Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
 
Izanami
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
ptolemaea
Achilles
Level 10
God Stats
0W - 1L
1,192 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 38
1,397 SR
1,500 Elo+

VS

Team Averages
Level 76
1,500 SR
1,450 Elo+
King Arthur
King Arthur
KingCheddaBob
King Arthur
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 94L
1,425 Elo+
Party 2
Baron Samedi
Baron Samedi
Stixull
Baron Samedi
Level 145
God Stats
15W - 5L
1,500 SR
Queue Stats
154W - 131L
1,425 Elo+
Party 2
Bacchus
Bacchus
twillys
Bacchus
Level 78
God Stats
4W - 2L
1,500 SR
Queue Stats
103W - 92L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
10
0 / 3 / 0
6,122
612
3,598
8,732
6,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Izanami
 
Izanami
9
0 / 5 / 0
5,630
563
2,990
8,567
3,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
ptolemaea
Achilles
9
0 / 5 / 0
5,632
563
2,893
10,333
8,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KingCheddaBob
King Arthur
13
3 / 0 / 9
7,731
773
9,344
8,063
3,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Stixull
Baron Samedi
13
9 / 0 / 4
8,662
866
10,605
2,957
1,744
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
twillys
Bacchus
13
1 / 0 / 12
8,353
835
4,293
7,203
6,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
38
0
Kills
13
13
Deaths
0
0
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
3
0
0
L
Izanami
 
Izanami
0
5
0
0
W
King Arthur
KingCheddaBob
King Arthur
3
0
9
7.5
W
Baron Samedi
Stixull
Baron Samedi
9
0
4
11
L
Achilles
ptolemaea
Achilles
0
5
0
0
W
Bacchus
twillys
Bacchus
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,481
Damage
24,242
27,632
Taken
18,223
19,141
Mitigated
12,459
4,249
Healing
8,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
3,598
929
1,291
1,039
8,732
6,920
0
5,259
3,473
8,470
0
L
Izanami
 
Izanami
2,990
1,476
0
1,224
8,567
3,292
0
3,755
4,812
0
18,626
W
King Arthur
KingCheddaBob
King Arthur
9,344
1,346
0
2,463
8,063
3,937
456
2,317
5,557
0
35,351
W
Baron Samedi
Stixull
Baron Samedi
10,605
1,257
1,168
1,998
2,957
1,744
826
729
2,152
37,377
0
L
Achilles
ptolemaea
Achilles
2,893
1,116
0
695
10,333
8,929
0
5,904
4,429
0
6,174
W
Bacchus
twillys
Bacchus
4,293
476
0
2,915
7,203
6,778
255
885
6,101
17,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,384
Gold Earned
24,746
48
Minions Killed
129
0
Camps Cleared
0
367,396
Distance Traveled
550,211
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,122
612
7
1
0
115,806
0
L
Izanami
5,630
563
32
3
0
133,105
0
W
King Arthur
7,731
773
45
5
0
200,225
0
W
Baron Samedi
8,662
866
60
6
0
147,388
0
L
Achilles
5,632
563
9
1
0
118,485
0
W
Bacchus
8,353
835
24
2
0
202,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role