Player Matchup

Charybdis
Charybdis
Darknessharu
Charybdis
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
237W - 197L
1,540 Elo+
Solo
Ymir
Ymir
Guayasen
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Cabrakan
Cabrakan
sear118
Cabrakan
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,692 Elo+
Solo
Hel
Hel
sisi333sisi
Hel
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,217 Elo+
Solo
Fenrir
Fenrir
ssword21
Fenrir
Level 29
God Stats
4W - 3L
1,702 SR
Queue Stats
282W - 163L
1,691 Elo+
Solo
Team Averages
Level 22
1,540 SR
1,528 Elo+

VS

Team Averages
Level 37
1,500 SR
1,595 Elo+
Hera
Hera
Esiia
Hera
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 21L
1,631 Elo+
Party 1
Chiron
Chiron
GMN_prco
Chiron
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Ymir
Ymir
Mampomysł
Ymir
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
29W - 41L
1,514 Elo+
Solo
Fenrir
Fenrir
Pimpasek991
Fenrir
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,631 Elo+
Party 1
Yemoja
Yemoja
Vefor
Yemoja
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,697 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Darknessharu
Charybdis
10
1 / 3 / 4
5,789
965
6,123
6,652
2,686
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
9
0 / 1 / 3
5,235
873
737
6,266
3,001
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cabrakan
sear118
Cabrakan
11
0 / 3 / 1
5,767
961
1,352
13,112
15,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 3 / 3
5,357
893
1,396
7,157
3,941
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
ssword21
Fenrir
12
5 / 2 / 0
6,605
1,101
7,098
5,967
2,898
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Esiia
Hera
12
5 / 1 / 6
7,013
1,169
8,558
3,121
1,086
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chiron
GMN_prco
Chiron
12
4 / 2 / 8
6,984
1,164
10,498
6,605
2,383
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

11
1 / 1 / 10
6,257
1,043
3,861
4,778
3,907
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Fenrir
10
1 / 2 / 9
5,855
976
3,882
4,474
1,716
Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Vefor
Yemoja
12
1 / 0 / 11
6,941
1,157
8,275
2,400
1,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
56
6
Kills
12
12
Deaths
6
11
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Darknessharu
Charybdis
1
3
4
1
W
Hera
Esiia
Hera
5
1
6
8
W
Chiron
GMN_prco
Chiron
4
2
8
4
L
Ymir
0
1
3
1.5
W
1
1
10
6
W
Fenrir
1
2
9
2.75
W
Yemoja
Vefor
Yemoja
1
0
11
6.5
L
Cabrakan
sear118
Cabrakan
0
3
1
0.17
L
0
3
3
0.5
L
Fenrir
ssword21
Fenrir
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,706
Damage
35,074
39,154
Taken
21,378
27,782
Mitigated
10,799
15,272
Healing
9,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Darknessharu
Charybdis
6,123
1,052
10
849
6,652
2,686
0
3,058
3,594
0
12,602
W
Hera
Esiia
Hera
8,558
3,233
525
571
3,121
1,086
0
536
2,585
13,839
0
W
Chiron
GMN_prco
Chiron
10,498
3,286
437
1,215
6,605
2,383
732
758
5,847
0
18,718
L
Ymir
737
186
564
395
6,266
3,001
0
4,667
1,599
3,456
0
W
3,861
340
900
927
4,778
3,907
225
753
4,025
6,705
0
W
Fenrir
3,882
971
900
1,016
4,474
1,716
0
998
3,476
0
5,793
W
Yemoja
Vefor
Yemoja
8,275
1,391
1,892
688
2,400
1,707
397
440
1,960
19,939
0
L
Cabrakan
sear118
Cabrakan
1,352
186
268
1,610
13,112
15,256
0
6,068
7,044
10,875
0
L
1,396
246
7,670
2,694
7,157
3,941
0
3,787
3,370
2,543
0
L
Fenrir
ssword21
Fenrir
7,098
841
496
716
5,967
2,898
0
3,114
2,853
0
10,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,753
Gold Earned
33,050
48
Minions Killed
63
0
Camps Cleared
0
612,656
Distance Traveled
625,816
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,789
965
18
3
0
127,751
0
W
Hera
7,013
1,169
16
3
0
115,557
0
W
Chiron
6,984
1,164
29
5
0
108,453
0
L
Ymir
5,235
873
5
1
0
109,559
0
W
Ymir
6,257
1,043
7
1
0
132,240
0
W
Fenrir
5,855
976
3
1
0
145,571
0
W
Yemoja
6,941
1,157
8
1
0
123,995
0
L
Cabrakan
5,767
961
18
3
0
113,224
0
L
Hel
5,357
893
4
1
0
128,017
0
L
Fenrir
6,605
1,101
3
1
0
134,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role