Player Matchup

Cernunnos
Cernunnos
ALFATOR36
Cernunnos
Level 109
God Stats
17W - 23L
1,681 SR
Queue Stats
464W - 487L
1,426 Elo+
Solo
Gilgamesh
Gilgamesh
Hug0_22W
Gilgamesh
Level 69
God Stats
5W - 2L
1,704 SR
Queue Stats
96W - 129L
1,470 Elo+
Party 2
Scylla
Scylla
XuranhaPreta
Scylla
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,247 Elo+
Solo
Tsukuyomi
Tsukuyomi
hack_0-o_RTG
Tsukuyomi
Level 63
God Stats
5W - 11L
1,514 SR
Queue Stats
54W - 88L
1,410 Elo+
Party 2
Ares
Ares
shadowkiller4387
Ares
Level 71
God Stats
4W - 4L
1,305 SR
Queue Stats
89W - 123L
1,505 Elo+
Party 2
Team Averages
Level 75
1,541 SR
1,412 Elo+

VS

Team Averages
Level 72
1,516 SR
1,428 Elo+
Yu Huang
Yu Huang
Estiven_Flores
Yu Huang
Level 65
God Stats
27W - 22L
1,425 SR
Queue Stats
301W - 288L
1,423 Elo+
Solo
Mercury
Mercury
Flockar
Mercury
Level 117
God Stats
9W - 3L
1,636 SR
Queue Stats
325W - 341L
1,302 Elo+
Solo
Surtr
Surtr
ITzWitchCraft
Surtr
Level 42
God Stats
3W - 1L
1,733 SR
Queue Stats
7W - 16L
1,505 Elo+
Solo
Chernobog
Chernobog
LordeVader159
Chernobog
Level 106
God Stats
3W - 1L
1,285 SR
Queue Stats
136W - 145L
1,466 Elo+
Party 1
Maui
Maui
Lorde_Melvyn
Maui
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 26L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ALFATOR36
Cernunnos
12
0 / 1 / 1
6,104
470
8,241
6,027
2,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Hug0_22W
Gilgamesh
9
0 / 1 / 0
5,258
404
1,512
7,783
6,147
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
12
1 / 5 / 0
6,528
502
4,491
9,045
2,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tsukuyomi
hack_0-o_RTG
Tsukuyomi
5
0 / 1 / 0
4,571
352
1,039
3,274
862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 2 / 0
6,227
479
2,274
7,832
5,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
14
5 / 1 / 1
8,540
657
6,564
6,483
2,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
Flockar
Mercury
13
3 / 1 / 6
8,009
616
2,907
6,279
1,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
0 / 0 / 1
7,589
584
5,288
4,931
2,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chernobog
LordeVader159
Chernobog
12
2 / 0 / 0
6,600
508
4,118
7,973
2,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 0 / 1
6,761
520
886
5,887
4,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
2
Kills
10
10
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
ALFATOR36
Cernunnos
0
1
1
0.5
W
Yu Huang
5
1
1
5.5
W
Mercury
Flockar
Mercury
3
1
6
6
L
Gilgamesh
Hug0_22W
Gilgamesh
0
1
0
0
W
0
0
1
0.5
W
Chernobog
LordeVader159
Chernobog
2
0
0
2
W
0
0
1
0.5
L
Scylla
1
5
0
0.2
L
Tsukuyomi
hack_0-o_RTG
Tsukuyomi
0
1
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,557
Damage
19,763
33,961
Taken
31,553
18,092
Mitigated
15,101
8,620
Healing
12,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
ALFATOR36
Cernunnos
8,241
2,355
0
2,698
6,027
2,531
0
488
5,539
0
55,804
W
Yu Huang
6,564
813
0
1,471
6,483
2,616
588
4,884
1,599
62,219
1,874
W
Mercury
Flockar
Mercury
2,907
1,243
0
1,069
6,279
1,918
0
547
5,732
0
44,773
L
Gilgamesh
Hug0_22W
Gilgamesh
1,512
620
0
2,082
7,783
6,147
0
296
7,487
0
22,918
W
5,288
2,249
0
2,144
4,931
2,734
34
0
4,931
1,127
52,183
W
Chernobog
LordeVader159
Chernobog
4,118
2,810
0
5,678
7,973
2,893
841
811
7,162
0
57,218
W
886
100
0
2,301
5,887
4,940
81
523
5,364
8,275
0
L
Scylla
4,491
525
0
1,157
9,045
2,933
0
4,357
4,688
47,887
0
L
Tsukuyomi
hack_0-o_RTG
Tsukuyomi
1,039
174
0
720
3,274
862
0
495
2,779
0
9,139
L
2,274
36
0
1,963
7,832
5,619
0
1,933
5,899
20,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,688
Gold Earned
37,499
262
Minions Killed
384
0
Camps Cleared
0
971,525
Distance Traveled
1,247,309
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,104
470
81
6
0
235,997
4
W
Yu Huang
8,540
657
108
8
0
237,731
0
W
Mercury
8,009
616
74
6
0
319,310
0
L
Gilgamesh
5,258
404
48
4
0
168,365
0
W
Surtr
7,589
584
97
7
0
212,002
0
W
Chernobog
6,600
508
89
7
0
221,129
0
W
Maui
6,761
520
16
1
0
257,137
0
L
Scylla
6,528
502
88
7
0
247,504
0
L
Tsukuyomi
4,571
352
21
2
0
90,883
0
L
Ares
6,227
479
24
2
0
228,776
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role