Player Matchup

Loki
Loki
BlueBands-
Loki
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Surtr
Surtr
ItsxFD-
Surtr
Level 122
God Stats
1W - 3L
1,500 SR
Queue Stats
117W - 101L
1,467 Elo+
Party 2
Cernunnos
Cernunnos
RazrInferno
Cernunnos
Level 107
God Stats
1W - 2L
1,515 SR
Queue Stats
15W - 21L
1,265 Elo+
Party 2
Hera
Hera
Shadow_Player3XL
Hera
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Maui
Maui
jmadrix
Maui
Level 116
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 50L
1,558 Elo+
Solo
Team Averages
Level 107
1,503 SR
1,458 Elo+

VS

Team Averages
Level 132
1,439 SR
1,460 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Ballin_Jutsu
Chaac
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,195 Elo+
Party 1
Hera
Hera
JaceXChristian
Hera
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,195 Elo+
Party 1
Susano
Susano
prockguns
Susano
Level 148
God Stats
1W - 2L
1,196 SR
Queue Stats
25W - 29L
1,543 Elo+
Solo
Cthulhu
Cthulhu
xLastHashira
Cthulhu
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 107L
1,868 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 1 / 1
5,812
581
3,182
6,431
2,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Surtr
ItsxFD-
Surtr
9
2 / 3 / 1
5,455
546
6,218
9,803
5,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
RazrInferno
Cernunnos
9
0 / 1 / 1
5,185
519
4,169
6,469
2,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 6 / 1
5,067
507
3,632
7,123
2,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Maui
jmadrix
Maui
7
0 / 1 / 2
4,726
473
1,525
7,889
4,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
0 / 0 / 1
5,374
537
4,238
5,128
1,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 2 / 3
5,374
537
5,035
8,128
5,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
7 / 3 / 2
6,462
646
6,931
4,998
1,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
prockguns
Susano
10
3 / 1 / 5
6,012
601
5,489
7,223
2,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
xLastHashira
Cthulhu
9
1 / 1 / 4
5,526
553
3,289
7,523
4,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
7
Kills
12
12
Deaths
7
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
0
0
1
0.5
W
1
2
3
1.25
L
4
1
1
4.5
L
Surtr
ItsxFD-
Surtr
2
3
1
0.83
W
7
3
2
2.67
L
Cernunnos
RazrInferno
Cernunnos
0
1
1
0.5
L
1
6
1
0.25
L
Maui
jmadrix
Maui
0
1
2
1
W
Susano
prockguns
Susano
3
1
5
5.5
W
Cthulhu
xLastHashira
Cthulhu
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,726
Damage
24,982
37,715
Taken
33,000
17,018
Mitigated
15,768
10,641
Healing
11,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,238
2,268
0
4,051
5,128
1,781
0
340
4,788
0
37,909
W
5,035
1,172
0
1,513
8,128
5,386
0
1,329
6,799
0
32,223
L
3,182
1,023
0
1,852
6,431
2,577
0
1,478
4,953
0
21,961
L
Surtr
ItsxFD-
Surtr
6,218
2,320
0
2,455
9,803
5,333
0
2,051
7,752
358
31,954
W
6,931
1,948
0
395
4,998
1,461
0
654
4,344
36,207
0
L
Cernunnos
RazrInferno
Cernunnos
4,169
2,117
0
3,607
6,469
2,112
0
325
6,144
0
34,953
L
3,632
1,025
0
945
7,123
2,413
0
3,482
3,641
28,905
0
L
Maui
jmadrix
Maui
1,525
359
0
1,782
7,889
4,583
0
2,884
5,005
11,959
0
W
Susano
prockguns
Susano
5,489
1,357
0
3,660
7,223
2,591
0
1,550
5,673
0
32,623
W
Cthulhu
xLastHashira
Cthulhu
3,289
449
143
2,133
7,523
4,549
0
1,434
6,089
18,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,245
Gold Earned
28,748
206
Minions Killed
277
0
Camps Cleared
0
1,014,403
Distance Traveled
999,891
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,374
537
69
7
0
180,359
3
W
Chaac
5,374
537
58
6
0
190,789
0
L
Loki
5,812
581
42
4
0
243,977
0
L
Surtr
5,455
546
47
5
0
196,061
0
W
Hera
6,462
646
70
7
0
182,968
0
L
Cernunnos
5,185
519
63
6
0
184,900
0
L
Hera
5,067
507
45
5
0
192,020
0
L
Maui
4,726
473
9
1
0
197,445
4
W
Susano
6,012
601
47
5
0
223,121
0
W
Cthulhu
5,526
553
33
3
0
222,654
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role