Player Matchup

Zhong Kui
Zhong Kui
Apollo9781
Zhong Kui
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 63L
1,500 Elo+
Solo
Osiris
Osiris
AslamGMR
Osiris
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,355 Elo+
Solo
Raijin
Raijin
MedicDown
Raijin
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 33L
1,525 Elo+
Solo
Olorun
Olorun
PANADEROGF
Olorun
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 30L
1,500 Elo+
Solo
Hera
Hera
notpidro
Hera
Level 17
God Stats
17W - 10L
1,500 SR
Queue Stats
496W - 458L
1,387 Elo+
Solo
Team Averages
Level 20
1,500 SR
1,453 Elo+

VS

Team Averages
Level 41
1,500 SR
1,355 Elo+
Cupid
Cupid
CasaDeHombre
Cupid
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
128W - 134L
1,143 Elo+
Party 2
Fenrir
Fenrir
Chrisfusky
Fenrir
Level 124
God Stats
7W - 4L
1,500 SR
Queue Stats
524W - 525L
1,343 Elo+
Party 2
Nemesis
Nemesis
DeePeeDuBz
Nemesis
Level 26
God Stats
0W - 2L
1,285 SR
Queue Stats
6W - 6L
1,557 Elo+
Party 1
Skadi
Skadi
Reeve_Fenris
Skadi
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,220 Elo+
Solo
Artemis
Artemis
mikeoxismaul
Artemis
Level 17
God Stats
1W - 2L
1,715 SR
Queue Stats
17W - 21L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Apollo9781
Zhong Kui
20
16 / 5 / 20
14,064
879
28,496
24,778
28,440
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
AslamGMR
Osiris
17
1 / 4 / 26
11,750
734
7,052
17,119
38,680
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Raijin
MedicDown
Raijin
20
6 / 4 / 16
13,408
838
20,745
16,126
9,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
PANADEROGF
Olorun
20
6 / 4 / 25
12,924
808
15,124
15,284
10,732
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
20
12 / 6 / 12
13,281
830
18,903
16,983
8,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 7 / 9
11,612
726
15,496
24,246
11,355
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
Chrisfusky
Fenrir
15
1 / 10 / 12
9,889
618
12,554
20,907
11,481
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
DeePeeDuBz
Nemesis
16
8 / 9 / 3
10,961
685
11,371
21,140
11,664
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
0 / 10 / 8
9,856
616
8,497
19,116
8,825
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
mikeoxismaul
Artemis
20
9 / 5 / 6
14,103
881
25,827
14,821
7,463
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
61
41
Kills
23
23
Deaths
41
99
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Apollo9781
Zhong Kui
16
5
20
5.2
W
Osiris
AslamGMR
Osiris
1
4
26
3.5
L
5
7
9
1.36
L
Fenrir
Chrisfusky
Fenrir
1
10
12
0.7
L
Nemesis
DeePeeDuBz
Nemesis
8
9
3
1.06
W
Raijin
MedicDown
Raijin
6
4
16
3.5
W
Olorun
PANADEROGF
Olorun
6
4
25
4.63
L
0
10
8
0.4
L
Artemis
mikeoxismaul
Artemis
9
5
6
2.4
W
Hera
12
6
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,320
Damage
73,745
90,290
Taken
100,230
96,169
Mitigated
50,788
32,482
Healing
25,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Apollo9781
Zhong Kui
28,496
4,305
2,919
9,074
24,778
28,440
2,874
0
24,778
34,786
2,136
W
Osiris
AslamGMR
Osiris
7,052
2,038
2,635
2,537
17,119
38,680
30
0
17,119
0
12,261
L
15,496
5,910
2,222
8,772
24,246
11,355
591
18,847
5,399
0
43,354
L
Fenrir
Chrisfusky
Fenrir
12,554
2,604
813
4,359
20,907
11,481
0
18,874
2,033
0
16,099
L
Nemesis
DeePeeDuBz
Nemesis
11,371
6,534
943
3,158
21,140
11,664
690
15,737
5,403
0
16,461
W
Raijin
MedicDown
Raijin
20,745
1,848
2,324
3,031
16,126
9,720
159
0
16,126
58,881
0
W
Olorun
PANADEROGF
Olorun
15,124
8,486
1,568
2,445
15,284
10,732
3,574
0
15,284
38,912
0
L
8,497
2,352
1,556
1,258
19,116
8,825
0
15,525
3,591
0
25,495
L
Artemis
mikeoxismaul
Artemis
25,827
12,635
1,424
1,162
14,821
7,463
702
12,270
2,551
0
53,898
W
Hera
18,903
5,055
2,389
3,560
16,983
8,597
643
0
16,983
33,155
1,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,427
Gold Earned
56,421
179
Minions Killed
159
0
Camps Cleared
0
1,401,214
Distance Traveled
1,299,249
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
14,064
879
22
1
0
276,510
0
W
Osiris
11,750
734
2
0
0
281,668
0
L
Cupid
11,612
726
63
4
0
253,762
0
L
Fenrir
9,889
618
0
0
0
281,936
2
L
Nemesis
10,961
685
12
1
0
254,337
0
W
Raijin
13,408
838
93
6
0
274,143
0
W
Olorun
12,924
808
37
2
0
282,817
0
L
Skadi
9,856
616
28
2
0
224,947
0
L
Artemis
14,103
881
56
4
0
284,267
0
W
Hera
13,281
830
25
2
0
286,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role