Player Matchup

Surtr
Surtr
Black_Flames_4k
Surtr
Level 91
God Stats
1W - 2L
1,267 SR
Queue Stats
144W - 115L
1,274 Elo+
Party 3
Janus
Janus
Frediawzume
Janus
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,521 Elo+
Party 1
Chaac
Chaac
SuenoMuertos
Chaac
Level 35
God Stats
1W - 2L
1,747 SR
Queue Stats
5W - 8L
1,496 Elo+
Party 1
Raijin
Raijin
WhataWeeb27
Raijin
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 75L
1,401 Elo+
Party 3
Hachiman
Hachiman
capital_g3
Hachiman
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 27L
1,293 Elo+
Party 3
Team Averages
Level 74
1,503 SR
1,397 Elo+

VS

Team Averages
Level 108
1,415 SR
1,344 Elo+
Bastet
Bastet
 
Bastet
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
IMDABOSS1999
King Arthur
Level 141
God Stats
7W - 7L
1,500 SR
Queue Stats
118W - 117L
1,475 Elo+
Solo
Kukulkan
Kukulkan
TheRealDemps
Kukulkan
Level 29
God Stats
2W - 1L
1,287 SR
Queue Stats
4W - 2L
1,249 Elo+
Party 2
Medusa
Medusa
lLou lHoltz
Medusa
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 47L
1,249 Elo+
Party 2
Kuzenbo
Kuzenbo
sR x Legendary
Kuzenbo
Level 109
God Stats
6W - 5L
1,287 SR
Queue Stats
38W - 31L
1,249 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
5,835
486
1,812
13,591
10,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

10
2 / 1 / 0
6,070
506
4,504
6,318
2,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 2 / 1
6,299
525
5,864
12,818
11,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Raijin
11
0 / 4 / 2
6,572
548
5,529
8,125
2,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Hachiman
capital_g3
Hachiman
9
1 / 4 / 0
5,195
433
4,395
9,427
3,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
3 / 1 / 2
6,408
534
7,252
11,358
3,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

King Arthur
IMDABOSS1999
King Arthur
12
3 / 1 / 0
7,267
606
9,303
9,571
5,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
TheRealDemps
Kukulkan
12
1 / 1 / 1
6,555
546
4,023
4,425
1,828
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
12
4 / 0 / 1
7,436
620
9,550
4,855
1,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 1 / 4
6,683
557
4,342
11,011
11,006
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
4
Kills
12
12
Deaths
4
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
1
2
4
L
0
1
1
0.5
L
2
1
0
2
W
King Arthur
IMDABOSS1999
King Arthur
3
1
0
3
L
1
2
1
0.75
W
Kukulkan
TheRealDemps
Kukulkan
1
1
1
1.5
L
Raijin
0
4
2
0.25
L
Hachiman
capital_g3
Hachiman
1
4
0
0.25
W
Medusa
4
0
1
4.5
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,104
Damage
34,470
50,279
Taken
41,220
29,540
Mitigated
23,998
14,610
Healing
18,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
7,252
985
0
6,742
11,358
3,827
0
4,318
7,010
0
33,129
L
1,812
620
308
4,700
13,591
10,131
0
3,525
9,945
136
29,811
L
4,504
439
0
2,314
6,318
2,006
0
823
5,495
37,061
0
W
King Arthur
IMDABOSS1999
King Arthur
9,303
2,280
0
3,379
9,571
5,556
0
307
9,264
0
58,627
L
5,864
1,301
0
4,237
12,818
11,404
0
0
12,818
0
43,150
W
Kukulkan
TheRealDemps
Kukulkan
4,023
208
0
1,184
4,425
1,828
0
2,682
1,743
49,908
0
L
Raijin
5,529
388
0
508
8,125
2,887
120
1,656
6,469
51,405
0
L
Hachiman
capital_g3
Hachiman
4,395
2,914
0
2,543
9,427
3,112
0
1,938
7,187
0
29,146
W
Medusa
9,550
2,985
0
1,983
4,855
1,781
1,000
524
4,331
0
61,151
W
4,342
1,723
1,643
3,601
11,011
11,006
135
2,171
8,811
15,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,971
Gold Earned
34,349
360
Minions Killed
368
0
Camps Cleared
0
1,183,233
Distance Traveled
1,204,999
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,408
534
48
4
0
264,338
0
L
Surtr
5,835
486
52
4
0
240,001
0
L
Janus
6,070
506
76
6
0
277,929
0
W
King Arthur
7,267
606
97
8
0
237,335
0
L
Chaac
6,299
525
85
7
0
218,966
1
W
Kukulkan
6,555
546
93
8
0
232,772
0
L
Raijin
6,572
548
103
9
0
228,455
0
L
Hachiman
5,195
433
44
4
0
217,882
0
W
Medusa
7,436
620
110
9
0
224,123
0
W
Kuzenbo
6,683
557
20
2
0
246,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role