Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Garibalder
Nu Wa
Level 66
God Stats
91W - 37L
1,602 SR
Queue Stats
470W - 226L
1,481 Elo+
Party 1
Thoth
Thoth
Hanzito
Thoth
Level 127
God Stats
20W - 20L
1,720 SR
Queue Stats
118W - 103L
1,521 Elo+
Party 1
Anhur
Anhur
NACHOKHANN
Anhur
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
226W - 241L
1,426 Elo+
Solo
Surtr
Surtr
lokito36
Surtr
Level 148
God Stats
2W - 0L
1,714 SR
Queue Stats
55W - 75L
1,573 Elo+
Solo
Team Averages
Level 116
1,607 SR
1,500 Elo+

VS

Team Averages
Level 163
1,457 SR
1,433 Elo+
Achilles
Achilles
 
Achilles
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Itzé
Poseidon
Level 177
God Stats
0W - 3L
1,284 SR
Queue Stats
2W - 6L
1,269 Elo+
Party 2
Ne Zha
Ne Zha
kiogo
Ne Zha
Level 156
God Stats
14W - 12L
1,500 SR
Queue Stats
497W - 489L
1,712 Elo+
Solo
Janus
Janus
oBatman
Janus
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 36L
1,183 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
6 / 2 / 3
7,755
1,551
8,637
6,949
2,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
12
1 / 0 / 5
6,825
1,365
6,667
3,422
1,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thoth
Hanzito
Thoth
12
1 / 0 / 6
6,526
1,305
4,554
2,991
1,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
11
2 / 0 / 4
6,823
1,365
3,221
4,769
1,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Surtr
lokito36
Surtr
11
1 / 1 / 4
6,324
1,265
4,359
6,813
4,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

373

VS

Team 2 Tickets

323

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
2 / 1 / 1
6,394
1,279
8,339
7,515
5,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anhur
 
Anhur
11
0 / 3 / 2
6,336
1,267
4,471
7,517
2,027
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Itzé
Poseidon
11
1 / 5 / 2
6,613
1,323
4,912
9,751
2,311
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
kiogo
Ne Zha
10
0 / 0 / 0
5,350
1,070
0
243
82
Janus
oBatman
Janus
11
0 / 2 / 3
6,169
1,234
4,494
4,484
1,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
11
Kills
3
3
Deaths
11
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
6
2
3
3.75
L
Achilles
 
Achilles
2
1
1
2.5
L
Anhur
 
Anhur
0
3
2
0.33
W
Nu Wa
1
0
5
3.5
W
Thoth
Hanzito
Thoth
1
0
6
4
L
Poseidon
Itzé
Poseidon
1
5
2
0.4
W
Anhur
2
0
4
4
L
Ne Zha
kiogo
Ne Zha
0
0
0
0
W
Surtr
lokito36
Surtr
1
1
4
3
L
Janus
oBatman
Janus
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,438
Damage
22,216
24,944
Taken
29,510
10,921
Mitigated
11,172
3,568
Healing
1,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
8,637
1,633
0
60
6,949
2,801
0
2,505
4,444
0
14,273
L
Achilles
 
Achilles
8,339
2,646
0
403
7,515
5,394
0
3,709
3,392
0
10,036
L
Anhur
 
Anhur
4,471
2,476
0
295
7,517
2,027
0
2,414
4,819
0
21,189
W
Nu Wa
6,667
2,529
0
142
3,422
1,238
0
814
2,608
21,748
0
W
Thoth
Hanzito
Thoth
4,554
168
0
0
2,991
1,142
0
1,231
1,760
10,759
0
L
Poseidon
Itzé
Poseidon
4,912
1,038
72
399
9,751
2,311
0
3,098
6,278
21,508
0
W
Anhur
3,221
1,509
0
1,265
4,769
1,593
0
1,728
3,041
0
11,600
L
Ne Zha
kiogo
Ne Zha
0
0
0
0
243
82
0
199
0
0
0
W
Surtr
lokito36
Surtr
4,359
1,618
0
2,101
6,813
4,147
0
3,128
3,685
215
11,191
L
Janus
oBatman
Janus
4,494
164
0
0
4,484
1,358
0
945
3,266
18,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,253
Gold Earned
30,862
109
Minions Killed
120
8
Camps Cleared
4
579,803
Distance Traveled
426,550
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,755
1,551
12
2
1
115,397
0
L
Achilles
6,394
1,279
4
1
0
101,613
0
L
Anhur
6,336
1,267
49
10
0
98,251
0
W
Nu Wa
6,825
1,365
37
7
2
103,898
0
W
Thoth
6,526
1,305
16
3
1
124,360
0
L
Poseidon
6,613
1,323
29
6
1
102,429
0
W
Anhur
6,823
1,365
27
5
4
115,611
0
L
Ne Zha
5,350
1,070
0
0
0
0
0
W
Surtr
6,324
1,265
17
3
0
120,537
0
L
Janus
6,169
1,234
38
8
3
124,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role