9,501
3,957
0
4,267
5,234
0
43,006
W
5,881
3,910
0
5,047
8,559
3,572
942
1,075
7,484
0
56,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,499
Gold Earned
28,002
320
Minions Killed
303
0
Camps Cleared
0
846,504
Distance Traveled
1,009,007
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,175
652
112
10
0
193,590
1
L
Achilles
5,379
489
60
5
0
178,170
0
L
Medusa
5,291
481
62
6
0
202,335
1
L
Nu Wa
5,504
500
61
6
0
214,149
2
L
Zeus
6,337
576
89
8
0
213,173
0
W
Poseidon
2,225
202
0
0
0
0
0
L
Aphrodite
5,491
499
31
3
0
201,180
0
W
Yemoja
6,532
594
39
4
0
235,758
4
W
Serqet
6,720
611
64
6
0
224,061
0
W
Hou Yi
6,847
622
105
10
0
193,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role