Player Matchup

Thanatos
Thanatos
RichOstrich
Thanatos
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,255 Elo+
Party 1
Olorun
Olorun
SootyBallads
Olorun
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,255 Elo+
Party 1
Surtr
Surtr
UnluckySevyn
Surtr
Level 57
God Stats
1W - 3L
1,611 SR
Queue Stats
1W - 3L
1,248 Elo+
Solo
Team Averages
Level 37
1,537 SR
1,253 Elo+

VS

Team Averages
Level 48
1,506 SR
1,242 Elo+
Fenrir
Fenrir
SaintLucky
Fenrir
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 93L
1,186 Elo+
Solo
Hades
Hades
Tizlly
Hades
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 24L
1,269 Elo+
Party 2
Surtr
Surtr
apexdominus
Surtr
Level 65
God Stats
1W - 3L
1,517 SR
Queue Stats
17W - 22L
1,269 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
RichOstrich
Thanatos
16
5 / 8 / 1
10,867
679
10,320
16,370
8,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
15
1 / 6 / 4
10,470
654
13,418
15,304
7,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 6 / 6
10,229
639
11,632
23,932
21,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
SaintLucky
Fenrir
20
11 / 0 / 8
13,773
861
15,133
13,672
7,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Bow

Short Bow

+15%
Attack Speed

Hades
Tizlly
Hades
17
4 / 3 / 12
11,732
733
18,776
12,359
9,305
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
5 / 4 / 13
11,784
737
12,470
19,222
23,201
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
53
7
Kills
20
20
Deaths
7
11
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Thanatos
RichOstrich
Thanatos
5
8
1
0.69
W
Fenrir
SaintLucky
Fenrir
11
0
8
15
L
Olorun
1
6
4
0.5
W
Hades
Tizlly
Hades
4
3
12
3.33
L
1
6
6
0.67
W
5
4
13
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,370
Damage
46,379
55,606
Taken
45,253
37,678
Mitigated
39,638
18,965
Healing
12,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
RichOstrich
Thanatos
10,320
3,144
0
6,437
16,370
8,789
0
5,174
11,196
0
21,570
W
Fenrir
SaintLucky
Fenrir
15,133
5,414
0
3,393
13,672
7,132
2,407
4,235
9,212
0
75,282
L
Olorun
13,418
8,051
1,248
4,702
15,304
7,698
348
6,147
9,157
41,596
4,106
W
Hades
Tizlly
Hades
18,776
1,342
584
5,133
12,359
9,305
679
3,974
8,299
47,739
0
L
11,632
5,948
0
6,578
23,932
21,191
0
8,033
15,899
784
51,877
W
12,470
3,689
0
3,585
19,222
23,201
191
5,737
12,982
977
38,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,566
Gold Earned
37,289
181
Minions Killed
217
0
Camps Cleared
0
730,139
Distance Traveled
867,912
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,867
679
31
2
0
265,743
0
W
Fenrir
13,773
861
117
7
0
356,054
0
L
Olorun
10,470
654
84
5
0
212,174
0
W
Hades
11,732
733
58
4
0
247,464
0
L
Surtr
10,229
639
66
4
0
252,222
0
W
Surtr
11,784
737
42
3
0
264,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role