Player Matchup

Merlin
Merlin
 
Merlin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
InThere77
Surtr
Level 69
God Stats
6W - 6L
1,651 SR
Queue Stats
25W - 13L
1,434 Elo+
Solo
Hou Yi
Hou Yi
Schumachers5
Hou Yi
Level 140
God Stats
70W - 77L
1,644 SR
Queue Stats
648W - 692L
1,490 Elo+
Solo
Terra
Terra
cheebaMonkey
Terra
Level 57
God Stats
2W - 3L
1,302 SR
Queue Stats
4W - 6L
1,420 Elo+
Solo
Team Averages
Level 93
1,519 SR
1,469 Elo+

VS

Team Averages
Level 117
1,659 SR
1,775 Elo+
Surtr
Surtr
ALvlSevenZubat
Surtr
Level 156
God Stats
3W - 1L
1,672 SR
Queue Stats
21W - 14L
1,783 Elo+
Party 1
Lancelot
Lancelot
Atlanticslegend
Lancelot
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 28L
1,808 Elo+
Party 1
Bellona
Bellona
FatGuyLilCoat
Bellona
Level 109
God Stats
6W - 1L
1,782 SR
Queue Stats
33W - 21L
1,754 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PhilMyKraken
Tsukuyomi
Level 155
God Stats
8W - 1L
1,844 SR
Queue Stats
36W - 23L
1,724 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
opiomopiom
Morgan Le Fay
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,806 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
3 / 4 / 0
6,805
523
3,490
6,898
2,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
 
Artemis
9
0 / 6 / 0
5,654
435
2,019
8,535
3,447
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Surtr
InThere77
Surtr
8
0 / 7 / 0
5,529
425
10,012
16,674
14,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hou Yi
9
0 / 6 / 0
5,170
398
5,494
11,652
3,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 4 / 0
5,159
397
1,008
13,430
6,879
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 6
7,717
594
9,397
11,004
8,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
14
11 / 2 / 4
8,703
669
10,204
9,726
4,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
12
1 / 1 / 10
6,362
489
5,958
9,465
9,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
PhilMyKraken
Tsukuyomi
14
7 / 0 / 7
8,490
653
13,551
11,424
7,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morgan Le Fay
opiomopiom
Morgan Le Fay
13
1 / 0 / 2
7,166
551
2,578
3,714
1,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
55
3
Kills
26
27
Deaths
3
0
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
4
0
0.75
L
Artemis
 
Artemis
0
6
0
0
W
6
0
6
9
W
Lancelot
11
2
4
6.5
W
Bellona
1
1
10
6
L
Surtr
InThere77
Surtr
0
7
0
0
W
Tsukuyomi
PhilMyKraken
Tsukuyomi
7
0
7
10.5
L
Hou Yi
0
6
0
0
L
0
4
0
0
W
Morgan Le Fay
opiomopiom
Morgan Le Fay
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,023
Damage
41,688
57,189
Taken
45,333
30,540
Mitigated
30,850
8,747
Healing
15,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,490
468
0
250
6,898
2,244
0
1,552
5,127
38,030
0
L
Artemis
 
Artemis
2,019
991
0
0
8,535
3,447
0
0
8,296
0
23,493
W
9,397
3,538
122
6,216
11,004
8,158
1,488
1,194
9,810
314
61,034
W
Lancelot
10,204
2,409
0
553
9,726
4,428
0
507
9,219
0
65,618
W
Bellona
5,958
1,347
559
2,515
9,465
9,184
312
2,241
7,224
0
26,975
L
Surtr
InThere77
Surtr
10,012
2,609
46
2,766
16,674
14,245
0
480
15,457
5,302
37,743
W
Tsukuyomi
PhilMyKraken
Tsukuyomi
13,551
2,532
0
4,868
11,424
7,585
48
1,373
10,051
2,649
67,203
L
Hou Yi
5,494
2,780
0
1,584
11,652
3,725
0
832
10,594
0
26,030
L
1,008
211
1,272
2,829
13,430
6,879
0
1,030
12,114
12,642
0
W
Morgan Le Fay
opiomopiom
Morgan Le Fay
2,578
0
0
1,140
3,714
1,495
754
1,245
2,469
43,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,317
Gold Earned
38,438
225
Minions Killed
447
0
Camps Cleared
0
1,131,464
Distance Traveled
1,436,687
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,805
523
63
5
0
209,237
0
L
Artemis
5,654
435
39
3
0
221,656
0
W
Surtr
7,717
594
117
9
0
267,674
0
W
Lancelot
8,703
669
90
7
0
351,453
1
W
Bellona
6,362
489
35
3
0
292,502
0
L
Surtr
5,529
425
71
5
0
259,731
0
W
Tsukuyomi
8,490
653
121
9
0
258,082
3
L
Hou Yi
5,170
398
35
3
0
221,999
0
L
Terra
5,159
397
17
1
0
218,841
0
W
Morgan Le Fay
7,166
551
84
6
0
266,976
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role