Player Matchup

Achilles
Achilles
LemonFingas
Achilles
Level 41
God Stats
1W - 3L
1,500 SR
Queue Stats
56W - 50L
1,456 Elo+
Party 1
Gilgamesh
Gilgamesh
MilkyNutSoup
Gilgamesh
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,369 Elo+
Party 1
Geb
Geb
PurE BageLz
Geb
Level 106
God Stats
9W - 9L
1,315 SR
Queue Stats
32W - 33L
1,262 Elo+
Party 1
Team Averages
Level 55
1,438 SR
1,362 Elo+

VS

Team Averages
Level 88
1,358 SR
1,498 Elo+
Arachne
Arachne
CANNOTxCOPYxME
Arachne
Level 126
God Stats
2W - 3L
1,631 SR
Queue Stats
61W - 49L
1,588 Elo+
Party 2
Hel
Hel
Chodious
Hel
Level 124
God Stats
3W - 7L
1,388 SR
Queue Stats
18W - 27L
1,621 Elo+
Party 2
Achilles
Achilles
MaAster10180
Achilles
Level 14
God Stats
0W - 1L
1,054 SR
Queue Stats
0W - 3L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
LemonFingas
Achilles
15
4 / 1 / 2
8,698
725
14,866
15,098
16,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gilgamesh
MilkyNutSoup
Gilgamesh
13
0 / 1 / 6
7,922
660
6,984
10,667
8,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
2 / 0 / 4
8,393
699
14,659
12,660
12,920
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 0
8,238
687
10,341
17,809
9,609
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
0 / 2 / 2
7,833
653
10,649
12,275
5,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
MaAster10180
Achilles
13
0 / 1 / 2
7,586
632
7,007
14,482
15,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
6
Kills
2
2
Deaths
6
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
L
0
2
2
0.5
W
Achilles
LemonFingas
Achilles
4
1
2
5
L
Achilles
MaAster10180
Achilles
0
1
2
1
W
Gilgamesh
MilkyNutSoup
Gilgamesh
0
1
6
3
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,509
Damage
27,997
38,425
Taken
44,566
38,034
Mitigated
31,226
6,709
Healing
20,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,341
7,529
0
6,547
17,809
9,609
0
4,732
12,492
0
27,999
L
10,649
296
6,083
5,964
12,275
5,926
0
4,673
7,348
44,415
0
W
Achilles
LemonFingas
Achilles
14,866
2,444
0
2,844
15,098
16,260
0
4,087
10,650
0
38,531
L
Achilles
MaAster10180
Achilles
7,007
1,844
0
1,750
14,482
15,691
0
3,380
10,686
0
18,837
W
Gilgamesh
MilkyNutSoup
Gilgamesh
6,984
1,535
0
2,023
10,667
8,854
28
3,187
7,025
0
26,021
W
14,659
523
0
1,842
12,660
12,920
0
3,494
8,848
36,253
1,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,013
Gold Earned
23,657
160
Minions Killed
142
0
Camps Cleared
0
731,339
Distance Traveled
661,703
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,238
687
38
3
0
204,500
0
L
Hel
7,833
653
78
7
0
217,119
0
W
Achilles
8,698
725
54
5
0
245,700
0
L
Achilles
7,586
632
26
2
0
240,084
0
W
Gilgamesh
7,922
660
55
5
0
229,779
0
W
Geb
8,393
699
51
4
0
255,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role