Player Matchup

Hachiman
Hachiman
ItsDonnieDrako
Hachiman
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,263 Elo+
Party 3
Jing Wei
Jing Wei
Not_A_Smurf_94
Jing Wei
Level 29
God Stats
1W - 1L
1,771 SR
Queue Stats
8W - 17L
1,271 Elo+
Party 1
Thanatos
Thanatos
Scumlord Moose
Thanatos
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,263 Elo+
Party 3
Baron Samedi
Baron Samedi
elstinketoro
Baron Samedi
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,300 Elo+
Party 1
Sun Wukong
Sun Wukong
xSEAxBASSx
Sun Wukong
Level 42
God Stats
15W - 19L
1,367 SR
Queue Stats
201W - 220L
1,493 Elo+
Solo
Team Averages
Level 33
1,528 SR
1,318 Elo+

VS

Team Averages
Level 50
1,500 SR
1,314 Elo+
Surtr
Surtr
FantasyZollo
Surtr
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 3L
1,470 Elo+
Solo
Ne Zha
Ne Zha
HittinItRa
Ne Zha
Level 124
God Stats
7W - 1L
1,500 SR
Queue Stats
29W - 33L
1,312 Elo+
Party 2
Ares
Ares
SwitchBan247
Ares
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,339 Elo+
Party 2
Neith
Neith
capt_slaps
Neith
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,303 Elo+
Solo
Merlin
Merlin
ronco214123
Merlin
Level 21
God Stats
3W - 2L
1,500 SR
Queue Stats
6W - 12L
1,147 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
6
0 / 7 / 0
4,092
409
2,773
7,645
2,352
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jing Wei
10
0 / 1 / 0
5,352
535
2,950
5,763
1,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
7
1 / 2 / 0
4,715
472
3,334
5,673
2,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
elstinketoro
Baron Samedi
10
1 / 3 / 1
5,550
555
3,763
7,037
3,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
xSEAxBASSx
Sun Wukong
10
0 / 0 / 1
5,340
534
2,848
8,516
5,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,336
634
4,456
5,645
5,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
HittinItRa
Ne Zha
10
4 / 1 / 1
6,108
611
3,829
7,888
2,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
1 / 0 / 5
6,143
614
2,645
6,374
5,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
10
4 / 0 / 2
6,649
665
5,073
5,053
1,917
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
11
3 / 1 / 2
6,604
660
5,265
4,635
1,580
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
2
Kills
13
13
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
1
0
1
W
Ne Zha
HittinItRa
Ne Zha
4
1
1
4.5
L
Hachiman
0
7
0
0
L
Jing Wei
0
1
0
0
L
Thanatos
1
2
0
0.5
W
1
0
5
3.5
W
Neith
4
0
2
5
L
Baron Samedi
elstinketoro
Baron Samedi
1
3
1
0.5
W
Merlin
3
1
2
4
L
Sun Wukong
xSEAxBASSx
Sun Wukong
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,668
Damage
21,268
34,634
Taken
29,595
15,250
Mitigated
16,970
13,478
Healing
9,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,456
1,504
0
1,674
5,645
5,341
0
261
4,895
304
42,170
W
Ne Zha
HittinItRa
Ne Zha
3,829
1,445
0
585
7,888
2,903
0
487
7,311
0
36,853
L
Hachiman
2,773
1,985
0
323
7,645
2,352
0
2,401
5,244
0
12,641
L
Jing Wei
2,950
2,350
0
2,799
5,763
1,745
0
145
5,618
0
36,425
L
Thanatos
3,334
820
0
3,761
5,673
2,501
0
323
5,350
0
23,022
W
2,645
145
0
1,416
6,374
5,229
0
828
5,449
17,306
0
W
Neith
5,073
2,398
0
3,150
5,053
1,917
1,041
0
5,053
0
39,336
L
Baron Samedi
elstinketoro
Baron Samedi
3,763
149
229
1,632
7,037
3,241
0
4,546
2,491
33,708
0
W
Merlin
5,265
246
0
2,647
4,635
1,580
387
2,187
2,448
51,456
0
L
Sun Wukong
xSEAxBASSx
Sun Wukong
2,848
547
0
4,734
8,516
5,411
0
604
7,912
0
33,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,049
Gold Earned
31,840
251
Minions Killed
297
0
Camps Cleared
0
961,167
Distance Traveled
1,024,670
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,336
634
68
7
0
186,148
0
W
Ne Zha
6,108
611
52
5
0
260,058
2
L
Hachiman
4,092
409
14
1
0
161,727
0
L
Jing Wei
5,352
535
65
7
0
194,223
2
L
Thanatos
4,715
472
38
4
0
238,597
0
W
Ares
6,143
614
21
2
0
206,660
4
W
Neith
6,649
665
66
7
0
179,389
0
L
Baron Samedi
5,550
555
60
6
0
173,990
2
W
Merlin
6,604
660
90
9
0
192,415
2
L
Sun Wukong
5,340
534
74
7
0
192,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role