Player Matchup

Atlas
Atlas
Billy5851
Atlas
Level 106
God Stats
23W - 26L
1,500 SR
Queue Stats
45W - 69L
1,500 Elo+
Party 2
Surtr
Surtr
CatholicCthulhu
Surtr
Level 125
God Stats
11W - 11L
1,543 SR
Queue Stats
138W - 161L
1,658 Elo+
Party 2
Odin
Odin
DyslexiaIHave28
Odin
Level 128
God Stats
14W - 6L
1,500 SR
Queue Stats
113W - 125L
1,857 Elo+
Party 2
Pele
Pele
FatBoyKurt
Pele
Level 68
God Stats
11W - 9L
1,814 SR
Queue Stats
209W - 190L
1,631 Elo+
Solo
Sol
Sol
JpLightning11
Sol
Level 106
God Stats
3W - 3L
1,692 SR
Queue Stats
163W - 174L
1,429 Elo+
Party 2
Team Averages
Level 107
1,610 SR
1,615 Elo+

VS

Team Averages
Level 68
1,384 SR
1,322 Elo+
Surtr
Surtr
Bee4Reel68
Surtr
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,316 Elo+
Party 1
Fenrir
Fenrir
Biden2024
Fenrir
Level 107
God Stats
0W - 1L
1,312 SR
Queue Stats
5W - 12L
1,332 Elo+
Party 1
Baba Yaga
Baba Yaga
GodisCancer69
Baba Yaga
Level 22
God Stats
0W - 2L
1,327 SR
Queue Stats
0W - 3L
1,316 Elo+
Party 1
Atlas
Atlas
RacistBigotry
Atlas
Level 79
God Stats
0W - 1L
1,282 SR
Queue Stats
7W - 14L
1,332 Elo+
Party 1
Ishtar
Ishtar
briizzyy
Ishtar
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,316 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Billy5851
Atlas
14
3 / 0 / 9
8,527
775
7,308
10,335
10,512
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 2 / 10
7,831
712
10,400
12,065
9,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
2 / 3 / 7
7,668
697
5,317
13,057
12,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
6 / 1 / 6
9,727
884
8,538
7,236
3,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

16
3 / 1 / 7
8,748
795
13,500
11,297
4,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
13
1 / 7 / 4
7,514
683
7,419
14,672
15,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Fenrir
Biden2024
Fenrir
14
1 / 4 / 3
7,771
706
7,977
13,323
6,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
GodisCancer69
Baba Yaga
14
2 / 1 / 4
7,945
722
11,602
6,672
3,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 1 / 4
7,525
684
7,248
11,903
12,759
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ishtar
briizzyy
Ishtar
14
2 / 2 / 4
7,697
700
5,867
10,300
5,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
26
15
Kills
7
7
Deaths
15
39
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Surtr
1
7
4
0.43
L
Fenrir
Biden2024
Fenrir
1
4
3
0.63
W
Atlas
Billy5851
Atlas
3
0
9
7.5
W
1
2
10
3
W
2
3
7
1.83
W
6
1
6
9
L
Baba Yaga
GodisCancer69
Baba Yaga
2
1
4
4
W
3
1
7
6.5
L
1
1
4
3
L
Ishtar
briizzyy
Ishtar
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,063
Damage
40,113
53,990
Taken
56,870
40,559
Mitigated
42,114
13,312
Healing
8,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
7,419
2,478
0
1,418
14,672
15,053
0
6,845
7,498
455
21,140
L
Fenrir
Biden2024
Fenrir
7,977
1,499
0
988
13,323
6,199
0
5,135
8,093
0
28,603
W
Atlas
Billy5851
Atlas
7,308
2,213
0
1,934
10,335
10,512
0
4,322
5,811
17,019
0
W
10,400
3,018
0
2,032
12,065
9,728
158
4,109
7,767
447
26,924
W
5,317
735
459
1,889
13,057
12,043
0
4,347
8,469
0
13,313
W
8,538
1,881
0
1,296
7,236
3,426
675
2,833
4,203
0
44,617
L
Baba Yaga
GodisCancer69
Baba Yaga
11,602
798
0
1,603
6,672
3,062
0
1,606
4,791
28,748
0
W
13,500
3,451
0
5,702
11,297
4,850
0
2,505
8,674
49,638
3,046
L
7,248
2,684
53
1,534
11,903
12,759
0
2,866
8,815
24,193
0
L
Ishtar
briizzyy
Ishtar
5,867
3,529
0
2,625
10,300
5,041
952
3,955
6,144
0
28,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,501
Gold Earned
38,452
253
Minions Killed
217
0
Camps Cleared
0
1,142,916
Distance Traveled
1,088,415
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,514
683
24
2
0
195,043
0
L
Fenrir
7,771
706
45
4
0
245,668
0
W
Atlas
8,527
775
22
2
0
236,519
0
W
Surtr
7,831
712
41
4
0
237,864
0
W
Odin
7,668
697
14
1
0
192,437
0
W
Pele
9,727
884
92
8
0
261,084
0
L
Baba Yaga
7,945
722
60
5
0
223,364
0
W
Sol
8,748
795
84
8
0
215,012
0
L
Atlas
7,525
684
25
2
0
222,400
0
L
Ishtar
7,697
700
63
6
0
201,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role