Player Matchup

Vamana
Vamana
Dadoush
Vamana
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,498 Elo+
Party 3
Kali
Kali
Gege06
Kali
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,391 Elo+
Party 3
Aphrodite
Aphrodite
NinaGoWest
Aphrodite
Level 48
God Stats
3W - 9L
1,507 SR
Queue Stats
13W - 23L
1,203 Elo+
Solo
Poseidon
Poseidon
Recoom06
Poseidon
Level 73
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 8L
1,498 Elo+
Party 3
Neith
Neith
rimkouille
Neith
Level 52
God Stats
3W - 6L
1,714 SR
Queue Stats
3W - 7L
1,469 Elo+
Party 3
Team Averages
Level 57
1,544 SR
1,412 Elo+

VS

Team Averages
Level 84
1,584 SR
1,544 Elo+
Mercury
Mercury
DarkEvilSaga
Mercury
Level 128
God Stats
9W - 5L
1,703 SR
Queue Stats
291W - 221L
1,594 Elo+
Party 2
Yu Huang
Yu Huang
Destr4
Yu Huang
Level 152
God Stats
9W - 2L
1,715 SR
Queue Stats
330W - 228L
1,575 Elo+
Party 2
Bellona
Bellona
HmmWell
Bellona
Level 10
God Stats
2W - 2L
1,500 SR
Queue Stats
46W - 54L
1,370 Elo+
Party 1
Guan Yu
Guan Yu
IvSymphony
Guan Yu
Level 28
God Stats
6W - 1L
1,500 SR
Queue Stats
223W - 145L
1,811 Elo+
Party 2
Sol
Sol
cazan0wa
Sol
Level 101
God Stats
26W - 30L
1,500 SR
Queue Stats
56W - 68L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Dadoush
Vamana
11
1 / 7 / 0
6,874
430
7,388
17,566
9,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kali
Gege06
Kali
11
1 / 8 / 5
7,030
439
6,721
20,804
8,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Aphrodite
NinaGoWest
Aphrodite
11
1 / 7 / 2
7,328
458
5,680
16,918
12,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Poseidon
Recoom06
Poseidon
13
3 / 8 / 1
8,307
519
4,390
10,807
3,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Neith
11
1 / 5 / 4
6,472
405
5,881
11,297
3,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DarkEvilSaga
Mercury
17
16 / 1 / 11
10,918
682
18,338
11,625
5,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Yu Huang
Destr4
Yu Huang
16
8 / 1 / 15
10,594
662
16,473
7,369
3,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
HmmWell
Bellona
12
2 / 3 / 8
8,416
526
4,503
12,020
6,903
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Guan Yu
IvSymphony
Guan Yu
15
6 / 1 / 8
9,513
595
10,998
15,235
17,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
3 / 1 / 3
9,277
580
6,712
10,204
3,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
80
7
Kills
35
35
Deaths
7
12
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Vamana
Dadoush
Vamana
1
7
0
0.14
W
Mercury
DarkEvilSaga
Mercury
16
1
11
21.5
W
Yu Huang
Destr4
Yu Huang
8
1
15
15.5
L
Kali
Gege06
Kali
1
8
5
0.44
W
Bellona
HmmWell
Bellona
2
3
8
2
W
Guan Yu
IvSymphony
Guan Yu
6
1
8
10
L
Aphrodite
NinaGoWest
Aphrodite
1
7
2
0.29
L
Poseidon
Recoom06
Poseidon
3
8
1
0.44
W
3
1
3
4.5
L
Neith
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,060
Damage
57,024
77,392
Taken
56,453
36,949
Mitigated
35,819
14,545
Healing
20,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Dadoush
Vamana
7,388
2,058
0
1,808
17,566
9,162
0
3,077
13,611
0
45,815
W
Mercury
DarkEvilSaga
Mercury
18,338
11,798
0
1,211
11,625
5,056
781
1,508
10,117
0
85,712
W
Yu Huang
Destr4
Yu Huang
16,473
1,865
0
994
7,369
3,113
2,216
2,769
4,600
85,513
0
L
Kali
Gege06
Kali
6,721
4,078
0
3,898
20,804
8,312
0
5,698
14,861
0
40,927
W
Bellona
HmmWell
Bellona
4,503
918
2,164
2,894
12,020
6,903
953
2,190
9,830
0
19,800
W
Guan Yu
IvSymphony
Guan Yu
10,998
1,638
822
6,474
15,235
17,147
975
925
14,310
2,390
55,660
L
Aphrodite
NinaGoWest
Aphrodite
5,680
380
1,271
4,370
16,918
12,501
0
6,862
9,810
26,430
0
L
Poseidon
Recoom06
Poseidon
4,390
762
0
612
10,807
3,529
0
4,797
5,884
49,059
0
W
6,712
3,143
153
5,867
10,204
3,600
3,127
2,678
7,526
78,033
0
L
Neith
5,881
2,892
0
2,586
11,297
3,445
0
3,968
7,214
0
32,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,011
Gold Earned
48,718
284
Minions Killed
477
0
Camps Cleared
0
1,474,646
Distance Traveled
1,596,309
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,874
430
66
4
0
319,295
0
W
Mercury
10,918
682
122
8
0
411,902
0
W
Yu Huang
10,594
662
118
7
0
307,207
2
L
Kali
7,030
439
46
3
0
339,656
0
W
Bellona
8,416
526
22
1
0
262,340
6
W
Guan Yu
9,513
595
93
6
0
354,133
0
L
Aphrodite
7,328
458
36
2
0
269,551
2
L
Poseidon
8,307
519
84
5
0
267,908
0
W
Sol
9,277
580
122
8
0
260,727
9
L
Neith
6,472
405
52
3
0
278,236
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role