Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Chxk0_69
Cerberus
Level 60
God Stats
2W - 2L
1,788 SR
Queue Stats
13W - 17L
1,505 Elo+
Party 1
Janus
Janus
InmortuaeUrsi
Janus
Level 100
God Stats
2W - 2L
1,500 SR
Queue Stats
54W - 53L
1,430 Elo+
Party 1
Medusa
Medusa
MrPravus
Medusa
Level 105
God Stats
3W - 2L
1,688 SR
Queue Stats
11W - 12L
1,430 Elo+
Party 1
Surtr
Surtr
WTFcaleb-_-
Surtr
Level 83
God Stats
5W - 1L
1,788 SR
Queue Stats
6W - 8L
1,628 Elo+
Party 1
Team Averages
Level 96
1,653 SR
1,499 Elo+

VS

Team Averages
Level 137
1,543 SR
1,493 Elo+
Artio
Artio
Atarraxiia
Artio
Level 147
God Stats
5W - 4L
1,500 SR
Queue Stats
301W - 296L
1,522 Elo+
Party 2
Surtr
Surtr
BrushedPython8
Surtr
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Solo
Discordia
Discordia
USirHaveLost
Discordia
Level 149
God Stats
3W - 1L
1,715 SR
Queue Stats
259W - 242L
1,416 Elo+
Solo
Kali
Kali
kavishe_family
Kali
Level 125
God Stats
2W - 5L
1,500 SR
Queue Stats
434W - 429L
1,535 Elo+
Party 2
Medusa
Medusa
miguelglz99
Medusa
Level 127
God Stats
11W - 6L
1,500 SR
Queue Stats
96W - 89L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
9
1 / 3 / 1
5,184
518
4,433
8,158
2,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
Chxk0_69
Cerberus
8
0 / 2 / 0
4,793
479
2,666
8,294
4,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 1 / 0
6,042
604
3,036
5,123
1,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
MrPravus
Medusa
8
0 / 1 / 0
4,743
474
3,872
6,107
2,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 4 / 0
4,939
494
4,539
9,161
3,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
11
5 / 0 / 0
6,450
645
6,571
8,869
4,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 0 / 3
5,900
590
2,801
6,060
4,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Discordia
USirHaveLost
Discordia
11
1 / 2 / 2
6,270
627
3,590
6,025
2,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
1 / 0 / 3
4,841
484
1,993
6,362
2,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Medusa
9
2 / 0 / 2
5,294
529
7,264
6,025
2,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
2
Kills
11
11
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
1
3
1
0.5
W
Artio
5
0
0
5
W
2
0
3
3.5
L
Cerberus
Chxk0_69
Cerberus
0
2
0
0
L
1
1
0
1
L
Medusa
MrPravus
Medusa
0
1
0
0
W
Discordia
USirHaveLost
Discordia
1
2
2
1
L
0
4
0
0
W
1
0
3
2.5
W
Medusa
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,546
Damage
22,219
36,843
Taken
33,341
15,378
Mitigated
15,233
10,032
Healing
13,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
4,433
1,496
0
1,107
8,158
2,833
0
1,595
6,525
32,815
0
W
Artio
6,571
514
392
5,116
8,869
4,490
0
285
8,584
29,823
0
W
2,801
1,334
0
2,877
6,060
4,268
0
1,123
4,937
689
18,175
L
Cerberus
Chxk0_69
Cerberus
2,666
478
0
2,752
8,294
4,930
0
581
7,713
14,923
0
L
3,036
219
0
1,250
5,123
1,932
0
2,570
2,553
47,315
0
L
Medusa
MrPravus
Medusa
3,872
1,950
0
2,854
6,107
2,123
0
0
6,107
0
37,432
W
Discordia
USirHaveLost
Discordia
3,590
248
0
1,707
6,025
2,242
0
3,793
2,232
44,523
0
L
4,539
2,099
0
2,069
9,161
3,560
0
4,931
3,622
405
27,543
W
1,993
1,138
159
1,156
6,362
2,068
0
2,820
3,542
0
16,559
W
Medusa
7,264
3,340
0
2,559
6,025
2,165
0
2,244
3,781
0
38,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,701
Gold Earned
28,755
305
Minions Killed
269
0
Camps Cleared
0
979,545
Distance Traveled
1,046,800
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,184
518
48
5
0
227,944
0
W
Artio
6,450
645
58
6
0
212,744
0
W
Surtr
5,900
590
26
3
0
207,686
2
L
Cerberus
4,793
479
51
5
0
190,880
1
L
Janus
6,042
604
94
9
0
204,940
0
L
Medusa
4,743
474
66
7
0
182,451
0
W
Discordia
6,270
627
98
10
0
192,737
2
L
Surtr
4,939
494
46
5
0
173,330
0
W
Kali
4,841
484
28
3
0
241,209
3
W
Medusa
5,294
529
59
6
0
192,424
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role