Player Matchup

Morgan Le Fay
Morgan Le Fay
Gold V
Baseballboys990
Morgan Le Fay
Gold V
Level 149
God Stats
3W - 1L
1,727 SR
Queue Stats
144W - 125L
1,752 MMR
Party 2
Danzaburou
Danzaburou
Gold IV
BeachedBananas
Danzaburou
Gold IV
Level 157
God Stats
3W - 0L
1,500 SR
Queue Stats
46W - 20L
1,723 MMR
Party 1
Bastet
Bastet
Gold IV
GreenRelish
Bastet
Gold IV
Level 158
God Stats
11W - 4L
1,500 SR
Queue Stats
53W - 24L
1,723 MMR
Party 1
Atlas
Atlas
Silver I
bigbuke69
Atlas
Silver I
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 40L
1,692 MMR
Party 2
Sun Wukong
Sun Wukong
Gold V
elemancer
Sun Wukong
Gold V
Level 111
God Stats
4W - 0L
1,969 SR
Queue Stats
10W - 4L
1,723 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 139
1,639 SR
1,722 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,660 SR
1,724 MMR
Medusa
Medusa
Gold V
ItsPradeje
Medusa
Gold V
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 102L
1,704 MMR
Solo
Thanatos
Thanatos
Gold V
Sloshyeel
Thanatos
Gold V
Level 153
God Stats
7W - 13L
1,593 SR
Queue Stats
71W - 60L
1,671 MMR
Party 3
Yemoja
Yemoja
Gold I
YRyanQue
Yemoja
Gold I
Level 83
God Stats
22W - 18L
1,694 SR
Queue Stats
333W - 328L
1,723 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
YohanAuter
Zhong Kui
Gold IV
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
201W - 182L
1,733 MMR
Solo
Freya
Freya
Gold III
peepeeboy2004
Freya
Gold III
Level 67
God Stats
5W - 1L
2,014 SR
Queue Stats
54W - 32L
1,789 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Baseballboys990
Morgan Le Fay
17
8 / 5 / 3
11,239
624
19,624
15,060
7,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
BeachedBananas
Danzaburou
18
8 / 0 / 9
12,103
672
20,263
16,434
9,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
18
9 / 2 / 9
12,221
679
23,623
18,076
7,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Atlas
bigbuke69
Atlas
14
1 / 5 / 13
9,833
546
8,133
21,431
25,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sun Wukong
elemancer
Sun Wukong
17
7 / 0 / 5
11,337
630
21,280
21,963
22,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
IshtarKumbhakarnaAo KuangNe ZhaKhepri

VS

Bans
FenrirAgniMauiThorChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ItsPradeje
Medusa
15
3 / 7 / 0
8,933
496
10,053
24,117
10,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
Sloshyeel
Thanatos
12
5 / 10 / 2
8,920
496
10,988
23,344
14,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
YRyanQue
Yemoja
11
0 / 6 / 7
8,042
447
5,915
23,427
18,261
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
YohanAuter
Zhong Kui
14
4 / 6 / 5
9,183
510
14,600
21,477
15,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 5 / 3
8,646
480
13,166
19,990
12,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
29
33
Kills
12
12
Deaths
34
39
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Baseballboys990
Morgan Le Fay
8
5
3
1.9
W
Danzaburou
BeachedBananas
Danzaburou
8
0
9
12.5
W
Bastet
9
2
9
6.75
L
Medusa
ItsPradeje
Medusa
3
7
0
0.43
L
Thanatos
Sloshyeel
Thanatos
5
10
2
0.6
L
Yemoja
YRyanQue
Yemoja
0
6
7
0.58
L
Zhong Kui
YohanAuter
Zhong Kui
4
6
5
1.08
W
Atlas
bigbuke69
Atlas
1
5
13
1.5
W
Sun Wukong
elemancer
Sun Wukong
7
0
5
9.5
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,923
Damage
54,722
92,964
Taken
112,355
71,885
Mitigated
70,552
39,186
Healing
35,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Baseballboys990
Morgan Le Fay
19,624
1,849
585
2,959
15,060
7,475
1,021
7,396
7,606
89,052
3,606
W
Danzaburou
BeachedBananas
Danzaburou
20,263
12,212
0
11,069
16,434
9,520
5,481
4,341
12,021
0
116,977
W
Bastet
23,623
7,542
0
9,078
18,076
7,671
33
5,231
12,483
0
104,306
L
Medusa
ItsPradeje
Medusa
10,053
5,371
0
5,334
24,117
10,438
0
2,306
21,811
0
72,795
L
Thanatos
Sloshyeel
Thanatos
10,988
3,038
0
10,357
23,344
14,471
0
6,770
16,574
0
51,916
L
Yemoja
YRyanQue
Yemoja
5,915
895
3,683
4,218
23,427
18,261
0
4,928
18,499
25,718
0
L
Zhong Kui
YohanAuter
Zhong Kui
14,600
972
0
5,499
21,477
15,058
720
7,911
13,566
61,284
0
W
Atlas
bigbuke69
Atlas
8,133
2,838
0
4,924
21,431
25,214
48
7,663
13,674
31,020
0
W
Sun Wukong
elemancer
Sun Wukong
21,280
4,542
0
10,571
21,963
22,005
108
10,136
11,263
0
98,531
L
13,166
3,369
0
6,860
19,990
12,324
0
5,083
14,907
64,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,733
Gold Earned
43,724
574
Minions Killed
438
0
Camps Cleared
0
1,883,566
Distance Traveled
1,700,603
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,239
624
138
8
0
339,613
0
W
Danzaburou
12,103
672
149
8
0
330,847
5
W
Bastet
12,221
679
128
7
0
463,019
0
L
Medusa
8,933
496
101
6
0
310,031
4
L
Thanatos
8,920
496
73
4
0
376,875
1
L
Yemoja
8,042
447
37
2
0
335,168
2
L
Zhong Kui
9,183
510
117
7
0
328,897
0
W
Atlas
9,833
546
26
1
0
361,282
0
W
Sun Wukong
11,337
630
133
7
0
388,805
5
L
Freya
8,646
480
110
6
0
349,632
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role