Player Matchup

Bastet
Bastet
Atlanticslegend
Bastet
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 28L
1,828 Elo+
Party 4
Skadi
Skadi
Johnny_Ohm50701
Skadi
Level 48
God Stats
1W - 4L
1,386 SR
Queue Stats
68W - 55L
1,663 Elo+
Party 1
Jing Wei
Jing Wei
KingDready_
Jing Wei
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
155W - 173L
1,583 Elo+
Party 1
Cabrakan
Cabrakan
SuperDudePTown
Cabrakan
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
332W - 318L
1,709 Elo+
Party 1
Kukulkan
Kukulkan
opiomopiom
Kukulkan
Level 40
God Stats
9W - 3L
1,847 SR
Queue Stats
12W - 7L
1,852 Elo+
Party 4
Team Averages
Level 70
1,547 SR
1,727 Elo+

VS

Team Averages
Level 83
1,618 SR
1,560 Elo+
Pele
Pele
 
Pele
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
AxToxicflame
Yu Huang
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
412W - 363L
1,738 Elo+
Party 2
Bacchus
Bacchus
RGduser
Bacchus
Level 29
God Stats
5W - 2L
1,798 SR
Queue Stats
70W - 79L
1,453 Elo+
Party 3
Skadi
Skadi
RGkittykitty
Skadi
Level 120
God Stats
3W - 1L
1,500 SR
Queue Stats
71W - 84L
1,512 Elo+
Party 3
Amaterasu
Amaterasu
gvaskun
Amaterasu
Level 22
God Stats
6W - 3L
1,791 SR
Queue Stats
187W - 190L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 0
7,853
604
9,632
12,862
4,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
3 / 2 / 1
8,189
630
6,760
5,897
2,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jing Wei
KingDready_
Jing Wei
9
0 / 5 / 1
5,437
418
4,296
9,325
3,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cabrakan
9
0 / 4 / 1
5,963
459
3,255
12,438
12,186
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Kukulkan
opiomopiom
Kukulkan
11
0 / 3 / 3
6,356
489
4,334
6,744
2,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
5 / 1 / 4
7,585
583
8,075
10,830
3,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Yu Huang
AxToxicflame
Yu Huang
12
1 / 2 / 3
7,229
556
5,262
6,615
2,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
RGduser
Bacchus
11
1 / 0 / 8
7,155
550
5,024
7,601
7,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
9 / 1 / 1
8,183
629
10,568
8,316
2,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
gvaskun
Amaterasu
12
1 / 4 / 0
7,010
539
2,074
10,912
5,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
8
Kills
17
18
Deaths
8
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
5
1
4
7
L
5
4
0
1.25
W
Yu Huang
AxToxicflame
Yu Huang
1
2
3
1.25
L
3
2
1
1.75
L
Jing Wei
KingDready_
Jing Wei
0
5
1
0.1
W
Bacchus
RGduser
Bacchus
1
0
8
5
W
9
1
1
9.5
L
Cabrakan
0
4
1
0.13
W
Amaterasu
gvaskun
Amaterasu
1
4
0
0.25
L
Kukulkan
opiomopiom
Kukulkan
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,277
Damage
31,003
47,266
Taken
44,274
25,333
Mitigated
21,803
9,453
Healing
9,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
8,075
2,288
0
1,366
10,830
3,839
0
1,609
9,221
0
51,138
L
9,632
3,866
0
3,046
12,862
4,764
0
2,294
10,568
0
56,792
W
Yu Huang
AxToxicflame
Yu Huang
5,262
259
0
1,487
6,615
2,421
456
2,035
4,580
49,255
0
L
6,760
3,413
0
432
5,897
2,346
415
461
5,436
0
60,355
L
Jing Wei
KingDready_
Jing Wei
4,296
2,606
0
1,898
9,325
3,336
0
1,583
7,742
0
28,067
W
Bacchus
RGduser
Bacchus
5,024
866
0
2,233
7,601
7,590
0
1,680
5,921
22,759
0
W
10,568
5,340
0
500
8,316
2,928
121
2,265
6,051
0
63,581
L
Cabrakan
3,255
663
1,230
1,829
12,438
12,186
0
2,346
10,092
16,419
0
W
Amaterasu
gvaskun
Amaterasu
2,074
880
0
3,857
10,912
5,025
0
0
10,912
0
45,235
L
Kukulkan
opiomopiom
Kukulkan
4,334
119
0
1,018
6,744
2,701
35
3,602
3,142
35,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,798
Gold Earned
37,162
321
Minions Killed
394
0
Camps Cleared
0
1,258,418
Distance Traveled
1,303,513
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,585
583
77
6
0
296,041
0
L
Bastet
7,853
604
72
6
0
302,756
4
W
Yu Huang
7,229
556
89
7
0
255,191
0
L
Skadi
8,189
630
106
8
0
229,953
0
L
Jing Wei
5,437
418
56
4
0
250,424
0
W
Bacchus
7,155
550
46
4
0
263,774
0
W
Skadi
8,183
629
96
7
0
236,225
0
L
Cabrakan
5,963
459
27
2
0
227,760
2
W
Amaterasu
7,010
539
86
7
0
252,282
0
L
Kukulkan
6,356
489
60
5
0
247,525
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role