Player Matchup

Horus
Horus
Bronwy00
Horus
Level 15
God Stats
2W - 3L
1,203 SR
Queue Stats
40W - 55L
1,151 Elo+
Party 1
Hades
Hades
Psych0ticJ0ker
Hades
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
143W - 141L
1,195 Elo+
Party 1
Serqet
Serqet
SpawnedPlague
Serqet
Level 76
God Stats
1W - 2L
1,500 SR
Queue Stats
148W - 132L
1,187 Elo+
Party 1
Team Averages
Level 40
1,401 SR
1,178 Elo+

VS

Team Averages
Level 35
1,599 SR
1,524 Elo+
Cliodhna
Cliodhna
Blue Rex Raylan
Cliodhna
Level 48
God Stats
1W - 1L
1,676 SR
Queue Stats
12W - 8L
1,649 Elo+
Solo
Bastet
Bastet
DamienShot19
Bastet
Level 54
God Stats
2W - 3L
1,621 SR
Queue Stats
7W - 14L
1,425 Elo+
Party 2
Tsukuyomi
Tsukuyomi
FlyingRR
Tsukuyomi
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Bronwy00
Horus
14
3 / 1 / 16
9,320
777
7,760
10,895
15,422
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

16
6 / 2 / 15
10,110
843
11,945
10,078
5,812
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
15 / 0 / 4
11,050
921
12,177
9,031
4,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
10
0 / 9 / 1
6,901
575
5,194
13,645
3,925
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bastet
13
3 / 5 / 0
8,673
723
9,224
13,562
4,552
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Tsukuyomi
FlyingRR
Tsukuyomi
10
0 / 10 / 2
6,943
579
5,225
14,268
4,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
6
24
Kills
3
3
Deaths
24
35
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
0
9
1
0.06
W
Horus
Bronwy00
Horus
3
1
16
11
L
Bastet
3
5
0
0.6
L
Tsukuyomi
FlyingRR
Tsukuyomi
0
10
2
0.1
W
6
2
15
6.75
W
15
0
4
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,882
Damage
19,643
30,004
Taken
41,475
25,811
Mitigated
13,040
12,135
Healing
3,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
5,194
189
127
727
13,645
3,925
13
3,695
9,672
0
19,258
W
Horus
Bronwy00
Horus
7,760
2,566
401
3,494
10,895
15,422
478
0
10,895
0
17,790
L
Bastet
9,224
2,766
0
1,560
13,562
4,552
0
3,936
9,128
0
31,787
L
Tsukuyomi
FlyingRR
Tsukuyomi
5,225
1,636
0
797
14,268
4,563
53
3,922
10,346
0
12,330
W
11,945
2,332
181
5,302
10,078
5,812
837
48
10,030
34,242
1,265
W
12,177
3,212
0
2,757
9,031
4,577
1,478
51
8,980
0
51,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,480
Gold Earned
22,517
142
Minions Killed
97
0
Camps Cleared
0
645,644
Distance Traveled
621,566
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,901
575
31
3
0
187,879
0
W
Horus
9,320
777
22
2
0
211,186
0
L
Bastet
8,673
723
52
4
0
240,034
0
L
Tsukuyomi
6,943
579
14
1
0
193,653
0
W
Hades
10,110
843
50
4
0
195,645
0
W
Serqet
11,050
921
70
6
0
238,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role