Player Matchup

Pele
Pele
Blaiksou
Pele
Level 178
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 42L
1,567 Elo+
Party 1
Heimdallr
Heimdallr
Dercoati
Heimdallr
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 14L
1,567 Elo+
Party 1
Ganesha
Ganesha
MaTTiMoT
Ganesha
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,706 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Piatre
Kumbhakarna
Level 166
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 25L
1,567 Elo+
Party 1
Sol
Sol
xMAITRExZER0x
Sol
Level 127
God Stats
3W - 0L
1,500 SR
Queue Stats
23W - 5L
1,653 Elo+
Party 1
Team Averages
Level 151
1,500 SR
1,612 Elo+

VS

Team Averages
Level 150
1,543 SR
1,590 Elo+
Set
Set
ElAzra14
Set
Level 156
God Stats
6W - 2L
1,715 SR
Queue Stats
192W - 172L
1,476 Elo+
Party 3
Fenrir
Fenrir
Gilly89
Fenrir
Level 142
God Stats
4W - 1L
1,500 SR
Queue Stats
59W - 89L
1,831 Elo+
Party 2
Nu Wa
Nu Wa
Pilch90
Nu Wa
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
506W - 527L
1,647 Elo+
Party 2
Ne Zha
Ne Zha
ZorritoViejo
Ne Zha
Level 141
God Stats
2W - 2L
1,500 SR
Queue Stats
208W - 198L
1,482 Elo+
Party 3
Danzaburou
Danzaburou
frudim
Danzaburou
Level 165
God Stats
6W - 4L
1,500 SR
Queue Stats
360W - 369L
1,513 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
18
16 / 3 / 11
10,597
1,177
21,101
15,668
8,870
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
Dercoati
Heimdallr
15
7 / 4 / 16
9,265
1,029
12,977
10,902
6,806
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
MaTTiMoT
Ganesha
15
0 / 4 / 24
9,042
1,005
3,047
13,766
13,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kumbhakarna
Piatre
Kumbhakarna
13
2 / 2 / 18
8,450
939
5,676
13,982
20,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
4 / 2 / 21
9,243
1,027
15,244
10,307
4,935
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 5 / 4
9,055
1,006
17,145
21,337
12,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fenrir
Gilly89
Fenrir
13
1 / 5 / 4
7,140
793
3,837
11,367
10,653
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
Pilch90
Nu Wa
12
1 / 5 / 7
7,498
833
9,552
8,680
2,689
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ne Zha
13
2 / 8 / 5
7,259
807
5,672
10,745
4,488
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
frudim
Danzaburou
13
4 / 6 / 4
8,282
920
9,866
12,281
4,780
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
39
29
Kills
15
15
Deaths
29
90
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Pele
16
3
11
7.17
W
Heimdallr
Dercoati
Heimdallr
7
4
16
3.75
L
7
5
4
1.8
L
Fenrir
Gilly89
Fenrir
1
5
4
0.6
W
Ganesha
MaTTiMoT
Ganesha
0
4
24
3
W
Kumbhakarna
Piatre
Kumbhakarna
2
2
18
5.5
L
Nu Wa
Pilch90
Nu Wa
1
5
7
0.9
L
Ne Zha
2
8
5
0.56
L
Danzaburou
frudim
Danzaburou
4
6
4
1
W
4
2
21
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,045
Damage
46,072
64,625
Taken
64,410
55,070
Mitigated
35,080
21,758
Healing
15,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
21,101
6,804
9
6,197
15,668
8,870
322
2,773
12,895
0
35,377
W
Heimdallr
Dercoati
Heimdallr
12,977
6,652
0
2,748
10,902
6,806
3,312
1,963
8,939
0
26,331
L
17,145
5,949
1,125
7,735
21,337
12,470
196
7,107
14,230
0
32,854
L
Fenrir
Gilly89
Fenrir
3,837
536
0
1,146
11,367
10,653
429
4,377
6,990
0
4,568
W
Ganesha
MaTTiMoT
Ganesha
3,047
399
830
1,826
13,766
13,893
402
1,126
12,640
10,046
0
W
Kumbhakarna
Piatre
Kumbhakarna
5,676
302
1,448
2,618
13,982
20,566
244
1,872
12,110
7,882
0
L
Nu Wa
Pilch90
Nu Wa
9,552
1,199
939
1,690
8,680
2,689
688
2,767
5,913
16,319
0
L
Ne Zha
5,672
1,013
0
451
10,745
4,488
0
3,941
6,804
0
10,042
L
Danzaburou
frudim
Danzaburou
9,866
3,140
122
2,412
12,281
4,780
1,121
5,044
7,237
0
15,226
W
15,244
4,944
1,161
4,921
10,307
4,935
4,632
1,818
8,489
36,250
2,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,597
Gold Earned
39,234
115
Minions Killed
68
0
Camps Cleared
0
919,457
Distance Traveled
756,464
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,597
1,177
30
3
0
196,816
0
W
Heimdallr
9,265
1,029
37
4
0
172,789
0
L
Set
9,055
1,006
31
3
0
148,579
0
L
Fenrir
7,140
793
2
0
0
203,175
0
W
Ganesha
9,042
1,005
5
1
0
178,426
0
W
Kumbhakarna
8,450
939
4
0
0
190,308
0
L
Nu Wa
7,498
833
11
1
0
114,505
0
L
Ne Zha
7,259
807
7
1
0
157,058
0
L
Danzaburou
8,282
920
17
2
0
133,147
0
W
Sol
9,243
1,027
39
4
0
181,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role