Player Matchup

Chiron
Chiron
 
Chiron
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
DeliciousGauda
Awilix
Level 194
God Stats
5W - 6L
1,279 SR
Queue Stats
99W - 99L
1,701 Elo+
Party 1
Anubis
Anubis
M4rcoPolo
Anubis
Level 159
God Stats
5W - 4L
1,500 SR
Queue Stats
106W - 114L
1,434 Elo+
Party 1
Fafnir
Fafnir
huskyboy426
Fafnir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
xer0o
Kuzenbo
Level 181
God Stats
0W - 2L
1,500 SR
Queue Stats
178W - 181L
1,689 Elo+
Party 1
Team Averages
Level 131
1,456 SR
1,565 Elo+

VS

Team Averages
Level 117
1,445 SR
1,534 Elo+
Thoth
Thoth
 
Thoth
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Bloodmoon2048
Surtr
Level 128
God Stats
6W - 13L
1,334 SR
Queue Stats
38W - 54L
1,507 Elo+
Party 2
Cernunnos
Cernunnos
MoonFacedA
Cernunnos
Level 91
God Stats
20W - 26L
1,393 SR
Queue Stats
37W - 43L
1,329 Elo+
Party 2
Geb
Geb
Sebster600
Geb
Level 86
God Stats
4W - 3L
1,500 SR
Queue Stats
38W - 47L
1,842 Elo+
Party 2
Erlang Shen
Erlang Shen
SirBriticus
Erlang Shen
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 42L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
0 / 1 / 3
5,513
501
6,053
5,931
2,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
4 / 1 / 5
6,874
625
6,245
7,012
2,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anubis
M4rcoPolo
Anubis
11
6 / 3 / 1
7,147
650
5,718
9,607
4,519
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fafnir
7
0 / 1 / 1
5,114
465
1,494
6,824
4,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kuzenbo
xer0o
Kuzenbo
10
1 / 2 / 2
6,017
547
4,204
9,839
9,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
0 / 5 / 4
6,214
565
4,217
7,083
1,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
6 / 1 / 1
7,161
651
6,824
7,831
3,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cernunnos
MoonFacedA
Cernunnos
11
0 / 2 / 0
6,180
562
3,204
8,756
3,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 1 / 3
5,956
541
3,010
6,705
5,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erlang Shen
SirBriticus
Erlang Shen
9
1 / 3 / 2
5,607
510
4,655
9,850
6,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
18
11
Kills
8
8
Deaths
12
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
1
3
1.5
W
Thoth
 
Thoth
0
5
4
0.4
W
6
1
1
6.5
L
4
1
5
6.5
L
Anubis
M4rcoPolo
Anubis
6
3
1
2.17
W
Cernunnos
MoonFacedA
Cernunnos
0
2
0
0
W
1
1
3
2.5
W
Erlang Shen
SirBriticus
Erlang Shen
1
3
2
0.67
L
Fafnir
0
1
1
0.5
L
Kuzenbo
xer0o
Kuzenbo
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,714
Damage
21,910
39,213
Taken
40,225
23,485
Mitigated
19,772
12,558
Healing
13,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
6,053
1,814
315
2,174
5,931
2,122
0
1,172
4,759
0
42,474
W
Thoth
 
Thoth
4,217
263
0
243
7,083
1,401
0
3,764
3,319
38,281
0
W
6,824
3,791
0
4,334
7,831
3,313
0
1,796
6,001
743
39,355
L
6,245
2,526
0
940
7,012
2,570
0
999
6,013
0
45,787
L
Anubis
M4rcoPolo
Anubis
5,718
478
0
4,927
9,607
4,519
0
3,788
5,819
51,976
0
W
Cernunnos
MoonFacedA
Cernunnos
3,204
1,596
0
4,585
8,756
3,430
0
816
7,940
0
52,615
W
3,010
662
222
2,374
6,705
5,457
0
1,028
5,677
19,291
0
W
Erlang Shen
SirBriticus
Erlang Shen
4,655
2,574
0
2,161
9,850
6,171
0
3,368
6,113
0
34,822
L
Fafnir
1,494
401
0
1,097
6,824
4,812
0
1,176
5,648
7,610
0
L
Kuzenbo
xer0o
Kuzenbo
4,204
1,325
0
3,105
9,839
9,462
0
245
9,594
32,701
241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,665
Gold Earned
31,118
309
Minions Killed
340
0
Camps Cleared
0
1,085,251
Distance Traveled
1,160,099
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,513
501
63
6
0
210,599
0
W
Thoth
6,214
565
79
7
0
236,529
3
W
Surtr
7,161
651
67
6
0
270,258
0
L
Awilix
6,874
625
69
6
0
268,729
0
L
Anubis
7,147
650
92
8
0
193,928
0
W
Cernunnos
6,180
562
103
9
0
201,599
1
W
Geb
5,956
541
28
3
0
219,765
2
W
Erlang Shen
5,607
510
63
6
0
231,948
0
L
Fafnir
5,114
465
19
2
0
196,332
0
L
Kuzenbo
6,017
547
66
6
0
215,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role