Player Matchup

Ares
Ares
ArcticSteve
Ares
Level 137
God Stats
3W - 3L
1,500 SR
Queue Stats
305W - 303L
1,543 Elo+
Party 3
Mercury
Mercury
LegitBoyo
Mercury
Level 117
God Stats
54W - 40L
1,258 SR
Queue Stats
96W - 87L
1,095 Elo+
Party 2
Anubis
Anubis
MuchDoge26
Anubis
Level 122
God Stats
17W - 10L
1,500 SR
Queue Stats
85W - 81L
1,095 Elo+
Party 2
Medusa
Medusa
icephantom0
Medusa
Level 87
God Stats
3W - 1L
1,713 SR
Queue Stats
18W - 17L
1,557 Elo+
Party 3
Surtr
Surtr
insetterror868
Surtr
Level 99
God Stats
9W - 14L
1,500 SR
Queue Stats
84W - 91L
1,095 Elo+
Party 2
Team Averages
Level 112
1,494 SR
1,277 Elo+

VS

Team Averages
Level 84
1,602 SR
1,431 Elo+
Hachiman
Hachiman
Blax92
Hachiman
Level 41
God Stats
1W - 1L
1,738 SR
Queue Stats
16W - 16L
1,429 Elo+
Solo
Anubis
Anubis
JJAK007
Anubis
Level 44
God Stats
0W - 1L
1,218 SR
Queue Stats
11W - 26L
1,142 Elo+
Party 1
Surtr
Surtr
MyGodLikeHands
Surtr
Level 115
God Stats
8W - 4L
1,883 SR
Queue Stats
416W - 418L
1,619 Elo+
Solo
Pele
Pele
joztskull
Pele
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 150L
1,743 Elo+
Solo
Fafnir
Fafnir
skippaman1
Fafnir
Level 68
God Stats
0W - 3L
1,669 SR
Queue Stats
6W - 20L
1,222 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 11
11,034
525
12,554
21,411
26,785
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
LegitBoyo
Mercury
19
12 / 3 / 7
12,601
600
23,072
15,888
7,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
MuchDoge26
Anubis
19
13 / 2 / 9
12,811
610
21,981
12,207
7,645
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
16
2 / 4 / 6
9,949
474
14,586
13,673
6,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
2 / 5 / 7
10,377
494
8,700
19,639
15,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Blax92
Hachiman
13
1 / 8 / 4
8,369
399
7,951
18,660
7,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
JJAK007
Anubis
15
3 / 11 / 2
10,039
478
7,435
17,614
9,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
7 / 2 / 3
12,676
604
22,328
28,419
35,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pele
17
3 / 6 / 1
10,514
501
6,892
24,327
9,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
skippaman1
Fafnir
13
0 / 5 / 7
9,647
459
9,912
22,695
32,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
31
32
Kills
14
14
Deaths
32
40
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
0
11
8.5
L
Hachiman
Blax92
Hachiman
1
8
4
0.38
L
Anubis
JJAK007
Anubis
3
11
2
0.36
W
Mercury
LegitBoyo
Mercury
12
3
7
5.17
W
Anubis
MuchDoge26
Anubis
13
2
9
8.75
L
7
2
3
4.25
W
Medusa
2
4
6
1.25
W
2
5
7
1.1
L
Pele
3
6
1
0.58
L
Fafnir
skippaman1
Fafnir
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,893
Damage
54,518
82,818
Taken
111,715
63,593
Mitigated
94,538
25,024
Healing
29,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,554
620
0
5,841
21,411
26,785
186
4,655
16,756
38,535
0
L
Hachiman
Blax92
Hachiman
7,951
3,693
0
4,833
18,660
7,216
162
6,591
12,031
0
58,274
L
Anubis
JJAK007
Anubis
7,435
311
0
3,642
17,614
9,861
195
5,618
11,976
55,314
0
W
Mercury
LegitBoyo
Mercury
23,072
14,581
0
1,107
15,888
7,976
1,737
2,855
13,033
0
119,622
W
Anubis
MuchDoge26
Anubis
21,981
1,389
0
7,227
12,207
7,645
1,047
3,273
8,934
107,856
0
L
22,328
6,164
0
5,662
28,419
35,461
227
8,580
19,560
2,429
112,737
W
Medusa
14,586
8,012
0
6,273
13,673
6,011
518
4,461
9,212
0
97,099
W
8,700
2,712
0
4,576
19,639
15,176
127
3,497
16,142
3,398
67,696
L
Pele
6,892
1,535
0
11,216
24,327
9,707
0
8,025
16,277
0
86,562
L
Fafnir
skippaman1
Fafnir
9,912
3,319
0
4,632
22,695
32,293
59
5,821
16,835
26,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,772
Gold Earned
51,245
571
Minions Killed
512
0
Camps Cleared
0
2,040,518
Distance Traveled
1,882,123
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,034
525
37
2
0
440,957
6
L
Hachiman
8,369
399
79
4
0
368,995
5
L
Anubis
10,039
478
77
4
0
354,889
5
W
Mercury
12,601
600
135
6
0
456,801
1
W
Anubis
12,811
610
172
8
0
364,295
3
L
Surtr
12,676
604
202
10
0
388,925
3
W
Medusa
9,949
474
107
5
0
382,495
0
W
Surtr
10,377
494
120
6
0
395,970
1
L
Pele
10,514
501
127
6
0
402,640
4
L
Fafnir
9,647
459
27
1
0
366,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role