Player Matchup

Khepri
Khepri
 
Khepri
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Amalthea3
Kukulkan
Level 126
God Stats
3W - 6L
1,840 SR
Queue Stats
86W - 101L
1,461 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Bormoly
Cu Chulainn
Level 148
God Stats
3W - 3L
1,500 SR
Queue Stats
117W - 130L
1,461 Elo+
Party 2
Fenrir
Fenrir
Forster299
Fenrir
Level 109
God Stats
8W - 10L
1,500 SR
Queue Stats
853W - 856L
1,474 Elo+
Solo
Thoth
Thoth
Santalama
Thoth
Level 157
God Stats
4W - 11L
1,728 SR
Queue Stats
422W - 415L
1,393 Elo+
Solo
Team Averages
Level 132
1,614 SR
1,458 Elo+

VS

Team Averages
Level 119
1,543 SR
1,394 Elo+
Janus
Janus
FISH bh
Janus
Level 144
God Stats
2W - 5L
1,500 SR
Queue Stats
125W - 143L
1,551 Elo+
Party 3
Chernobog
Chernobog
HelgaPataki
Chernobog
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 74L
1,292 Elo+
Party 1
Neith
Neith
IDRUMMERI
Neith
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,261 Elo+
Party 1
Cabrakan
Cabrakan
RhysPag
Cabrakan
Level 108
God Stats
5W - 4L
1,715 SR
Queue Stats
220W - 249L
1,551 Elo+
Party 3
Ao Kuang
Ao Kuang
dunhelm
Ao Kuang
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 106L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
1 / 3 / 12
8,721
872
4,820
10,606
13,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
Amalthea3
Kukulkan
18
5 / 0 / 8
9,534
953
10,182
6,021
3,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
Bormoly
Cu Chulainn
15
2 / 2 / 8
8,141
814
5,687
11,126
12,570
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Forster299
Fenrir
13
3 / 2 / 5
7,826
783
3,717
8,285
7,519
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thoth
Santalama
Thoth
14
6 / 2 / 6
8,731
873
12,458
6,391
2,950
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
FISH bh
Janus
16
2 / 2 / 2
8,247
825
10,971
4,701
2,399
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
HelgaPataki
Chernobog
12
2 / 5 / 3
6,980
698
3,574
8,735
4,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
IDRUMMERI
Neith
12
0 / 2 / 5
6,654
665
4,534
5,417
2,792
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
RhysPag
Cabrakan
12
0 / 2 / 3
7,055
706
2,127
8,922
11,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
dunhelm
Ao Kuang
12
3 / 6 / 1
7,484
748
7,611
12,494
7,556
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
21
17
Kills
7
9
Deaths
17
39
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
3
12
2.33
W
Kukulkan
Amalthea3
Kukulkan
5
0
8
9
W
Cu Chulainn
Bormoly
Cu Chulainn
2
2
8
3
L
Janus
FISH bh
Janus
2
2
2
1.5
W
Fenrir
Forster299
Fenrir
3
2
5
2.75
L
Chernobog
HelgaPataki
Chernobog
2
5
3
0.7
L
Neith
IDRUMMERI
Neith
0
2
5
1.25
L
Cabrakan
RhysPag
Cabrakan
0
2
3
0.75
W
Thoth
Santalama
Thoth
6
2
6
4.5
L
Ao Kuang
dunhelm
Ao Kuang
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,864
Damage
28,817
42,429
Taken
40,269
40,713
Mitigated
28,599
17,623
Healing
10,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
4,820
357
1,508
1,506
10,606
13,871
112
4,878
5,728
11,426
0
W
Kukulkan
Amalthea3
Kukulkan
10,182
1,059
1,805
2,801
6,021
3,803
871
4,437
1,584
42,629
0
W
Cu Chulainn
Bormoly
Cu Chulainn
5,687
1,214
1,196
2,881
11,126
12,570
16
4,287
6,839
0
8,099
L
Janus
FISH bh
Janus
10,971
487
343
263
4,701
2,399
0
3,553
1,148
26,247
0
W
Fenrir
Forster299
Fenrir
3,717
849
248
542
8,285
7,519
333
3,963
4,322
0
6,286
L
Chernobog
HelgaPataki
Chernobog
3,574
971
0
753
8,735
4,099
0
6,893
1,842
0
12,374
L
Neith
IDRUMMERI
Neith
4,534
1,820
620
1,328
5,417
2,792
0
4,016
1,401
0
12,188
L
Cabrakan
RhysPag
Cabrakan
2,127
381
617
1,714
8,922
11,753
0
6,328
2,594
4,682
0
W
Thoth
Santalama
Thoth
12,458
1,163
3,291
1,845
6,391
2,950
701
3,144
3,247
19,673
0
L
Ao Kuang
dunhelm
Ao Kuang
7,611
2,897
866
3,772
12,494
7,556
0
6,670
5,824
12,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,953
Gold Earned
36,420
123
Minions Killed
88
0
Camps Cleared
0
942,016
Distance Traveled
805,212
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,721
872
7
1
0
174,765
0
W
Kukulkan
9,534
953
84
8
0
203,620
0
W
Cu Chulainn
8,141
814
11
1
0
209,233
0
L
Janus
8,247
825
43
4
0
170,100
0
W
Fenrir
7,826
783
4
0
0
184,032
0
L
Chernobog
6,980
698
14
1
0
161,873
0
L
Neith
6,654
665
17
2
0
167,352
0
L
Cabrakan
7,055
706
4
0
0
177,263
0
W
Thoth
8,731
873
17
2
0
170,366
0
L
Ao Kuang
7,484
748
10
1
0
128,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role